Player Matchup

Raijin
Raijin
DubzBroski
Raijin
Level 147
God Stats
2W - 0L
1,281 SR
Queue Stats
181W - 92L
1,741 Elo+
Party 1
Geb
Geb
DubzDark
Geb
Level 141
God Stats
22W - 5L
1,769 SR
Queue Stats
144W - 92L
1,771 Elo+
Party 1
Heimdallr
Heimdallr
dubzdrops
Heimdallr
Level 66
God Stats
5W - 1L
1,607 SR
Queue Stats
53W - 42L
1,566 Elo+
Party 1
Team Averages
Level 118
1,552 SR
1,692 Elo+

VS

Team Averages
Level 89
1,592 SR
1,552 Elo+
Cthulhu
Cthulhu
EatMeUpSenpai
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Forbiddin
Loki
Level 120
God Stats
1W - 1L
1,775 SR
Queue Stats
17W - 22L
1,576 Elo+
Solo
Ullr
Ullr
SoullessGinger8
Ullr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DubzBroski
Raijin
12
4 / 1 / 4
7,672
767
9,830
4,910
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
7,480
748
6,515
6,859
5,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
dubzdrops
Heimdallr
11
3 / 1 / 5
7,082
708
5,466
5,577
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 2 / 3
6,494
649
3,857
10,644
7,121
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
9
0 / 4 / 3
6,002
600
3,543
6,472
2,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
7,072
707
4,693
7,811
2,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
DubzBroski
Raijin
4
1
4
6
W
1
1
7
4.5
L
Cthulhu
0
2
3
0.75
L
Loki
0
4
3
0.38
L
3
2
0
1.5
W
Heimdallr
dubzdrops
Heimdallr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
12,093
17,346
Taken
24,927
9,069
Mitigated
12,555
3,102
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DubzBroski
Raijin
9,830
561
0
1,132
4,910
1,627
100
977
3,933
27,706
0
W
6,515
684
0
1,376
6,859
5,428
0
1,666
5,193
13,564
0
L
Cthulhu
3,857
602
67
2,509
10,644
7,121
0
5,906
4,421
9,580
0
L
Loki
3,543
446
0
929
6,472
2,925
0
4,248
2,011
0
13,346
L
4,693
976
0
1,950
7,811
2,509
0
5,714
1,731
0
26,386
W
Heimdallr
dubzdrops
Heimdallr
5,466
2,426
0
594
5,577
2,014
1,007
1,559
4,018
0
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,234
Gold Earned
19,568
127
Minions Killed
98
7
Camps Cleared
2
581,496
Distance Traveled
550,664
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,672
767
56
6
1
185,949
5
W
Geb
7,480
748
12
1
2
202,965
3
L
Cthulhu
6,494
649
21
2
0
187,372
2
L
Loki
6,002
600
21
2
0
187,538
0
L
Ullr
7,072
707
56
6
2
175,754
0
W
Heimdallr
7,082
708
59
6
4
192,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role