Player Matchup

Tiamat
Tiamat
JaxondaLightFury
Tiamat
Level 97
God Stats
102W - 110L
1,464 SR
Queue Stats
252W - 291L
1,385 Elo+
Solo
Chronos
Chronos
Mackenzie27
Chronos
Level 126
God Stats
8W - 2L
1,727 SR
Queue Stats
179W - 228L
1,344 Elo+
Solo
Guan Yu
Guan Yu
Official-_-KAY1
Guan Yu
Level 63
God Stats
1W - 0L
1,720 SR
Queue Stats
23W - 35L
1,266 Elo+
Solo
Xing Tian
Xing Tian
Rivalxrayy
Xing Tian
Level 64
God Stats
32W - 26L
1,473 SR
Queue Stats
406W - 407L
1,444 Elo+
Solo
Anhur
Anhur
peachtoadstool1
Anhur
Level 62
God Stats
4W - 5L
1,537 SR
Queue Stats
154W - 159L
1,317 Elo+
Solo
Team Averages
Level 82
1,584 SR
1,351 Elo+

VS

Team Averages
Level 92
1,429 SR
1,373 Elo+
Gilgamesh
Gilgamesh
BiPolarScoe
Gilgamesh
Level 156
God Stats
25W - 33L
1,470 SR
Queue Stats
331W - 367L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
CashInYourSoul
Baron Samedi
Level 67
God Stats
8W - 14L
1,373 SR
Queue Stats
163W - 180L
1,380 Elo+
Party 1
Mercury
Mercury
FoxyMann
Mercury
Level 69
God Stats
5W - 6L
1,424 SR
Queue Stats
135W - 128L
1,364 Elo+
Solo
Sylvanus
Sylvanus
banditobandit
Sylvanus
Level 107
God Stats
8W - 13L
1,368 SR
Queue Stats
134W - 150L
1,331 Elo+
Solo
Medusa
Medusa
tiitoxtaquito
Medusa
Level 62
God Stats
8W - 6L
1,513 SR
Queue Stats
96W - 113L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,919
407
4,190
8,937
8,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Mackenzie27
Chronos
14
2 / 5 / 1
7,750
456
3,591
13,913
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 1 / 0
7,875
463
5,953
13,864
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Rivalxrayy
Xing Tian
12
4 / 1 / 4
8,486
499
6,900
11,291
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 3
7,516
442
7,242
11,341
3,227
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiPolarScoe
Gilgamesh
13
2 / 1 / 1
8,081
475
5,993
9,692
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
CashInYourSoul
Baron Samedi
15
3 / 1 / 4
9,145
538
15,776
10,341
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
FoxyMann
Mercury
13
3 / 3 / 2
8,430
496
4,738
12,876
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
banditobandit
Sylvanus
15
2 / 1 / 1
8,574
504
10,765
11,684
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 6 / 1
6,652
391
6,016
8,489
2,010
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
11
11
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BiPolarScoe
Gilgamesh
2
1
1
2.5
L
Baron Samedi
CashInYourSoul
Baron Samedi
3
1
4
5
L
Mercury
FoxyMann
Mercury
3
3
2
1.33
W
1
1
3
2.5
W
Chronos
Mackenzie27
Chronos
2
5
1
0.5
W
1
1
0
1
W
Xing Tian
Rivalxrayy
Xing Tian
4
1
4
6
L
Sylvanus
banditobandit
Sylvanus
2
1
1
2.5
W
4
3
3
1.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
43,288
59,346
Taken
53,082
35,631
Mitigated
29,627
17,367
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BiPolarScoe
Gilgamesh
5,993
576
0
2,397
9,692
7,388
0
2,541
7,151
11,083
34,557
L
Baron Samedi
CashInYourSoul
Baron Samedi
15,776
782
571
4,174
10,341
4,666
851
5,385
4,956
69,904
0
L
Mercury
FoxyMann
Mercury
4,738
1,690
0
5,727
12,876
4,434
0
3,073
9,710
0
53,528
W
4,190
554
0
2,073
8,937
8,143
0
3,430
5,507
30,022
0
W
Chronos
Mackenzie27
Chronos
3,591
1,002
0
4,308
13,913
4,144
0
8,645
5,268
40,903
0
W
5,953
668
0
5,804
13,864
12,478
110
8,349
5,515
0
43,548
W
Xing Tian
Rivalxrayy
Xing Tian
6,900
714
1,840
2,024
11,291
7,639
156
3,345
7,946
22,442
0
L
Sylvanus
banditobandit
Sylvanus
10,765
3,751
284
7,124
11,684
11,129
841
873
9,952
42,698
11,400
W
7,242
3,604
0
1,318
11,341
3,227
983
2,805
8,536
0
40,518
L
6,016
2,155
263
606
8,489
2,010
322
2,809
5,680
0
28,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
40,882
321
Minions Killed
426
0
Camps Cleared
0
1,541,777
Distance Traveled
1,537,822
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,081
475
59
3
0
318,874
4
L
Baron Samedi
9,145
538
116
7
0
319,648
5
L
Mercury
8,430
496
93
5
0
409,883
1
W
Tiamat
6,919
407
47
3
0
308,861
0
W
Chronos
7,750
456
81
5
0
315,165
4
W
Guan Yu
7,875
463
92
5
0
292,264
4
W
Xing Tian
8,486
499
26
2
0
345,139
0
L
Sylvanus
8,574
504
107
6
0
261,308
0
W
Anhur
7,516
442
75
4
0
280,348
4
L
Medusa
6,652
391
51
3
0
228,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role