Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Darrkski
Chiron
Level 156
God Stats
3W - 2L
1,508 SR
Queue Stats
79W - 62L
1,563 Elo+
Solo
Apollo
Apollo
PureBoboc
Apollo
Level 87
God Stats
1W - 0L
1,807 SR
Queue Stats
8W - 9L
1,501 Elo+
Solo
Da Ji
Da Ji
Scamara
Da Ji
Level 129
God Stats
1W - 1L
1,317 SR
Queue Stats
109W - 110L
1,565 Elo+
Party 1
He Bo
He Bo
ToukaLightning
He Bo
Level 145
God Stats
6W - 6L
1,665 SR
Queue Stats
609W - 620L
1,547 Elo+
Solo
Team Averages
Level 128
1,560 SR
1,535 Elo+

VS

Team Averages
Level 96
1,599 SR
1,545 Elo+
Persephone
Persephone
Dirty-AKA-Chez
Persephone
Level 158
God Stats
21W - 12L
1,604 SR
Queue Stats
795W - 786L
1,554 Elo+
Solo
Ares
Ares
GooodNews
Ares
Level 29
God Stats
3W - 1L
1,688 SR
Queue Stats
120W - 117L
1,498 Elo+
Solo
King Arthur
King Arthur
Jakemancakeman
King Arthur
Level 26
God Stats
2W - 9L
1,553 SR
Queue Stats
225W - 178L
1,650 Elo+
Solo
Agni
Agni
QcTeamCorentin
Agni
Level 123
God Stats
2W - 3L
1,530 SR
Queue Stats
50W - 55L
1,535 Elo+
Solo
Anubis
Anubis
TheHeatMerchant
Anubis
Level 145
God Stats
8W - 6L
1,621 SR
Queue Stats
476W - 470L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
1 / 6 / 11
10,039
717
8,077
18,392
22,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Darrkski
Chiron
18
5 / 6 / 12
11,811
844
14,650
15,844
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
PureBoboc
Apollo
19
6 / 3 / 9
10,544
753
8,614
11,548
4,419
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Scamara
Da Ji
15
5 / 6 / 8
10,207
729
8,128
13,339
5,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

17
4 / 6 / 10
10,700
764
11,100
11,097
3,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dirty-AKA-Chez
Persephone
15
1 / 4 / 12
9,931
709
10,165
11,331
5,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
2 / 5 / 14
9,578
684
7,087
15,893
19,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Jakemancakeman
King Arthur
15
2 / 5 / 14
9,760
697
10,179
14,654
16,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 4 / 7
12,214
872
18,433
11,251
5,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 12
11,306
808
11,687
10,502
6,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
21
Kills
26
27
Deaths
21
50
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
6
11
1.08
W
Chiron
Darrkski
Chiron
5
6
12
1.83
L
Persephone
Dirty-AKA-Chez
Persephone
1
4
12
1.75
L
Ares
2
5
14
1.8
L
King Arthur
Jakemancakeman
King Arthur
2
5
14
1.8
W
Apollo
PureBoboc
Apollo
6
3
9
3.5
L
15
4
7
4.63
W
Da Ji
Scamara
Da Ji
5
6
8
1.5
L
6
3
12
4
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,569
Damage
57,551
70,220
Taken
63,631
42,485
Mitigated
52,460
23,230
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,077
618
924
2,275
18,392
22,551
350
11,164
7,228
17,249
0
W
Chiron
Darrkski
Chiron
14,650
4,258
4,497
6,117
15,844
5,949
1,142
11,789
4,055
0
39,326
L
Persephone
Dirty-AKA-Chez
Persephone
10,165
261
295
2,900
11,331
5,514
1,112
2,945
8,084
27,563
0
L
Ares
7,087
377
913
1,578
15,893
19,011
539
2,804
12,634
8,623
0
L
King Arthur
Jakemancakeman
King Arthur
10,179
1,154
43
1,332
14,654
16,149
270
4,616
9,557
632
18,064
W
Apollo
PureBoboc
Apollo
8,614
4,126
369
3,148
11,548
4,419
2,466
9,099
2,449
0
22,747
L
18,433
680
984
1,960
11,251
5,572
954
3,963
6,992
32,287
0
W
Da Ji
Scamara
Da Ji
8,128
822
2,027
1,357
13,339
5,764
982
8,807
4,532
0
10,843
L
11,687
506
485
2,934
10,502
6,214
1,060
2,997
7,184
32,286
0
W
11,100
622
1,113
1,403
11,097
3,802
808
7,145
3,952
27,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,301
Gold Earned
52,789
134
Minions Killed
134
0
Camps Cleared
0
1,194,789
Distance Traveled
1,216,945
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,039
717
21
2
0
235,289
4
W
Chiron
11,811
844
53
4
0
268,832
1
L
Persephone
9,931
709
38
3
0
251,251
0
L
Ares
9,578
684
2
0
0
251,090
3
L
King Arthur
9,760
697
16
1
0
255,557
0
W
Apollo
10,544
753
30
2
0
228,083
3
L
Agni
12,214
872
29
2
0
245,381
0
W
Da Ji
10,207
729
7
1
0
250,507
0
L
Anubis
11,306
808
49
4
0
213,666
0
W
He Bo
10,700
764
23
2
0
212,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role