Player Matchup

Nu Wa
Nu Wa
Maxwell59
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,062 Elo+
Solo
Ullr
Ullr
PAIN_MEALTY
Ullr
Level 29
God Stats
2W - 5L
1,177 SR
Queue Stats
43W - 43L
1,366 Elo+
Solo
Yemoja
Yemoja
Tyrion21
Yemoja
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 4L
1,251 Elo+
Party 2
Charybdis
Charybdis
bowseryt32
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
salamander712
Tsukuyomi
Level 6
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 7L
1,149 Elo+
Party 2
Team Averages
Level 17
1,435 SR
1,243 Elo+

VS

Team Averages
Level 17
1,536 SR
1,460 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ajohni
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ra
Ra
Carrysquid
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 3
Kali
Kali
Famuca17
Kali
Level 24
God Stats
8W - 6L
1,708 SR
Queue Stats
50W - 64L
1,367 Elo+
Solo
Fenrir
Fenrir
Madarao2
Fenrir
Level 25
God Stats
8W - 10L
1,472 SR
Queue Stats
46W - 68L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Maxwell59
Nu Wa
13
1 / 9 / 0
8,047
424
9,578
13,602
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
4 / 0 / 0
6,932
365
2,889
2,276
488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Tyrion21
Yemoja
13
0 / 2 / 6
8,406
442
5,582
10,380
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
bowseryt32
Charybdis
15
7 / 8 / 1
10,259
540
11,414
16,365
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
salamander712
Tsukuyomi
12
2 / 7 / 0
8,135
428
3,967
12,772
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 5 / 1
9,571
504
5,598
11,055
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Ajohni
Ares
15
4 / 0 / 7
10,078
530
9,044
12,827
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 2 / 7
10,142
534
7,804
10,608
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
17
3 / 4 / 2
10,286
541
6,222
14,943
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Madarao2
Fenrir
16
11 / 4 / 6
11,017
580
12,498
15,296
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
14
Kills
26
26
Deaths
15
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
5
1
0.9
W
Ares
Ajohni
Ares
4
0
7
7.5
W
4
2
7
3.75
W
Kali
3
4
2
1
W
Fenrir
Madarao2
Fenrir
11
4
6
3.5
L
Nu Wa
Maxwell59
Nu Wa
1
9
0
0.11
L
4
0
0
4
L
Yemoja
Tyrion21
Yemoja
0
2
6
1.5
L
Charybdis
bowseryt32
Charybdis
7
8
1
0.94
L
Tsukuyomi
salamander712
Tsukuyomi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
41,166
55,395
Taken
64,729
25,166
Mitigated
37,960
5,581
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,598
3,333
0
779
11,055
6,033
3,619
2,255
8,800
0
62,512
W
Ares
Ajohni
Ares
9,044
780
0
4,287
12,827
11,864
841
3,220
9,607
30,666
0
W
7,804
1,611
529
5,916
10,608
4,171
2,355
3,488
7,120
51,943
0
W
Kali
6,222
2,841
0
5,453
14,943
7,150
1,661
3,613
11,330
0
66,822
W
Fenrir
Madarao2
Fenrir
12,498
3,261
0
3,133
15,296
8,742
4,815
2,584
12,712
0
51,460
L
Nu Wa
Maxwell59
Nu Wa
9,578
2,692
0
310
13,602
4,164
0
6,229
6,818
43,718
0
L
2,889
1,137
0
185
2,276
488
0
316
1,841
0
15,058
L
Yemoja
Tyrion21
Yemoja
5,582
1,486
772
695
10,380
9,327
1,262
1,801
8,503
24,554
0
L
Charybdis
bowseryt32
Charybdis
11,414
3,914
0
1,704
16,365
5,844
1,624
5,882
10,255
0
47,787
L
Tsukuyomi
salamander712
Tsukuyomi
3,967
1,514
0
1,915
12,772
5,343
0
2,056
10,359
0
40,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
51,094
275
Minions Killed
457
0
Camps Cleared
0
1,381,757
Distance Traveled
1,647,782
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,571
504
110
6
0
291,503
0
W
Ares
10,078
530
52
3
0
377,209
4
W
Ra
10,142
534
110
6
0
324,361
1
W
Kali
10,286
541
98
5
0
303,314
0
W
Fenrir
11,017
580
87
5
0
351,395
0
L
Nu Wa
8,047
424
67
4
0
275,017
1
L
Ullr
6,932
365
23
1
0
124,627
0
L
Yemoja
8,406
442
39
2
0
325,066
0
L
Charybdis
10,259
540
72
4
0
355,428
2
L
Tsukuyomi
8,135
428
74
4
0
301,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role