Player Matchup

Mulan
Mulan
Aejax20
Mulan
Level 127
God Stats
20W - 14L
1,594 SR
Queue Stats
95W - 82L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cogig
Tsukuyomi
Level 32
God Stats
2W - 6L
1,452 SR
Queue Stats
49W - 48L
1,436 Elo+
Party 2
Merlin
Merlin
DescribeWord
Merlin
Level 139
God Stats
13W - 13L
1,633 SR
Queue Stats
205W - 228L
1,484 Elo+
Party 3
Chronos
Chronos
LUP0 Solitario
Chronos
Level 143
God Stats
4W - 7L
1,467 SR
Queue Stats
155W - 197L
1,462 Elo+
Party 3
Neith
Neith
WinninStin
Neith
Level 18
God Stats
42W - 31L
1,589 SR
Queue Stats
46W - 41L
1,458 Elo+
Party 3
Team Averages
Level 92
1,547 SR
1,464 Elo+

VS

Team Averages
Level 87
1,647 SR
1,594 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Dekyume
Vulcan
Level 48
God Stats
2W - 1L
1,369 SR
Queue Stats
92W - 114L
1,432 Elo+
Solo
Nox
Nox
DrCreator
Nox
Level 89
God Stats
11W - 5L
1,664 SR
Queue Stats
42W - 30L
1,650 Elo+
Party 1
Terra
Terra
Joojisan
Terra
Level 147
God Stats
5W - 1L
1,769 SR
Queue Stats
233W - 171L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
cre5cendo
Cliodhna
Level 25
God Stats
2W - 0L
1,932 SR
Queue Stats
13W - 4L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aejax20
Mulan
10
0 / 4 / 1
5,640
564
1,833
9,556
7,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Cogig
Tsukuyomi
12
0 / 7 / 0
5,764
576
3,595
8,987
2,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
1 / 0 / 0
7,468
747
7,193
3,178
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 0
6,139
614
2,360
9,668
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
0 / 5 / 1
5,730
573
5,584
10,553
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 0 / 10
9,302
930
13,666
5,792
3,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Dekyume
Vulcan
12
1 / 1 / 9
7,121
712
3,899
4,795
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 7
8,128
813
5,004
4,392
1,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Joojisan
Terra
15
9 / 0 / 12
10,388
1,039
10,054
10,773
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
cre5cendo
Cliodhna
13
3 / 0 / 12
7,748
775
5,683
4,925
1,884
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
74
1
Kills
24
24
Deaths
1
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
10
13
L
Mulan
Aejax20
Mulan
0
4
1
0.13
L
Tsukuyomi
Cogig
Tsukuyomi
0
7
0
0
W
Vulcan
Dekyume
Vulcan
1
1
9
5.5
L
Merlin
1
0
0
1
W
3
0
7
6.5
W
Terra
Joojisan
Terra
9
0
12
15
L
0
8
0
0
L
Neith
0
5
1
0.1
W
Cliodhna
cre5cendo
Cliodhna
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,565
Damage
38,306
41,942
Taken
30,677
17,254
Mitigated
19,200
2,044
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,666
6,249
0
1,309
5,792
3,021
1,059
1,879
3,684
0
40,284
L
Mulan
Aejax20
Mulan
1,833
94
0
111
9,556
7,254
0
3,845
5,484
0
4,375
L
Tsukuyomi
Cogig
Tsukuyomi
3,595
682
0
818
8,987
2,691
0
5,148
3,787
0
15,122
W
Vulcan
Dekyume
Vulcan
3,899
1,564
0
129
4,795
2,038
230
2,504
1,916
11,571
0
L
Merlin
7,193
111
0
469
3,178
1,203
0
647
2,531
42,474
0
W
5,004
291
0
1,592
4,392
1,742
1,609
1,293
2,899
26,821
0
W
Terra
Joojisan
Terra
10,054
1,066
1,187
3,412
10,773
10,515
152
1,527
8,966
20,201
0
L
2,360
82
0
286
9,668
2,913
0
4,507
5,089
19,547
0
L
Neith
5,584
2,430
0
360
10,553
3,193
0
4,747
5,806
0
11,084
W
Cliodhna
cre5cendo
Cliodhna
5,683
491
332
1,161
4,925
1,884
0
1,116
3,609
0
16,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
42,687
205
Minions Killed
199
7
Camps Cleared
8
867,759
Distance Traveled
991,130
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,302
930
73
7
5
183,206
3
L
Mulan
5,640
564
7
1
0
172,280
0
L
Tsukuyomi
5,764
576
28
3
0
172,830
0
W
Vulcan
7,121
712
31
3
1
182,147
1
L
Merlin
7,468
747
107
11
4
203,934
2
W
Nox
8,128
813
56
6
1
180,218
3
W
Terra
10,388
1,039
18
2
0
220,577
1
L
Chronos
6,139
614
47
5
3
150,038
0
L
Neith
5,730
573
16
2
0
168,677
0
W
Cliodhna
7,748
775
21
2
1
224,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role