Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Caquita2
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,575 Elo+
Party 2
Scylla
Scylla
Fascii
Scylla
Level 145
God Stats
2W - 2L
1,285 SR
Queue Stats
188W - 213L
1,441 Elo+
Solo
Rama
Rama
Glax0
Rama
Level 155
God Stats
1W - 3L
1,467 SR
Queue Stats
31W - 20L
1,635 Elo+
Party 2
Team Averages
Level 136
1,450 SR
1,530 Elo+

VS

Team Averages
Level 108
1,660 SR
1,500 Elo+
Ymir
Ymir
GuilhermeAlvaro
Ymir
Level 128
God Stats
8W - 9L
1,979 SR
Queue Stats
745W - 774L
1,538 Elo+
Solo
Bellona
Bellona
MaxiEdeny
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 106L
1,437 Elo+
Solo
Tiamat
Tiamat
ShadowOfMordred
Tiamat
Level 34
God Stats
1W - 0L
1,510 SR
Queue Stats
5W - 3L
1,511 Elo+
Solo
Athena
Athena
martismite
Athena
Level 127
God Stats
1W - 0L
1,656 SR
Queue Stats
26W - 36L
1,461 Elo+
Solo
Sylvanus
Sylvanus
vicktor15
Sylvanus
Level 147
God Stats
2W - 2L
1,656 SR
Queue Stats
29W - 21L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 2 / 6
11,483
638
28,597
11,420
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
17
2 / 7 / 3
10,412
578
14,308
15,238
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Caquita2
Freya
16
1 / 7 / 6
10,204
567
14,829
17,161
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Fascii
Scylla
18
4 / 5 / 3
11,230
624
23,073
14,448
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Glax0
Rama
18
1 / 5 / 7
10,894
605
14,664
18,192
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
12,502
695
13,929
19,005
18,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
MaxiEdeny
Bellona
20
7 / 2 / 17
12,627
702
21,045
25,246
26,256
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 2 / 13
12,054
670
14,373
16,793
11,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
martismite
Athena
18
1 / 3 / 18
11,155
620
10,081
37,389
29,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
vicktor15
Sylvanus
19
4 / 3 / 16
11,940
663
11,652
25,078
23,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
11
Kills
25
26
Deaths
11
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
6
3
L
Ra
 
Ra
2
7
3
0.5
L
Freya
Caquita2
Freya
1
7
6
0.57
L
Scylla
Fascii
Scylla
4
5
3
1.1
L
Rama
Glax0
Rama
1
5
7
0.9
W
8
1
13
14.5
W
Bellona
MaxiEdeny
Bellona
7
2
17
7.75
W
5
2
13
5.75
W
Athena
martismite
Athena
1
3
18
3.33
W
Sylvanus
vicktor15
Sylvanus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,471
Damage
71,080
76,459
Taken
123,511
32,762
Mitigated
109,155
32,087
Healing
64,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
28,597
1,775
1,730
1,859
11,420
5,719
123
8,135
3,285
52,492
0
L
Ra
 
Ra
14,308
390
12,724
3,872
15,238
6,269
0
11,937
3,301
31,169
0
L
Freya
Caquita2
Freya
14,829
4,578
430
2,615
17,161
6,912
0
11,182
5,979
20,505
0
L
Scylla
Fascii
Scylla
23,073
1,740
1,991
2,353
14,448
6,170
70
8,552
5,896
43,035
0
L
Rama
Glax0
Rama
14,664
11,522
0
4,513
18,192
7,692
461
11,307
6,885
0
25,664
W
13,929
485
2,233
1,567
19,005
18,406
788
8,336
10,669
27,282
0
W
Bellona
MaxiEdeny
Bellona
21,045
2,601
4,838
4,275
25,246
26,256
959
17,632
7,614
3,051
37,268
W
14,373
1,311
4,037
4,534
16,793
11,683
1,920
12,955
3,838
51,476
0
W
Athena
martismite
Athena
10,081
2,059
4,528
11,967
37,389
29,620
406
24,826
12,563
21,358
0
W
Sylvanus
vicktor15
Sylvanus
11,652
683
17,629
9,390
25,078
23,190
1,079
17,058
8,020
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,223
Gold Earned
60,278
192
Minions Killed
163
0
Camps Cleared
0
1,563,066
Distance Traveled
1,770,804
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,483
638
55
3
0
329,684
0
L
Ra
10,412
578
44
2
0
306,502
0
L
Freya
10,204
567
17
1
0
308,333
3
L
Scylla
11,230
624
47
3
0
299,454
1
L
Rama
10,894
605
29
2
0
319,093
0
W
Ymir
12,502
695
32
2
0
330,987
2
W
Bellona
12,627
702
31
2
0
399,733
1
W
Tiamat
12,054
670
73
4
0
340,934
0
W
Athena
11,155
620
17
1
0
376,495
1
W
Sylvanus
11,940
663
10
1
0
322,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role