Player Matchup

Heimdallr
Heimdallr
Champion Nick16
Heimdallr
Level 64
God Stats
3W - 1L
1,515 SR
Queue Stats
34W - 46L
1,376 Elo+
Party 3
Kukulkan
Kukulkan
LuiLikesCookies
Kukulkan
Level 49
God Stats
3W - 3L
1,620 SR
Queue Stats
20W - 24L
1,433 Elo+
Party 3
Thanatos
Thanatos
MLTN_BOSS
Thanatos
Level 113
God Stats
5W - 6L
1,464 SR
Queue Stats
411W - 420L
1,337 Elo+
Party 1
Nemesis
Nemesis
Socially_Undead
Nemesis
Level 24
God Stats
3W - 7L
1,250 SR
Queue Stats
73W - 85L
1,279 Elo+
Party 1
Sobek
Sobek
StealthBear31
Sobek
Level 80
God Stats
2W - 1L
1,439 SR
Queue Stats
37W - 46L
1,395 Elo+
Party 3
Team Averages
Level 66
1,457 SR
1,364 Elo+

VS

Team Averages
Level 82
1,390 SR
1,342 Elo+
Izanami
Izanami
FerSuure
Izanami
Level 107
God Stats
47W - 38L
1,579 SR
Queue Stats
221W - 253L
1,406 Elo+
Party 2
Hades
Hades
Gnarwl TSB
Hades
Level 145
God Stats
0W - 1L
1,554 SR
Queue Stats
8W - 20L
1,300 Elo+
Party 2
Ymir
Ymir
Khosimersion
Ymir
Level 89
God Stats
15W - 22L
1,468 SR
Queue Stats
194W - 233L
1,433 Elo+
Party 2
Bellona
Bellona
TSB TaZe Reflex
Bellona
Level 36
God Stats
4W - 8L
1,370 SR
Queue Stats
62W - 74L
1,360 Elo+
Party 2
Cliodhna
Cliodhna
tyskellington666
Cliodhna
Level 35
God Stats
0W - 7L
979 SR
Queue Stats
26W - 46L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Champion Nick16
Heimdallr
10
4 / 3 / 1
5,703
570
7,438
7,952
2,456
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
10
0 / 1 / 0
5,605
561
2,036
2,956
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MLTN_BOSS
Thanatos
11
5 / 0 / 2
6,828
683
5,202
6,850
3,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 3
5,821
582
3,176
7,745
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 4
5,582
558
4,043
9,843
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FerSuure
Izanami
8
0 / 2 / 3
4,876
488
3,704
7,364
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
10
2 / 1 / 1
5,670
567
3,826
5,967
2,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 3 / 1
5,018
502
5,503
7,304
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
4,846
485
3,624
6,613
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 2 / 0
5,241
524
4,618
7,049
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
8
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Champion Nick16
Heimdallr
4
3
1
1.5
L
Izanami
FerSuure
Izanami
0
2
3
0.75
L
Hades
2
1
1
2.5
L
2
3
1
0.83
W
Kukulkan
0
1
0
0
W
Thanatos
MLTN_BOSS
Thanatos
5
0
2
6
W
2
2
3
1.75
W
2
2
4
2
L
0
5
1
0.1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
21,275
35,346
Taken
34,297
13,795
Mitigated
13,093
17,908
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Champion Nick16
Heimdallr
7,438
3,414
130
2,964
7,952
2,456
142
3,079
4,873
0
29,333
L
Izanami
FerSuure
Izanami
3,704
2,677
0
2,230
7,364
1,515
0
1,543
5,821
0
23,284
L
Hades
3,826
810
51
2,574
5,967
2,124
90
1,815
3,992
26,386
0
L
5,503
661
401
1,543
7,304
4,494
0
1,771
5,533
14,162
0
W
Kukulkan
2,036
63
0
0
2,956
841
0
1,736
1,220
29,309
0
W
Thanatos
MLTN_BOSS
Thanatos
5,202
1,629
0
6,312
6,850
3,423
160
776
6,074
0
31,051
W
3,176
1,496
188
3,273
7,745
1,873
0
1,067
6,678
0
27,661
W
4,043
1,034
262
4,779
9,843
5,202
0
2,671
7,172
13,398
0
L
3,624
1,271
0
843
6,613
3,324
316
0
6,613
0
19,823
L
4,618
912
0
1,889
7,049
1,636
0
766
6,259
0
24,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
25,651
272
Minions Killed
212
0
Camps Cleared
0
997,845
Distance Traveled
1,000,844
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,703
570
54
5
0
178,834
2
L
Izanami
4,876
488
54
5
0
217,029
2
L
Hades
5,670
567
52
5
0
179,547
2
L
Ymir
5,018
502
22
2
0
193,251
6
W
Kukulkan
5,605
561
72
7
0
196,174
2
W
Thanatos
6,828
683
80
8
0
207,405
1
W
Nemesis
5,821
582
56
6
0
225,831
0
W
Sobek
5,582
558
10
1
0
189,601
2
L
Bellona
4,846
485
46
5
0
186,253
1
L
Cliodhna
5,241
524
38
4
0
224,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role