Player Matchup

Ratatoskr
Ratatoskr
ItzHiero
Ratatoskr
Level 109
God Stats
4W - 2L
1,776 SR
Queue Stats
74W - 55L
1,667 Elo+
Party 1
Medusa
Medusa
JC CHAD
Medusa
Level 12
God Stats
3W - 1L
1,873 SR
Queue Stats
9W - 3L
1,600 Elo+
Party 1
Olorun
Olorun
UnHeardxStepz
Olorun
Level 129
God Stats
2W - 1L
1,762 SR
Queue Stats
133W - 99L
1,678 Elo+
Party 1
Team Averages
Level 83
1,804 SR
1,648 Elo+

VS

Team Averages
Level 44
1,645 SR
1,497 Elo+
Neith
Neith
Diegui2205
Neith
Level 22
God Stats
1W - 0L
1,553 SR
Queue Stats
5W - 3L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
YagaLymps
Erlang Shen
Level 83
God Stats
10W - 18L
1,473 SR
Queue Stats
481W - 486L
1,524 Elo+
Solo
Hades
Hades
x ElDave
Hades
Level 26
God Stats
3W - 1L
1,909 SR
Queue Stats
191W - 159L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ItzHiero
Ratatoskr
14
2 / 8 / 4
9,797
653
9,826
20,599
17,695
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
JC CHAD
Medusa
12
1 / 6 / 5
9,427
628
6,681
11,840
3,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 6 / 3
10,508
701
16,919
16,289
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
10 / 1 / 8
12,071
805
12,085
9,232
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
YagaLymps
Erlang Shen
16
6 / 4 / 9
11,173
745
11,869
19,308
18,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
x ElDave
Hades
16
4 / 1 / 15
11,312
754
20,932
22,160
13,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
20
20
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
10
1
8
14
L
Ratatoskr
ItzHiero
Ratatoskr
2
8
4
0.5
L
Medusa
JC CHAD
Medusa
1
6
5
0.58
L
3
6
3
0.75
W
Erlang Shen
YagaLymps
Erlang Shen
6
4
9
2.63
W
Hades
x ElDave
Hades
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
44,886
48,728
Taken
50,700
27,342
Mitigated
36,432
11,137
Healing
23,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,085
4,435
430
4,157
9,232
4,503
1,824
2,796
6,436
0
50,700
L
Ratatoskr
ItzHiero
Ratatoskr
9,826
2,337
0
2,212
20,599
17,695
0
6,594
14,005
0
23,993
L
Medusa
JC CHAD
Medusa
6,681
2,439
0
377
11,840
3,673
0
6,739
5,101
0
16,538
L
16,919
9,361
1,079
7,469
16,289
5,974
0
7,668
8,621
56,825
0
W
Erlang Shen
YagaLymps
Erlang Shen
11,869
6,240
0
6,803
19,308
18,108
108
7,105
12,203
0
38,210
W
Hades
x ElDave
Hades
20,932
457
1,267
10,958
22,160
13,821
793
7,749
14,411
70,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
34,556
148
Minions Killed
227
1
Camps Cleared
14
729,853
Distance Traveled
846,288
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,071
805
72
5
5
246,803
1
L
Ratatoskr
9,797
653
40
3
0
249,834
1
L
Medusa
9,427
628
26
2
0
241,107
1
L
Olorun
10,508
701
82
5
1
238,912
5
W
Erlang Shen
11,173
745
46
3
3
290,428
5
W
Hades
11,312
754
109
7
6
309,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role