Player Matchup

Ra
Ra
Barbaric Truth
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
BarbaricLaw
Cerberus
Level 62
God Stats
0W - 1L
1,881 SR
Queue Stats
5W - 5L
1,574 Elo+
Party 3
Neith
Neith
BarryBarry
Neith
Level 87
God Stats
16W - 19L
1,695 SR
Queue Stats
38W - 46L
1,509 Elo+
Party 4
Horus
Horus
Demaulisher
Horus
Level 90
God Stats
12W - 17L
1,584 SR
Queue Stats
69W - 77L
1,383 Elo+
Party 4
Nu Wa
Nu Wa
QueenLootifa
Nu Wa
Level 68
God Stats
10W - 15L
1,544 SR
Queue Stats
55W - 65L
1,371 Elo+
Party 4
Team Averages
Level 66
1,641 SR
1,467 Elo+

VS

Team Averages
Level 72
1,486 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
DatDudeShotYou
Tsukuyomi
Level 108
God Stats
8W - 12L
1,535 SR
Queue Stats
63W - 59L
1,327 Elo+
Party 2
Bacchus
Bacchus
LittleJimmy2003
Bacchus
Level 29
God Stats
4W - 3L
1,640 SR
Queue Stats
45W - 31L
1,448 Elo+
Party 2
Ullr
Ullr
Mr PaKo LiOn
Ullr
Level 118
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
WoNdErWeNiS555
Tyr
Level 75
God Stats
11W - 9L
1,501 SR
Queue Stats
28W - 20L
1,397 Elo+
Solo
Kukulkan
Kukulkan
aperegrino
Kukulkan
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,051
542
1,672
8,167
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
BarbaricLaw
Cerberus
15
0 / 4 / 4
8,475
652
5,570
15,452
15,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
3 / 6 / 2
9,270
713
8,258
11,905
4,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 3
9,565
736
6,869
12,562
8,957
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 2
7,807
601
8,828
6,794
1,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DatDudeShotYou
Tsukuyomi
17
3 / 0 / 11
9,528
733
9,691
5,068
2,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 10
9,538
734
7,217
12,191
16,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 8
8,190
630
4,484
8,235
2,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 2 / 10
11,195
861
17,504
12,539
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
aperegrino
Kukulkan
17
2 / 0 / 5
9,350
719
7,087
5,099
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
6
Kills
19
19
Deaths
6
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cerberus
BarbaricLaw
Cerberus
0
4
4
0.5
L
Neith
3
6
2
0.67
W
Tsukuyomi
DatDudeShotYou
Tsukuyomi
3
0
11
8.5
L
3
1
3
4.5
W
5
2
10
5
W
1
2
8
2.5
L
0
2
2
0.5
W
8
2
10
6.5
W
Kukulkan
aperegrino
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
45,983
54,880
Taken
43,132
34,012
Mitigated
33,280
13,374
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,672
631
794
815
8,167
3,192
168
3,653
4,418
7,839
0
L
Cerberus
BarbaricLaw
Cerberus
5,570
312
0
2,769
15,452
15,868
0
3,043
12,062
24,287
0
L
Neith
8,258
4,400
0
974
11,905
4,003
305
2,468
9,154
0
33,277
W
Tsukuyomi
DatDudeShotYou
Tsukuyomi
9,691
1,082
0
721
5,068
2,042
334
2,398
2,670
0
41,521
L
6,869
2,907
3,181
4,577
12,562
8,957
0
2,939
9,397
0
27,252
W
7,217
1,110
0
0
12,191
16,752
146
3,587
8,604
19,792
0
W
4,484
2,752
336
796
8,235
2,937
951
2,822
5,413
0
20,036
L
8,828
1,866
0
264
6,794
1,992
0
2,660
3,949
33,082
0
W
17,504
1,184
0
3,425
12,539
9,784
0
4,438
8,101
284
42,867
W
Kukulkan
aperegrino
Kukulkan
7,087
256
470
1,633
5,099
1,765
258
3,388
1,711
51,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
47,801
276
Minions Killed
316
6
Camps Cleared
10
1,029,998
Distance Traveled
1,201,808
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,051
542
11
1
0
160,865
2
L
Cerberus
8,475
652
75
6
2
215,579
0
L
Neith
9,270
713
75
6
1
193,296
2
W
Tsukuyomi
9,528
733
81
6
3
271,229
2
L
Horus
9,565
736
63
5
2
239,858
0
W
Bacchus
9,538
734
29
2
1
249,567
1
W
Ullr
8,190
630
39
3
0
186,518
0
L
Nu Wa
7,807
601
52
4
1
220,400
3
W
Tyr
11,195
861
64
5
6
272,544
2
W
Kukulkan
9,350
719
103
8
0
221,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role