Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Absorbility
Vamana
Level 49
God Stats
2W - 4L
1,333 SR
Queue Stats
32W - 29L
1,528 Elo+
Solo
Achilles
Achilles
Edioz
Achilles
Level 127
God Stats
6W - 3L
1,684 SR
Queue Stats
456W - 498L
1,493 Elo+
Solo
Sol
Sol
Morpheus98
Sol
Level 157
God Stats
188W - 196L
1,512 SR
Queue Stats
736W - 734L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
cloaa
Baron Samedi
Level 103
God Stats
1W - 2L
1,553 SR
Queue Stats
263W - 239L
1,529 Elo+
Party 1
Team Averages
Level 104
1,516 SR
1,523 Elo+

VS

Team Averages
Level 80
1,489 SR
1,509 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
JunRaqan
Nu Wa
Level 81
God Stats
7W - 7L
1,325 SR
Queue Stats
381W - 340L
1,531 Elo+
Solo
Camazotz
Camazotz
Ristari
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mantis___x
Ah Muzen Cab
Level 124
God Stats
1W - 3L
1,518 SR
Queue Stats
22W - 23L
1,497 Elo+
Party 2
Hades
Hades
smiteleppy
Hades
Level 42
God Stats
29W - 26L
1,605 SR
Queue Stats
115W - 107L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
13 / 2 / 13
12,243
1,113
12,658
11,690
4,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Vamana
18
0 / 3 / 23
10,607
964
15,678
19,643
20,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Edioz
Achilles
18
3 / 1 / 20
11,146
1,013
15,416
21,083
19,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 1 / 18
11,859
1,078
23,976
11,649
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Baron Samedi
cloaa
Baron Samedi
19
9 / 1 / 17
12,339
1,122
27,197
12,303
5,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

252

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 8 / 5
10,975
998
10,569
27,595
39,988
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
JunRaqan
Nu Wa
16
2 / 2 / 5
10,393
945
16,795
8,773
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Ristari
Camazotz
16
0 / 9 / 8
9,640
876
13,431
27,767
14,070
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
mantis___x
Ah Muzen Cab
16
3 / 4 / 5
10,799
982
19,250
11,952
5,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
16
0 / 8 / 6
9,364
851
10,502
22,879
13,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
31
Kills
8
8
Deaths
31
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
2
13
9.75
L
Artio
 
Artio
3
8
5
0.69
W
Vamana
0
3
23
3.83
W
Achilles
Edioz
Achilles
3
1
20
13
L
Nu Wa
JunRaqan
Nu Wa
2
2
5
2.25
W
6
1
18
15
L
Camazotz
Ristari
Camazotz
0
9
8
0.44
W
Baron Samedi
cloaa
Baron Samedi
9
1
17
17.5
L
Ah Muzen Cab
mantis___x
Ah Muzen Cab
3
4
5
1.38
L
Hades
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,925
Damage
70,547
76,368
Taken
98,966
53,600
Mitigated
76,113
25,291
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,658
5,016
720
1,358
11,690
4,736
0
5,928
5,528
0
20,238
L
Artio
 
Artio
10,569
1,517
7,094
5,573
27,595
39,988
0
16,203
10,704
18,374
0
W
Vamana
15,678
5,810
0
6,168
19,643
20,253
0
7,195
12,152
374
30,919
W
Achilles
Edioz
Achilles
15,416
2,908
0
2,386
21,083
19,826
0
9,589
10,736
12,488
23,362
L
Nu Wa
JunRaqan
Nu Wa
16,795
5,234
0
0
8,773
3,195
0
4,880
3,853
43,421
0
W
23,976
7,378
0
6,239
11,649
3,614
0
7,537
3,856
64,302
0
L
Camazotz
Ristari
Camazotz
13,431
3,632
0
2,844
27,767
14,070
0
17,710
9,690
0
21,360
W
Baron Samedi
cloaa
Baron Samedi
27,197
2,526
4,321
4,099
12,303
5,171
0
6,220
5,860
54,445
0
L
Ah Muzen Cab
mantis___x
Ah Muzen Cab
19,250
8,440
0
767
11,952
5,456
0
4,276
7,529
0
45,747
L
Hades
10,502
1,258
324
2,697
22,879
13,404
0
11,079
11,523
24,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,194
Gold Earned
51,171
280
Minions Killed
189
10
Camps Cleared
5
1,105,352
Distance Traveled
1,022,185
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,243
1,113
9
1
2
225,272
0
L
Artio
10,975
998
9
1
1
207,528
1
W
Vamana
10,607
964
30
3
2
216,036
3
W
Achilles
11,146
1,013
51
5
1
228,755
0
L
Nu Wa
10,393
945
61
6
1
214,155
0
W
Sol
11,859
1,078
135
12
1
218,993
2
L
Camazotz
9,640
876
10
1
1
204,506
0
W
Baron Samedi
12,339
1,122
55
5
4
216,296
0
L
Ah Muzen Cab
10,799
982
55
5
1
197,168
0
L
Hades
9,364
851
54
5
1
198,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role