Player Matchup

Artio
Artio
 
Artio
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ChickenBlocked
Cliodhna
Level 29
God Stats
13W - 14L
1,422 SR
Queue Stats
88W - 105L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
McLovInWarlord2
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 2
Skadi
Skadi
Renevant
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 2
Achilles
Achilles
SEXWITHSTANTON
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 2
Team Averages
Level 10
1,484 SR
1,647 Elo+

VS

Team Averages
Level 21
1,648 SR
1,596 Elo+
Ao Kuang
Ao Kuang
DeadMemeDealer
Ao Kuang
Level 29
God Stats
2W - 4L
1,595 SR
Queue Stats
146W - 136L
1,580 Elo+
Solo
Ullr
Ullr
Diabeteism
Ullr
Level 29
God Stats
7W - 3L
2,121 SR
Queue Stats
66W - 39L
1,705 Elo+
Solo
Ra
Ra
Jarethra
Ra
Level 28
God Stats
3W - 10L
1,288 SR
Queue Stats
81W - 103L
1,407 Elo+
Party 1
Mulan
Mulan
ShuaLite
Mulan
Level 4
God Stats
4W - 9L
1,736 SR
Queue Stats
7W - 12L
1,751 Elo+
Party 1
Bellona
Bellona
X5Oblivious
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
9 / 0 / 12
8,839
680
8,989
11,586
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
13
7 / 1 / 9
8,139
626
6,058
9,818
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
McLovInWarlord2
Baron Samedi
15
10 / 1 / 4
9,241
711
10,230
5,591
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Renevant
Skadi
11
0 / 1 / 10
6,970
536
4,935
5,773
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
12
6 / 1 / 3
7,432
572
5,871
11,948
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 10 / 2
6,191
476
7,788
14,428
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 4 / 1
5,521
425
3,543
8,479
2,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 10 / 0
6,691
515
1,227
10,506
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
ShuaLite
Mulan
10
1 / 8 / 0
5,697
438
2,564
10,903
5,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
X5Oblivious
Bellona
3
0 / 0 / 1
4,401
339
0
666
218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
32
Kills
4
4
Deaths
32
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
9
0
12
15
W
Cliodhna
7
1
9
11.5
L
Ao Kuang
0
10
2
0.1
L
1
4
1
0.38
L
2
10
0
0.2
W
Baron Samedi
McLovInWarlord2
Baron Samedi
10
1
4
12
W
Skadi
Renevant
Skadi
0
1
10
5
W
Achilles
6
1
3
7.5
L
Mulan
ShuaLite
Mulan
1
8
0
0.13
L
Bellona
X5Oblivious
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
15,122
44,716
Taken
44,982
27,781
Mitigated
16,619
20,857
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,989
454
427
6,215
11,586
11,068
150
760
10,826
40,830
0
W
Cliodhna
6,058
751
0
4,852
9,818
3,245
1,496
2,468
7,350
0
34,714
L
Ao Kuang
7,788
2,504
0
3,447
14,428
6,027
0
3,045
10,664
27,126
9,495
L
3,543
1,645
0
125
8,479
2,180
0
2,630
5,175
0
21,796
L
1,227
33
166
1,185
10,506
3,159
0
5,800
4,258
20,224
0
W
Baron Samedi
McLovInWarlord2
Baron Samedi
10,230
957
949
2,157
5,591
3,498
2,657
892
4,699
54,749
0
W
Skadi
Renevant
Skadi
4,935
2,182
0
1,760
5,773
1,676
5,175
1,295
4,478
0
36,599
W
Achilles
5,871
1,181
0
4,497
11,948
8,294
840
2,469
9,479
0
23,847
L
Mulan
ShuaLite
Mulan
2,564
613
0
1,061
10,903
5,035
0
5,632
4,670
0
23,051
L
Bellona
X5Oblivious
Bellona
0
0
0
0
666
218
0
307
289
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
28,501
360
Minions Killed
158
0
Camps Cleared
0
1,304,223
Distance Traveled
797,900
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,839
680
75
6
0
264,647
2
W
Cliodhna
8,139
626
70
5
0
305,391
1
L
Ao Kuang
6,191
476
58
4
0
211,890
4
L
Ullr
5,521
425
31
2
0
185,293
3
L
Ra
6,691
515
29
2
0
180,001
0
W
Baron Samedi
9,241
711
114
9
0
247,443
1
W
Skadi
6,970
536
59
5
0
232,495
0
W
Achilles
7,432
572
42
3
0
254,247
0
L
Mulan
5,697
438
40
3
0
209,955
0
L
Bellona
4,401
339
0
0
0
10,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role