Player Matchup

Zeus
Zeus
Gavbo
Zeus
Level 106
God Stats
2W - 0L
1,828 SR
Queue Stats
52W - 33L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
KingCornet
Kukulkan
Level 160
God Stats
3W - 0L
1,708 SR
Queue Stats
85W - 81L
1,489 Elo+
Solo
Chiron
Chiron
Pillbobaggons
Chiron
Level 127
God Stats
2W - 1L
1,438 SR
Queue Stats
64W - 53L
1,540 Elo+
Party 1
Sol
Sol
Singulairitie
Sol
Level 126
God Stats
1W - 0L
1,654 SR
Queue Stats
16W - 11L
1,607 Elo+
Party 1
Athena
Athena
lonewolfe3198
Athena
Level 68
God Stats
8W - 3L
1,592 SR
Queue Stats
174W - 170L
1,556 Elo+
Solo
Team Averages
Level 117
1,644 SR
1,554 Elo+

VS

Team Averages
Level 147
1,622 SR
1,563 Elo+
King Arthur
King Arthur
Buzz1221
King Arthur
Level 144
God Stats
1W - 3L
1,281 SR
Queue Stats
156W - 174L
1,524 Elo+
Party 2
Sobek
Sobek
Davex88x
Sobek
Level 148
God Stats
4W - 1L
1,760 SR
Queue Stats
115W - 129L
1,525 Elo+
Party 2
Rama
Rama
FactorTheGame
Rama
Level 160
God Stats
1W - 3L
1,416 SR
Queue Stats
93W - 101L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
ProudNavyKnight
The Morrigan
Level 160
God Stats
1W - 2L
1,700 SR
Queue Stats
293W - 248L
1,602 Elo+
Party 3
He Bo
He Bo
ThicccSenpai
He Bo
Level 121
God Stats
1W - 1L
1,954 SR
Queue Stats
56W - 36L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gavbo
Zeus
14
7 / 2 / 11
8,933
993
7,574
4,279
1,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
KingCornet
Kukulkan
15
5 / 1 / 11
8,841
982
6,850
4,882
1,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 1 / 6
9,006
1,001
11,943
8,828
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 17
8,385
932
15,281
8,020
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 18
8,540
949
5,083
14,423
18,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buzz1221
King Arthur
11
1 / 5 / 3
7,070
786
2,949
11,939
10,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Davex88x
Sobek
11
0 / 4 / 4
6,923
769
4,779
15,102
14,380
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 6
7,173
797
5,779
8,136
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ProudNavyKnight
The Morrigan
16
4 / 4 / 3
8,661
962
8,843
6,011
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 7 / 3
6,636
737
4,443
9,002
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
24
Kills
6
9
Deaths
24
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Buzz1221
King Arthur
1
5
3
0.5
L
Sobek
Davex88x
Sobek
0
4
4
0.5
L
0
4
6
0.75
W
Zeus
Gavbo
Zeus
7
2
11
6.25
W
Kukulkan
KingCornet
Kukulkan
5
1
11
10.5
W
9
1
6
12
L
The Morrigan
ProudNavyKnight
The Morrigan
4
4
3
1.38
W
2
1
17
10.5
L
1
7
3
0.36
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
26,793
40,432
Taken
50,190
30,079
Mitigated
33,075
17,281
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Buzz1221
King Arthur
2,949
95
807
2,278
11,939
10,900
0
7,113
4,826
0
4,432
L
Sobek
Davex88x
Sobek
4,779
310
1,125
4,229
15,102
14,380
0
8,975
6,127
10,184
0
L
5,779
2,726
0
1,548
8,136
2,739
0
6,199
1,937
0
14,750
W
Zeus
Gavbo
Zeus
7,574
914
463
1,093
4,279
1,552
715
3,158
1,101
19,003
0
W
Kukulkan
KingCornet
Kukulkan
6,850
320
632
266
4,882
1,998
1,151
3,053
1,785
24,314
0
W
11,943
4,331
1,701
2,688
8,828
3,840
1,315
3,976
4,724
0
26,701
L
The Morrigan
ProudNavyKnight
The Morrigan
8,843
672
588
1,691
6,011
2,088
0
5,046
945
27,317
0
W
15,281
6,562
3,019
4,397
8,020
3,825
1,827
3,713
4,141
27,889
1,930
L
4,443
270
291
1,100
9,002
2,968
0
5,867
3,135
7,719
0
W
5,083
1,141
919
2,103
14,423
18,864
462
3,575
10,616
9,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
36,463
116
Minions Killed
88
0
Camps Cleared
0
917,434
Distance Traveled
842,515
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,070
786
0
0
0
176,947
1
L
Sobek
6,923
769
2
0
0
169,597
0
L
Rama
7,173
797
47
5
0
161,934
0
W
Zeus
8,933
993
18
2
0
179,908
1
W
Kukulkan
8,841
982
38
4
0
185,566
0
W
Chiron
9,006
1,001
20
2
0
184,905
2
L
The Morrigan
8,661
962
38
4
0
171,149
0
W
Sol
8,385
932
32
4
0
181,276
0
L
He Bo
6,636
737
1
0
0
162,888
1
W
Athena
8,540
949
8
1
0
185,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role