Player Matchup

Chernobog
Chernobog
Alien-Kuush
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
lately_prey
Cthulhu
Level 145
God Stats
1W - 4L
1,486 SR
Queue Stats
186W - 144L
1,402 Elo+
Party 1
Arachne
Arachne
thebeast12365
Arachne
Level 21
God Stats
4W - 2L
1,535 SR
Queue Stats
5W - 11L
1,257 Elo+
Party 1
Team Averages
Level 59
1,507 SR
1,300 Elo+

VS

Team Averages
Level 62
1,560 SR
1,613 Elo+
Hercules
Hercules
Atakara
Hercules
Level 32
God Stats
12W - 6L
1,735 SR
Queue Stats
185W - 139L
1,644 Elo+
Party 2
Artio
Artio
LittleBrainPlays
Artio
Level 127
God Stats
13W - 22L
1,441 SR
Queue Stats
404W - 287L
1,646 Elo+
Party 2
Ra
Ra
x ElDave
Ra
Level 26
God Stats
24W - 13L
1,503 SR
Queue Stats
191W - 159L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alien-Kuush
Chernobog
10
0 / 5 / 1
7,645
588
7,316
8,730
2,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
lately_prey
Cthulhu
12
2 / 7 / 0
8,241
634
12,917
18,194
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
9
1 / 12 / 2
8,169
628
7,436
13,680
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atakara
Hercules
13
1 / 0 / 19
9,416
724
7,339
21,236
12,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
12 / 1 / 11
11,160
858
9,341
12,677
7,932
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
11 / 2 / 7
10,811
832
18,499
9,494
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
24
24
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alien-Kuush
Chernobog
0
5
1
0.1
W
Hercules
Atakara
Hercules
1
0
19
10.5
W
12
1
11
17.5
L
Cthulhu
lately_prey
Cthulhu
2
7
0
0.29
L
Arachne
1
12
2
0.17
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
35,179
40,604
Taken
43,407
16,079
Mitigated
23,940
6,198
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alien-Kuush
Chernobog
7,316
3,161
0
1,070
8,730
2,939
0
4,484
4,120
0
22,896
W
Hercules
Atakara
Hercules
7,339
865
331
8,245
21,236
12,385
443
4,746
16,490
0
15,460
W
9,341
1,481
1,519
3,538
12,677
7,932
518
3,751
8,926
22,118
0
L
Cthulhu
lately_prey
Cthulhu
12,917
868
406
3,710
18,194
8,788
0
13,051
4,674
31,818
0
L
Arachne
7,436
4,952
0
1,012
13,680
4,352
0
9,520
3,898
0
12,095
W
18,499
674
1,659
4,312
9,494
3,623
731
4,971
4,523
65,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
31,387
87
Minions Killed
174
1
Camps Cleared
10
645,010
Distance Traveled
754,215
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,645
588
37
3
0
224,927
0
W
Hercules
9,416
724
21
2
0
238,762
1
W
Artio
11,160
858
24
2
1
244,497
1
L
Cthulhu
8,241
634
39
3
0
224,923
4
L
Arachne
8,169
628
11
1
1
195,160
2
W
Ra
10,811
832
129
10
9
270,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role