Player Matchup

Xing Tian
Xing Tian
Iclubbabyseals58
Xing Tian
Level 17
God Stats
3W - 4L
1,329 SR
Queue Stats
22W - 30L
1,363 Elo+
Party 1
Athena
Athena
Imthebestest435
Athena
Level 21
God Stats
19W - 17L
1,415 SR
Queue Stats
54W - 50L
1,394 Elo+
Party 1
Loki
Loki
RusRus21
Loki
Level 25
God Stats
4W - 2L
1,667 SR
Queue Stats
29W - 34L
1,334 Elo+
Solo
Neith
Neith
SarrrahG
Neith
Level 23
God Stats
30W - 25L
1,477 SR
Queue Stats
238W - 271L
1,337 Elo+
Party 1
Olorun
Olorun
hbtiger58
Olorun
Level 12
God Stats
5W - 3L
1,462 SR
Queue Stats
18W - 16L
1,260 Elo+
Party 1
Team Averages
Level 20
1,470 SR
1,338 Elo+

VS

Team Averages
Level 16
1,460 SR
1,295 Elo+
Cthulhu
Cthulhu
Luc1ferMr
Cthulhu
Level 17
God Stats
4W - 2L
1,608 SR
Queue Stats
9W - 7L
1,372 Elo+
Party 2
Scylla
Scylla
iDredgen
Scylla
Level 11
God Stats
0W - 2L
1,402 SR
Queue Stats
1W - 8L
945 Elo+
Solo
Olorun
Olorun
siqraaa_
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nox
Nox
skittyboo01
Nox
Level 16
God Stats
2W - 2L
1,266 SR
Queue Stats
18W - 30L
1,333 Elo+
Solo
Loki
Loki
sryimbadatgames
Loki
Level 28
God Stats
15W - 13L
1,526 SR
Queue Stats
78W - 86L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
16
12 / 1 / 11
10,773
599
12,200
20,597
14,044
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 9
8,621
479
5,245
11,649
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
17
14 / 1 / 2
11,572
643
8,771
9,571
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SarrrahG
Neith
13
3 / 3 / 9
8,358
464
7,445
8,444
3,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
hbtiger58
Olorun
16
5 / 2 / 5
10,221
568
9,318
14,033
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luc1ferMr
Cthulhu
12
0 / 8 / 0
7,316
406
5,361
13,361
12,175
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
iDredgen
Scylla
14
2 / 6 / 0
8,434
469
7,760
10,100
3,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
siqraaa_
Olorun
9
1 / 8 / 0
6,686
371
4,089
11,614
3,716
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 6 / 0
6,929
385
4,194
11,476
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 7 / 1
8,907
495
9,289
15,532
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
35
Kills
8
8
Deaths
35
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
12
1
11
17.5
W
1
1
9
5.5
L
Cthulhu
Luc1ferMr
Cthulhu
0
8
0
0
W
Loki
14
1
2
15
W
Neith
SarrrahG
Neith
3
3
9
2.5
W
Olorun
hbtiger58
Olorun
5
2
5
3.75
L
Scylla
iDredgen
Scylla
2
6
0
0.33
L
Olorun
siqraaa_
Olorun
1
8
0
0.13
L
1
6
0
0.17
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,979
Damage
30,693
64,294
Taken
62,083
38,015
Mitigated
33,562
20,172
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
12,200
1,417
0
7,418
20,597
14,044
491
5,530
14,491
48,365
0
W
5,245
1,567
0
2,320
11,649
11,158
686
3,480
8,169
20,710
0
L
Cthulhu
Luc1ferMr
Cthulhu
5,361
580
0
1,128
13,361
12,175
851
5,338
8,023
34,526
0
W
Loki
8,771
2,149
0
1,802
9,571
4,059
3,067
2,236
7,068
0
68,485
W
Neith
SarrrahG
Neith
7,445
3,284
0
1,068
8,444
3,173
2,353
1,604
6,840
0
35,855
W
Olorun
hbtiger58
Olorun
9,318
5,527
277
7,287
14,033
5,581
3,189
7,618
6,322
66,186
6,566
L
Scylla
iDredgen
Scylla
7,760
1,195
0
1,558
10,100
3,128
1,943
5,183
4,917
47,536
0
L
Olorun
siqraaa_
Olorun
4,089
2,658
333
1,711
11,614
3,716
1,735
6,212
5,402
15,667
0
L
4,194
924
0
1,178
11,476
8,190
0
3,372
8,104
22,372
0
L
9,289
3,258
83
5,029
15,532
6,353
507
5,412
10,120
0
65,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
38,272
420
Minions Killed
315
0
Camps Cleared
0
1,714,072
Distance Traveled
1,484,042
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,773
599
83
5
0
335,157
0
W
Athena
8,621
479
25
1
0
372,816
0
L
Cthulhu
7,316
406
63
4
0
304,075
2
W
Loki
11,572
643
126
7
0
383,750
0
W
Neith
8,358
464
60
3
0
309,609
2
W
Olorun
10,221
568
126
7
0
312,740
0
L
Scylla
8,434
469
82
5
0
302,341
3
L
Olorun
6,686
371
35
2
0
275,626
1
L
Nox
6,929
385
30
2
0
299,095
2
L
Loki
8,907
495
105
6
0
302,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role