Player Matchup

Pele
Pele
ABuko11
Pele
Level 27
God Stats
1W - 2L
1,239 SR
Queue Stats
66W - 55L
1,589 Elo+
Solo
Charybdis
Charybdis
Akerssmite
Charybdis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,836 Elo+
Party 1
Eset
Eset
JoseMexicano321
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,755 Elo+
Party 1
Ymir
Ymir
Low3ndGr00ve555
Ymir
Level 29
God Stats
8W - 3L
1,534 SR
Queue Stats
98W - 104L
1,537 Elo+
Solo
Chernobog
Chernobog
sebasg2038
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,829 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,709 Elo+

VS

Team Averages
Level 24
1,423 SR
1,528 Elo+
Ares
Ares
Connslo
Ares
Level 25
God Stats
1W - 2L
1,528 SR
Queue Stats
44W - 40L
1,488 Elo+
Party 2
Loki
Loki
Joryp
Loki
Level 12
God Stats
2W - 1L
1,474 SR
Queue Stats
8W - 6L
1,520 Elo+
Solo
Vulcan
Vulcan
Kyresthen
Vulcan
Level 25
God Stats
1W - 2L
1,536 SR
Queue Stats
57W - 51L
1,507 Elo+
Party 2
Bellona
Bellona
Pintobeaned
Bellona
Level 29
God Stats
0W - 2L
1,216 SR
Queue Stats
108W - 101L
1,579 Elo+
Party 2
Hachiman
Hachiman
SybilsAbra
Hachiman
Level 29
God Stats
2W - 6L
1,362 SR
Queue Stats
106W - 102L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ABuko11
Pele
16
6 / 3 / 7
9,751
574
7,667
11,880
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Akerssmite
Charybdis
19
8 / 1 / 7
11,879
699
14,577
13,715
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 0 / 4
12,360
727
10,786
9,605
3,619
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 9
8,797
517
4,384
11,292
10,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
sebasg2038
Chernobog
12
2 / 5 / 1
7,828
460
2,277
9,255
2,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Connslo
Ares
11
1 / 5 / 1
7,246
426
4,004
14,480
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
Joryp
Loki
9
1 / 7 / 2
6,662
392
1,976
9,742
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Kyresthen
Vulcan
13
2 / 4 / 1
7,608
448
6,255
10,071
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Pintobeaned
Bellona
14
2 / 7 / 1
8,271
487
4,585
11,221
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
SybilsAbra
Hachiman
13
3 / 2 / 1
8,059
474
6,576
11,027
3,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
9
9
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
ABuko11
Pele
6
3
7
3.17
W
Charybdis
Akerssmite
Charybdis
8
1
7
11.5
L
Ares
Connslo
Ares
1
5
1
0.3
L
Loki
Joryp
Loki
1
7
2
0.29
W
8
0
4
10
L
Vulcan
Kyresthen
Vulcan
2
4
1
0.63
W
0
0
9
4.5
L
Bellona
Pintobeaned
Bellona
2
7
1
0.36
L
Hachiman
SybilsAbra
Hachiman
3
2
1
1.75
W
Chernobog
sebasg2038
Chernobog
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
23,396
55,747
Taken
56,541
26,331
Mitigated
32,195
23,893
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
ABuko11
Pele
7,667
2,009
0
4,289
11,880
4,651
1,283
1,987
9,893
0
61,480
W
Charybdis
Akerssmite
Charybdis
14,577
10,176
0
8,748
13,715
5,479
1,769
1,709
12,006
0
97,360
L
Ares
Connslo
Ares
4,004
310
0
1,847
14,480
13,303
382
3,606
10,874
13,334
0
L
Loki
Joryp
Loki
1,976
582
0
708
9,742
3,263
0
2,650
7,092
0
30,961
W
10,786
1,512
944
5,935
9,605
3,619
1,522
1,952
7,653
112,002
0
L
Vulcan
Kyresthen
Vulcan
6,255
2,304
0
2,327
10,071
3,689
0
3,953
6,118
44,559
0
W
4,384
592
97
3,229
11,292
10,238
473
2,555
8,737
35,271
0
L
Bellona
Pintobeaned
Bellona
4,585
845
0
376
11,221
8,029
0
1,747
9,394
0
34,263
L
Hachiman
SybilsAbra
Hachiman
6,576
2,444
0
3,414
11,027
3,911
1,534
3,054
7,893
0
54,264
W
Chernobog
sebasg2038
Chernobog
2,277
1,257
0
651
9,255
2,344
1,231
2,056
7,199
0
36,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
37,846
620
Minions Killed
320
0
Camps Cleared
0
1,765,033
Distance Traveled
1,603,615
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,751
574
95
6
0
372,984
3
W
Charybdis
11,879
699
189
11
0
323,925
0
L
Ares
7,246
426
13
1
0
324,175
3
L
Loki
6,662
392
54
3
0
330,818
0
W
Eset
12,360
727
216
13
0
374,750
4
L
Vulcan
7,608
448
82
5
0
318,039
2
W
Ymir
8,797
517
56
3
0
369,491
7
L
Bellona
8,271
487
69
4
0
330,547
2
L
Hachiman
8,059
474
102
6
0
300,036
1
W
Chernobog
7,828
460
64
4
0
323,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role