Player Matchup

Cthulhu
Cthulhu
CVG_Luck13
Cthulhu
Level 17
God Stats
9W - 10L
1,489 SR
Queue Stats
231W - 284L
1,387 Elo+
Party 1
Thanatos
Thanatos
Dartzin
Thanatos
Level 26
God Stats
0W - 1L
1,244 SR
Queue Stats
20W - 21L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrDiMouse
Ah Muzen Cab
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
109W - 132L
1,285 Elo+
Party 1
Loki
Loki
MrNick115
Loki
Level 20
God Stats
16W - 10L
1,895 SR
Queue Stats
115W - 148L
1,285 Elo+
Party 1
Zeus
Zeus
Smite00111
Zeus
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 17L
1,584 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,406 Elo+

VS

Team Averages
Level 16
1,729 SR
1,503 Elo+
Jormungandr
Jormungandr
AgiotaMatador
Jormungandr
Level 10
God Stats
2W - 0L
1,805 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo
Horus
Horus
HarpiaDoInferno
Horus
Level 17
God Stats
4W - 1L
1,651 SR
Queue Stats
16W - 15L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Higor21
Baron Samedi
Level 28
God Stats
5W - 3L
1,590 SR
Queue Stats
73W - 88L
1,370 Elo+
Solo
Izanami
Izanami
IPK KillerI
Izanami
Level 24
God Stats
4W - 0L
1,955 SR
Queue Stats
55W - 50L
1,572 Elo+
Solo
Poseidon
Poseidon
jhonjhon666
Poseidon
Level 3
God Stats
5W - 1L
1,644 SR
Queue Stats
32W - 30L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CVG_Luck13
Cthulhu
6
0 / 5 / 1
4,332
394
2,499
8,812
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Dartzin
Thanatos
9
1 / 6 / 2
5,452
496
4,414
7,707
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
MrDiMouse
Ah Muzen Cab
8
0 / 8 / 1
4,975
452
2,691
7,492
1,061
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
2 / 2 / 0
5,659
514
3,723
6,817
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 1
6,509
592
5,005
7,157
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgiotaMatador
Jormungandr
10
1 / 1 / 9
6,395
581
2,831
7,299
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 4
5,956
541
5,323
7,201
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Higor21
Baron Samedi
10
0 / 3 / 2
5,518
502
3,247
6,786
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
IPK KillerI
Izanami
12
14 / 0 / 1
7,558
687
9,544
6,403
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
jhonjhon666
Poseidon
11
6 / 1 / 1
6,725
611
5,445
5,557
1,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
24
24
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AgiotaMatador
Jormungandr
1
1
9
5.5
L
Cthulhu
CVG_Luck13
Cthulhu
0
5
1
0.1
L
Thanatos
Dartzin
Thanatos
1
6
2
0.33
W
3
1
4
5
W
Baron Samedi
Higor21
Baron Samedi
0
3
2
0.33
W
Izanami
IPK KillerI
Izanami
14
0
1
14.5
L
Ah Muzen Cab
MrDiMouse
Ah Muzen Cab
0
8
1
0.06
L
Loki
2
2
0
1
L
3
3
1
1.17
W
Poseidon
jhonjhon666
Poseidon
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
26,390
37,985
Taken
33,246
12,813
Mitigated
14,897
10,169
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AgiotaMatador
Jormungandr
2,831
1,067
209
2,595
7,299
5,007
0
889
6,148
22,869
0
L
Cthulhu
CVG_Luck13
Cthulhu
2,499
965
0
672
8,812
5,046
0
1,803
7,009
11,100
0
L
Thanatos
Dartzin
Thanatos
4,414
1,853
0
3,582
7,707
2,890
0
3,629
4,078
0
25,025
W
5,323
2,770
450
2,421
7,201
3,103
0
2,814
4,309
0
31,160
W
Baron Samedi
Higor21
Baron Samedi
3,247
232
0
1,775
6,786
2,586
96
2,624
4,162
25,922
0
W
Izanami
IPK KillerI
Izanami
9,544
5,065
0
2,789
6,403
2,673
162
466
5,860
0
44,157
L
Ah Muzen Cab
MrDiMouse
Ah Muzen Cab
2,691
1,685
0
977
7,492
1,061
56
922
6,570
0
23,682
L
Loki
3,723
1,020
0
2,821
6,817
1,527
0
2,635
4,182
0
21,898
L
5,005
754
0
2,117
7,157
2,289
718
2,789
4,368
34,156
0
W
Poseidon
jhonjhon666
Poseidon
5,445
1,527
137
1,946
5,557
1,528
1,812
294
5,263
34,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
32,152
219
Minions Killed
329
0
Camps Cleared
0
984,604
Distance Traveled
944,108
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,395
581
52
5
0
200,893
2
L
Cthulhu
4,332
394
17
2
0
215,850
0
L
Thanatos
5,452
496
47
4
0
188,436
3
W
Horus
5,956
541
58
5
0
192,017
0
W
Baron Samedi
5,518
502
56
5
0
175,446
1
W
Izanami
7,558
687
93
8
0
191,566
1
L
Ah Muzen Cab
4,975
452
37
3
0
188,169
0
L
Loki
5,659
514
45
4
0
221,277
0
L
Zeus
6,509
592
73
7
0
170,872
3
W
Poseidon
6,725
611
70
6
0
184,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role