Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Djohsf
Fafnir
Level 159
God Stats
4W - 4L
1,756 SR
Queue Stats
209W - 159L
1,609 Elo+
Party 3
Chronos
Chronos
Patoharp
Chronos
Level 79
God Stats
5W - 1L
1,698 SR
Queue Stats
76W - 59L
1,521 Elo+
Solo
Merlin
Merlin
SisterFistr420
Merlin
Level 118
God Stats
1W - 1L
1,603 SR
Queue Stats
86W - 45L
1,742 Elo+
Party 3
Achilles
Achilles
Termultius
Achilles
Level 31
God Stats
14W - 9L
1,636 SR
Queue Stats
122W - 81L
1,682 Elo+
Party 3
Team Averages
Level 103
1,638 SR
1,611 Elo+

VS

Team Averages
Level 55
1,542 SR
1,442 Elo+
Athena
Athena
CODEzeropro
Athena
Level 29
God Stats
0W - 4L
1,247 SR
Queue Stats
4W - 24L
1,210 Elo+
Party 2
Medusa
Medusa
Celestialsniper
Medusa
Level 153
God Stats
2W - 3L
1,757 SR
Queue Stats
140W - 117L
1,547 Elo+
Party 1
Fenrir
Fenrir
Impacteur
Fenrir
Level 18
God Stats
7W - 9L
1,484 SR
Queue Stats
41W - 52L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
Koru1
Ah Puch
Level 47
God Stats
1W - 2L
1,721 SR
Queue Stats
102W - 137L
1,388 Elo+
Party 2
Ares
Ares
SmellyBaka
Ares
Level 27
God Stats
15W - 11L
1,500 SR
Queue Stats
125W - 75L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 0 / 20
12,445
1,245
17,258
5,378
2,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Djohsf
Fafnir
17
1 / 3 / 25
10,468
1,047
10,575
11,007
11,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Patoharp
Chronos
17
4 / 2 / 15
10,693
1,069
11,217
8,205
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 1 / 14
12,640
1,264
25,889
4,104
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Termultius
Achilles
17
3 / 3 / 24
10,616
1,062
13,899
21,803
23,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

288

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 7 / 7
8,915
892
4,008
18,594
12,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 5 / 4
10,229
1,023
11,753
14,535
7,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Impacteur
Fenrir
15
4 / 9 / 3
9,694
969
8,657
17,037
7,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Koru1
Ah Puch
15
1 / 7 / 4
9,037
904
10,693
13,979
8,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 4 / 7
9,211
921
8,268
19,133
23,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
34
32
Kills
9
9
Deaths
32
98
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
20
20
L
Athena
0
7
7
0.5
L
4
5
4
1.2
W
Fafnir
Djohsf
Fafnir
1
3
25
4.5
L
Fenrir
Impacteur
Fenrir
4
9
3
0.61
L
Ah Puch
Koru1
Ah Puch
1
7
4
0.43
W
Chronos
Patoharp
Chronos
4
2
15
5.75
W
14
1
14
21
L
0
4
7
0.88
W
Achilles
Termultius
Achilles
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,838
Damage
43,379
50,497
Taken
83,278
41,547
Mitigated
58,513
10,801
Healing
1,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,258
2,768
0
0
5,378
2,198
0
2,321
3,057
0
37,536
L
Athena
4,008
533
108
851
18,594
12,635
0
12,231
5,616
15,517
0
L
11,753
5,146
0
0
14,535
7,242
0
7,643
6,519
0
46,973
W
Fafnir
Djohsf
Fafnir
10,575
2,771
94
1,791
11,007
11,638
0
6,006
5,001
14,712
0
L
Fenrir
Impacteur
Fenrir
8,657
1,585
0
338
17,037
7,482
0
11,544
5,213
0
12,200
L
Ah Puch
Koru1
Ah Puch
10,693
520
335
218
13,979
8,029
0
6,950
6,758
24,034
0
W
Chronos
Patoharp
Chronos
11,217
3,146
0
634
8,205
3,026
0
2,737
5,468
40,542
0
W
25,889
960
186
1,005
4,104
1,578
0
2,964
1,140
45,646
0
L
8,268
567
0
67
19,133
23,125
0
11,068
7,081
14,497
0
W
Achilles
Termultius
Achilles
13,899
2,439
0
7,091
21,803
23,107
0
8,941
12,131
5,231
16,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
47,086
226
Minions Killed
148
13
Camps Cleared
4
1,017,794
Distance Traveled
908,067
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,445
1,245
51
5
5
239,322
0
L
Athena
8,915
892
26
3
0
166,807
1
L
Medusa
10,229
1,023
78
8
3
196,381
1
W
Fafnir
10,468
1,047
15
2
1
176,220
0
L
Fenrir
9,694
969
10
1
0
174,042
0
L
Ah Puch
9,037
904
24
2
1
172,885
1
W
Chronos
10,693
1,069
90
9
4
201,656
0
W
Merlin
12,640
1,264
48
5
3
200,334
4
L
Ares
9,211
921
10
1
0
197,952
0
W
Achilles
10,616
1,062
22
2
0
200,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role