Player Matchup

Artemis
Artemis
BonkersJewel101
Artemis
Level 7
God Stats
9W - 10L
1,360 SR
Queue Stats
24W - 38L
1,188 Elo+
Party 1
Bakasura
Bakasura
Dman__46
Bakasura
Level 23
God Stats
11W - 8L
1,572 SR
Queue Stats
17W - 22L
1,376 Elo+
Solo
Cthulhu
Cthulhu
KeeblerEmpire16
Cthulhu
Level 53
God Stats
5W - 7L
1,208 SR
Queue Stats
35W - 53L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
SADBEAR999
Kukulkan
Level 28
God Stats
2W - 3L
1,197 SR
Queue Stats
145W - 201L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
TSG-FOONIE
Cu Chulainn
Level 25
God Stats
32W - 21L
1,552 SR
Queue Stats
45W - 41L
1,388 Elo+
Solo
Team Averages
Level 27
1,378 SR
1,304 Elo+

VS

Team Averages
Level 23
1,415 SR
1,305 Elo+
Cliodhna
Cliodhna
ChrisJacobz
Cliodhna
Level 28
God Stats
2W - 3L
1,129 SR
Queue Stats
20W - 30L
1,202 Elo+
Solo
Discordia
Discordia
EmmanuelMB
Discordia
Level 27
God Stats
4W - 10L
1,345 SR
Queue Stats
17W - 23L
1,336 Elo+
Solo
Skadi
Skadi
RC_TheFuture_YT
Skadi
Level 6
God Stats
10W - 8L
1,500 SR
Queue Stats
31W - 53L
1,330 Elo+
Party 2
Chaac
Chaac
b3nja191286
Chaac
Level 28
God Stats
8W - 5L
1,747 SR
Queue Stats
128W - 182L
1,342 Elo+
Solo
Jormungandr
Jormungandr
chewablelemon
Jormungandr
Level 28
God Stats
10W - 12L
1,355 SR
Queue Stats
46W - 67L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,933
433
2,656
8,739
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Dman__46
Bakasura
15
12 / 0 / 3
10,106
632
14,768
11,927
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 4
7,268
454
5,085
10,568
7,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SADBEAR999
Kukulkan
13
4 / 2 / 1
8,104
507
5,314
5,624
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TSG-FOONIE
Cu Chulainn
16
4 / 2 / 0
9,555
597
8,536
10,868
6,662
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChrisJacobz
Cliodhna
12
1 / 2 / 0
7,011
438
2,338
9,838
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
EmmanuelMB
Discordia
11
2 / 8 / 0
7,162
448
3,699
9,317
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 1
6,292
393
5,152
8,427
2,229
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 2
7,115
445
3,677
10,788
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
chewablelemon
Jormungandr
10
3 / 5 / 1
6,810
426
8,671
14,267
8,615
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
24
Kills
7
8
Deaths
24
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Cliodhna
ChrisJacobz
Cliodhna
1
2
0
0.5
W
Bakasura
Dman__46
Bakasura
12
0
3
13.5
L
Discordia
EmmanuelMB
Discordia
2
8
0
0.25
W
3
1
4
5
L
1
6
1
0.25
W
Kukulkan
SADBEAR999
Kukulkan
4
2
1
2.25
W
Cu Chulainn
TSG-FOONIE
Cu Chulainn
4
2
0
2
L
0
3
2
0.33
L
Jormungandr
chewablelemon
Jormungandr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
23,537
47,726
Taken
52,637
25,462
Mitigated
24,863
17,711
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,656
1,468
0
3,446
8,739
3,104
433
3,008
5,695
0
27,040
L
Cliodhna
ChrisJacobz
Cliodhna
2,338
574
0
200
9,838
3,387
0
1,443
8,069
0
45,216
W
Bakasura
Dman__46
Bakasura
14,768
9,638
0
7,869
11,927
6,255
1,564
3,282
8,430
0
50,335
L
Discordia
EmmanuelMB
Discordia
3,699
451
70
344
9,317
2,487
840
2,082
7,005
33,307
0
W
5,085
666
0
1,454
10,568
7,490
99
3,783
6,654
29,194
0
L
5,152
2,497
0
0
8,427
2,229
175
3,327
4,734
0
22,223
W
Kukulkan
SADBEAR999
Kukulkan
5,314
932
0
1,189
5,624
1,951
2,138
990
4,518
39,954
0
W
Cu Chulainn
TSG-FOONIE
Cu Chulainn
8,536
941
0
3,753
10,868
6,662
1,445
1,284
8,936
8,433
58,272
L
3,677
474
0
4,154
10,788
8,145
472
685
9,928
3,079
24,912
L
Jormungandr
chewablelemon
Jormungandr
8,671
1,683
198
658
14,267
8,615
0
3,544
9,344
35,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
34,390
406
Minions Killed
295
0
Camps Cleared
0
1,457,351
Distance Traveled
1,421,444
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,933
433
48
3
0
289,313
1
L
Cliodhna
7,011
438
82
5
0
337,262
3
W
Bakasura
10,106
632
108
7
0
384,761
0
L
Discordia
7,162
448
52
3
0
277,504
0
W
Cthulhu
7,268
454
35
2
0
302,998
5
L
Skadi
6,292
393
42
3
0
264,089
2
W
Kukulkan
8,104
507
75
5
0
242,592
3
W
Cu Chulainn
9,555
597
140
9
0
237,687
0
L
Chaac
7,115
445
58
4
0
261,435
1
L
Jormungandr
6,810
426
61
4
0
281,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role