Player Matchup

Danzaburou
Danzaburou
Sasuwuke
Danzaburou
Level 27
God Stats
12W - 2L
1,828 SR
Queue Stats
25W - 11L
1,719 Elo+
Party 1
Sol
Sol
Shikamaruwu
Sol
Level 142
God Stats
1W - 1L
1,723 SR
Queue Stats
131W - 75L
1,810 Elo+
Party 1
Hercules
Hercules
Shisuwui
Hercules
Level 82
God Stats
12W - 9L
1,691 SR
Queue Stats
128W - 90L
1,676 Elo+
Party 1
Team Averages
Level 84
1,747 SR
1,735 Elo+

VS

Team Averages
Level 35
1,635 SR
1,535 Elo+
Cthulhu
Cthulhu
Cavemanjared
Cthulhu
Level 65
God Stats
6W - 3L
2,028 SR
Queue Stats
143W - 98L
1,643 Elo+
Party 2
Nu Wa
Nu Wa
Nuuvi
Nu Wa
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
11W - 28L
1,342 Elo+
Solo
Apollo
Apollo
Thetwinsw
Apollo
Level 25
God Stats
3W - 2L
1,596 SR
Queue Stats
75W - 50L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sasuwuke
Danzaburou
13
2 / 5 / 7
9,452
675
8,187
11,871
4,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 1 / 6
11,569
826
18,576
16,624
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shisuwui
Hercules
15
5 / 0 / 11
11,518
823
8,510
18,115
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cavemanjared
Cthulhu
12
2 / 4 / 4
8,755
625
17,458
18,640
19,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Nuuvi
Nu Wa
12
1 / 6 / 3
8,618
616
7,240
9,079
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Thetwinsw
Apollo
12
3 / 7 / 2
8,905
636
9,914
11,444
3,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
6
6
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cavemanjared
Cthulhu
2
4
4
1
L
Nu Wa
Nuuvi
Nu Wa
1
6
3
0.42
W
Danzaburou
Sasuwuke
Danzaburou
2
5
7
1.1
W
10
1
6
13
W
Hercules
Shisuwui
Hercules
5
0
11
10.5
L
Apollo
Thetwinsw
Apollo
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,273
Damage
34,612
46,610
Taken
39,163
26,189
Mitigated
26,852
21,093
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cavemanjared
Cthulhu
17,458
769
201
1,494
18,640
19,848
189
6,904
11,736
34,093
0
L
Nu Wa
Nuuvi
Nu Wa
7,240
2,052
0
604
9,079
3,114
16
5,018
4,061
32,657
0
W
Danzaburou
Sasuwuke
Danzaburou
8,187
3,558
0
3,686
11,871
4,017
503
7,699
4,008
0
26,154
W
18,576
6,654
0
10,109
16,624
5,670
1,840
9,313
6,869
86,010
0
W
Hercules
Shisuwui
Hercules
8,510
3,485
0
7,298
18,115
16,502
214
6,509
10,460
0
20,991
L
Apollo
Thetwinsw
Apollo
9,914
7,094
715
1,784
11,444
3,890
1,147
6,837
4,607
0
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
26,278
209
Minions Killed
140
9
Camps Cleared
4
857,813
Distance Traveled
747,423
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,755
625
37
3
0
293,814
2
L
Nu Wa
8,618
616
57
4
4
206,496
3
W
Danzaburou
9,452
675
43
3
1
260,529
4
W
Sol
11,569
826
142
10
5
286,865
2
W
Hercules
11,518
823
24
2
3
310,419
1
L
Apollo
8,905
636
46
3
0
247,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role