Player Matchup

Guan Yu
Guan Yu
BluesJPG
Guan Yu
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 11L
1,695 Elo+
Party 2
Sun Wukong
Sun Wukong
DepressedWeeb
Sun Wukong
Level 7
God Stats
1W - 2L
1,598 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
Drappa
Kukulkan
Level 28
God Stats
26W - 28L
1,500 SR
Queue Stats
137W - 172L
1,419 Elo+
Party 2
Arachne
Arachne
NoAimMain
Arachne
Level 6
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 5L
1,284 Elo+
Party 1
Rama
Rama
Tonain
Rama
Level 31
God Stats
1W - 5L
1,417 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 1
Team Averages
Level 15
1,443 SR
1,420 Elo+

VS

Team Averages
Level 33
1,531 SR
1,442 Elo+
Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Lil_Snipe_boom
Chiron
Level 101
God Stats
3W - 5L
1,480 SR
Queue Stats
26W - 38L
1,432 Elo+
Party 3
Geb
Geb
Oakensongs
Geb
Level 17
God Stats
8W - 4L
1,585 SR
Queue Stats
117W - 107L
1,478 Elo+
Solo
Ra
Ra
PharaohofArcane
Ra
Level 3
God Stats
16W - 16L
1,284 SR
Queue Stats
17W - 23L
1,230 Elo+
Party 3
Nu Wa
Nu Wa
shiina415
Nu Wa
Level 17
God Stats
13W - 6L
1,806 SR
Queue Stats
55W - 37L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BluesJPG
Guan Yu
16
1 / 12 / 7
10,018
1,002
6,152
27,838
34,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
DepressedWeeb
Sun Wukong
16
1 / 10 / 9
9,591
959
10,696
23,181
12,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Drappa
Kukulkan
16
2 / 10 / 4
9,836
984
15,767
16,950
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
NoAimMain
Arachne
16
6 / 9 / 3
10,422
1,042
14,658
21,150
8,849
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
Tonain
Rama
16
2 / 5 / 5
9,791
979
8,817
16,995
4,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 3 / 26
10,868
1,087
13,475
11,771
13,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
30 / 0 / 11
16,274
1,627
40,289
14,802
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 1 / 36
12,632
1,263
15,660
14,554
15,815
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 6 / 24
10,493
1,049
9,119
10,202
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
shiina415
Nu Wa
18
6 / 2 / 27
11,171
1,117
22,961
9,194
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
170
12
Kills
46
46
Deaths
12
28
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
26
5.33
L
Guan Yu
BluesJPG
Guan Yu
1
12
7
0.38
L
Sun Wukong
DepressedWeeb
Sun Wukong
1
10
9
0.55
L
Kukulkan
Drappa
Kukulkan
2
10
4
0.4
W
30
0
11
35.5
L
Arachne
NoAimMain
Arachne
6
9
3
0.83
W
5
1
36
23
W
2
6
24
2.33
L
Rama
Tonain
Rama
2
5
5
0.9
W
Nu Wa
shiina415
Nu Wa
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,090
Damage
101,504
106,114
Taken
60,523
65,946
Mitigated
43,760
9,392
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,475
2,756
0
349
11,771
13,360
0
3,533
8,238
666
28,000
L
Guan Yu
BluesJPG
Guan Yu
6,152
1,311
1,420
2,754
27,838
34,502
0
10,017
17,821
0
15,415
L
Sun Wukong
DepressedWeeb
Sun Wukong
10,696
1,618
0
1,486
23,181
12,372
0
8,541
14,640
0
18,620
L
Kukulkan
Drappa
Kukulkan
15,767
511
43
198
16,950
5,277
0
9,447
7,503
50,827
0
W
40,289
27,083
1,335
6,735
14,802
6,605
0
3,192
11,610
0
65,557
L
Arachne
NoAimMain
Arachne
14,658
11,460
0
1,501
21,150
8,849
0
9,207
11,943
0
21,693
W
15,660
1,677
361
2,590
14,554
15,815
0
3,011
11,543
25,717
0
W
9,119
849
2,911
2,046
10,202
4,179
0
3,280
6,922
32,321
0
L
Rama
Tonain
Rama
8,817
8,083
0
1,990
16,995
4,946
0
11,191
5,804
0
27,304
W
Nu Wa
shiina415
Nu Wa
22,961
6,407
0
42
9,194
3,801
0
2,751
6,443
44,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
61,438
138
Minions Killed
226
4
Camps Cleared
7
922,857
Distance Traveled
943,809
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,868
1,087
31
3
2
188,083
1
L
Guan Yu
10,018
1,002
12
1
1
190,951
3
L
Sun Wukong
9,591
959
16
2
1
170,900
1
L
Kukulkan
9,836
984
82
8
1
179,592
0
W
Chiron
16,274
1,627
65
7
2
203,046
0
L
Arachne
10,422
1,042
8
1
0
229,699
0
W
Geb
12,632
1,263
26
3
1
222,013
1
W
Ra
10,493
1,049
61
6
0
148,190
0
L
Rama
9,791
979
20
2
1
151,715
0
W
Nu Wa
11,171
1,117
43
4
2
182,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role