Player Matchup

Cupid
Cupid
Mdotskiii
Cupid
Level 28
God Stats
3W - 1L
1,769 SR
Queue Stats
277W - 243L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
Miroqle
Kuzenbo
Level 21
God Stats
16W - 12L
1,591 SR
Queue Stats
31W - 30L
1,481 Elo+
Party 2
Ymir
Ymir
WeinerNational
Ymir
Level 98
God Stats
2W - 0L
1,492 SR
Queue Stats
38W - 40L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
miggurs
Gilgamesh
Level 56
God Stats
7W - 6L
1,491 SR
Queue Stats
194W - 162L
1,544 Elo+
Party 2
Chang'e
Chang'e
recelect
Chang'e
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 32L
1,542 Elo+
Party 2
Team Averages
Level 46
1,569 SR
1,511 Elo+

VS

Team Averages
Level 61
1,513 SR
1,500 Elo+
Ymir
Ymir
MaliciousStrike
Ymir
Level 41
God Stats
36W - 22L
1,693 SR
Queue Stats
128W - 91L
1,628 Elo+
Party 1
Anhur
Anhur
OK_W_-
Anhur
Level 89
God Stats
11W - 13L
1,483 SR
Queue Stats
472W - 404L
1,612 Elo+
Party 1
Da Ji
Da Ji
barghest21
Da Ji
Level 35
God Stats
12W - 9L
1,487 SR
Queue Stats
109W - 156L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
chalocr2705
Gilgamesh
Level 34
God Stats
5W - 11L
1,462 SR
Queue Stats
237W - 246L
1,391 Elo+
Party 3
Tiamat
Tiamat
noammii
Tiamat
Level 105
God Stats
27W - 31L
1,439 SR
Queue Stats
571W - 562L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mdotskiii
Cupid
15
3 / 2 / 7
9,682
461
8,572
10,112
2,473
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Miroqle
Kuzenbo
15
2 / 3 / 8
9,938
473
5,503
16,553
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 0 / 10
11,870
565
14,049
17,705
20,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
miggurs
Gilgamesh
18
9 / 2 / 10
11,819
563
16,671
16,128
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
recelect
Chang'e
17
4 / 1 / 7
10,571
503
5,139
11,014
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,783
418
6,810
15,791
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
OK_W_-
Anhur
16
5 / 4 / 1
9,833
468
13,226
16,136
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
14
0 / 8 / 3
8,590
409
5,710
16,829
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
chalocr2705
Gilgamesh
15
0 / 8 / 1
9,031
430
6,850
17,254
12,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
noammii
Tiamat
16
2 / 3 / 0
9,938
473
8,356
10,768
6,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
26
Kills
8
8
Deaths
26
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Cupid
Mdotskiii
Cupid
3
2
7
3.25
W
Kuzenbo
Miroqle
Kuzenbo
2
3
8
2
L
Anhur
OK_W_-
Anhur
5
4
1
1.38
W
8
0
10
13
L
Da Ji
0
8
3
0.19
L
Gilgamesh
chalocr2705
Gilgamesh
0
8
1
0.06
W
Gilgamesh
miggurs
Gilgamesh
9
2
10
7
L
Tiamat
noammii
Tiamat
2
3
0
0.67
W
Chang'e
recelect
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
40,952
71,512
Taken
76,778
57,806
Mitigated
47,838
28,460
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,810
1,298
0
4,805
15,791
14,483
0
5,759
9,875
34,575
0
W
Cupid
Mdotskiii
Cupid
8,572
4,433
233
3,904
10,112
2,473
1,106
2,244
7,822
0
51,457
W
Kuzenbo
Miroqle
Kuzenbo
5,503
1,956
0
1,132
16,553
20,037
530
4,396
12,007
30,767
0
L
Anhur
OK_W_-
Anhur
13,226
6,479
0
5,903
16,136
6,109
380
3,497
12,591
0
88,731
W
14,049
2,561
1,306
5,461
17,705
20,703
78
1,919
14,903
73,874
0
L
Da Ji
5,710
889
0
2,030
16,829
7,851
0
4,234
12,455
0
60,537
L
Gilgamesh
chalocr2705
Gilgamesh
6,850
2,197
8
2,483
17,254
12,922
0
8,426
8,756
895
55,315
W
Gilgamesh
miggurs
Gilgamesh
16,671
4,739
0
6,094
16,128
7,510
1,273
3,168
12,508
0
80,497
L
Tiamat
noammii
Tiamat
8,356
129
23
3,287
10,768
6,473
144
2,477
8,220
64,907
0
W
Chang'e
recelect
Chang'e
5,139
548
3,777
6,553
11,014
7,083
548
2,809
7,910
59,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
46,175
467
Minions Killed
537
0
Camps Cleared
0
2,021,791
Distance Traveled
1,807,835
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,783
418
61
3
0
380,032
3
W
Cupid
9,682
461
99
5
0
386,298
5
W
Kuzenbo
9,938
473
35
2
0
411,740
0
L
Anhur
9,833
468
145
7
0
337,060
4
W
Ymir
11,870
565
127
6
0
380,723
2
L
Da Ji
8,590
409
90
4
0
375,474
0
L
Gilgamesh
9,031
430
109
5
0
320,759
0
W
Gilgamesh
11,819
563
89
4
0
438,675
0
L
Tiamat
9,938
473
132
6
0
394,510
3
W
Chang'e
10,571
503
117
6
0
404,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role