Player Matchup

Hades
Hades
 
Hades
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
AresAscended
Nike
Level 141
God Stats
0W - 1L
1,829 SR
Queue Stats
18W - 22L
1,399 Elo+
Solo
Medusa
Medusa
Be4TheMoney
Medusa
Level 67
God Stats
3W - 2L
1,731 SR
Queue Stats
70W - 76L
1,407 Elo+
Solo
Yemoja
Yemoja
Cute Weaboo
Yemoja
Level 27
God Stats
11W - 13L
1,439 SR
Queue Stats
17W - 35L
1,273 Elo+
Party 3
Baba Yaga
Baba Yaga
themadblaxican
Baba Yaga
Level 128
God Stats
1W - 4L
1,183 SR
Queue Stats
298W - 328L
1,502 Elo+
Solo
Team Averages
Level 95
1,537 SR
1,416 Elo+

VS

Team Averages
Level 87
1,456 SR
1,465 Elo+
Nike
Nike
Alanxser
Nike
Level 28
God Stats
1W - 2L
1,153 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 2
Neith
Neith
Balthizar1234
Neith
Level 125
God Stats
24W - 15L
1,522 SR
Queue Stats
66W - 55L
1,459 Elo+
Party 1
Bacchus
Bacchus
Qu3EnBEE
Bacchus
Level 89
God Stats
7W - 9L
1,534 SR
Queue Stats
11W - 15L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Roseetrnl
Ah Puch
Level 83
God Stats
2W - 2L
1,570 SR
Queue Stats
30W - 36L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
istroath
Cernunnos
Level 108
God Stats
6W - 3L
1,503 SR
Queue Stats
18W - 23L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 0
6,496
650
4,007
9,546
4,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 0
6,283
628
5,836
5,927
3,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
13
3 / 3 / 1
7,737
774
6,987
7,695
2,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
12
0 / 0 / 2
6,053
605
1,340
4,168
1,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
themadblaxican
Baba Yaga
13
0 / 3 / 2
6,416
642
3,648
7,377
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 0 / 6
7,261
726
4,303
7,270
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 2 / 6
8,066
807
5,423
6,643
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Qu3EnBEE
Bacchus
13
5 / 2 / 4
8,833
883
5,657
8,889
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Roseetrnl
Ah Puch
14
2 / 1 / 5
7,647
765
10,404
5,808
1,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
istroath
Cernunnos
15
0 / 0 / 3
7,500
750
2,109
5,614
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
10
10
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
W
Nike
0
0
6
3
L
1
3
0
0.33
W
3
2
6
3
L
Medusa
3
3
1
1.17
L
Yemoja
0
0
2
1
W
Bacchus
Qu3EnBEE
Bacchus
5
2
4
3.5
W
Ah Puch
Roseetrnl
Ah Puch
2
1
5
4.5
W
Cernunnos
istroath
Cernunnos
0
0
3
1.5
L
Baba Yaga
themadblaxican
Baba Yaga
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,818
Damage
27,896
34,713
Taken
34,224
14,565
Mitigated
19,104
9,975
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,007
600
72
2,845
9,546
4,112
0
4,553
4,993
17,229
0
W
Nike
4,303
615
1,371
2,093
7,270
3,040
0
1,025
6,189
0
18,728
L
5,836
304
0
241
5,927
3,235
1
2,665
3,262
0
14,508
W
5,423
461
37
1,512
6,643
2,932
2,170
2,400
4,189
0
24,571
L
Medusa
6,987
2,324
34
1,697
7,695
2,764
0
3,376
4,319
0
23,083
L
Yemoja
1,340
146
2,900
1,037
4,168
1,518
0
1,563
2,605
9,757
0
W
Bacchus
Qu3EnBEE
Bacchus
5,657
560
259
1,206
8,889
8,840
0
2,189
6,512
11,599
0
W
Ah Puch
Roseetrnl
Ah Puch
10,404
386
318
2,181
5,808
1,929
0
2,739
2,869
33,525
0
W
Cernunnos
istroath
Cernunnos
2,109
352
821
3,467
5,614
2,363
1,407
873
4,719
0
31,077
L
Baba Yaga
themadblaxican
Baba Yaga
3,648
232
0
1,149
7,377
2,936
0
4,204
3,173
21,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
39,307
200
Minions Killed
234
5
Camps Cleared
9
846,981
Distance Traveled
944,040
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,496
650
46
5
0
198,116
1
W
Nike
7,261
726
39
4
3
197,504
2
L
Nike
6,283
628
22
2
1
114,307
5
W
Neith
8,066
807
50
5
0
166,794
1
L
Medusa
7,737
774
51
5
2
178,375
0
L
Yemoja
6,053
605
32
3
0
172,275
0
W
Bacchus
8,833
883
7
1
1
195,873
4
W
Ah Puch
7,647
765
55
6
1
194,910
0
W
Cernunnos
7,500
750
83
8
4
188,959
3
L
Baba Yaga
6,416
642
49
5
2
183,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role