Player Matchup

Danzaburou
Danzaburou
AbandonedBM
Danzaburou
Level 66
God Stats
6W - 4L
1,220 SR
Queue Stats
22W - 34L
1,299 Elo+
Party 1
Chaac
Chaac
Chadleyeric
Chaac
Level 28
God Stats
1W - 2L
1,419 SR
Queue Stats
11W - 19L
1,325 Elo+
Party 1
Hel
Hel
westdad28
Hel
Level 28
God Stats
2W - 9L
1,311 SR
Queue Stats
16W - 54L
1,203 Elo+
Solo
Team Averages
Level 41
1,316 SR
1,276 Elo+

VS

Team Averages
Level 19
1,499 SR
1,208 Elo+
Guan Yu
Guan Yu
NateTheGreat49er
Guan Yu
Level 6
God Stats
2W - 2L
1,440 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 2
Heimdallr
Heimdallr
whotrynakillme
Heimdallr
Level 38
God Stats
0W - 1L
1,367 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 2
Scylla
Scylla
xXLil_iSNIP3RXx
Scylla
Level 12
God Stats
31W - 30L
1,690 SR
Queue Stats
70W - 79L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbandonedBM
Danzaburou
16
8 / 1 / 6
11,524
768
29,184
20,142
9,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 9
10,111
674
10,799
20,408
26,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 11
9,737
649
5,923
11,468
8,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,269
551
12,334
21,592
28,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
whotrynakillme
Heimdallr
12
2 / 7 / 2
8,813
588
12,725
18,125
6,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 2
8,555
570
13,653
14,598
4,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
4
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbandonedBM
Danzaburou
8
1
6
11
W
5
1
9
9.5
L
0
2
4
1
W
2
2
11
3.75
L
Heimdallr
whotrynakillme
Heimdallr
2
7
2
0.43
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,906
Damage
38,712
52,018
Taken
54,315
44,649
Mitigated
39,618
26,672
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbandonedBM
Danzaburou
29,184
15,816
245
8,643
20,142
9,668
2,259
5,071
15,071
0
72,212
W
10,799
1,404
1,030
4,797
20,408
26,005
113
4,914
15,494
0
25,275
L
12,334
947
2,489
6,103
21,592
28,896
0
3,760
17,832
0
28,081
W
5,923
1,017
6,762
5,195
11,468
8,976
330
4,182
7,286
19,512
0
L
Heimdallr
whotrynakillme
Heimdallr
12,725
4,492
621
2,236
18,125
6,696
193
980
17,145
0
42,817
L
13,653
1,825
159
1,375
14,598
4,026
0
1,839
12,759
29,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
25,637
151
Minions Killed
148
5
Camps Cleared
4
892,036
Distance Traveled
749,798
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,524
768
100
7
3
282,226
1
W
Chaac
10,111
674
21
1
0
322,007
0
L
Guan Yu
8,269
551
40
3
1
294,529
0
W
Hel
9,737
649
30
2
2
287,803
0
L
Heimdallr
8,813
588
67
4
1
213,557
0
L
Scylla
8,555
570
41
3
2
241,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role