Player Matchup

Sol
Sol
Gold IV
BodyBagzz412
Sol
Gold IV
Level 67
God Stats
9W - 7L
1,654 SR
Queue Stats
47W - 47L
1,526 MMR
Solo
Guan Yu
Guan Yu
Gold I
ElfishThought
Guan Yu
Gold I
Level 126
God Stats
15W - 5L
1,669 SR
Queue Stats
450W - 456L
1,471 MMR
Solo
Skadi
Skadi
Gold IV
PapiPuppetJutsu
Skadi
Gold IV
Level 121
God Stats
5W - 3L
1,643 SR
Queue Stats
201W - 207L
1,458 MMR
Party 1
Ymir
Ymir
Gold III
daddyrabbit7471
Ymir
Gold III
Level 64
God Stats
10W - 12L
1,500 SR
Queue Stats
198W - 198L
1,486 MMR
Party 1
Thanatos
Thanatos
Gold III
nude_saibot
Thanatos
Gold III
Level 88
God Stats
6W - 5L
1,570 SR
Queue Stats
149W - 149L
1,515 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,607 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,506 SR
1,492 MMR
Jing Wei
Jing Wei
Platinum V
MerchantJackson
Jing Wei
Platinum V
Level 160
God Stats
13W - 15L
1,521 SR
Queue Stats
251W - 244L
1,535 MMR
Solo
Nemesis
Nemesis
Bronze III
Ng2022
Nemesis
Bronze III
Level 109
God Stats
0W - 1L
1,811 SR
Queue Stats
9W - 18L
1,488 MMR
Solo
Hercules
Hercules
Gold III
SicKnix
Hercules
Gold III
Level 160
God Stats
38W - 69L
1,428 SR
Queue Stats
966W - 958L
1,476 MMR
Solo
Janus
Janus
Silver I
SmokeBreakEli420
Janus
Silver I
Level 142
God Stats
2W - 5L
1,267 SR
Queue Stats
128W - 120L
1,490 MMR
Solo
Geb
Geb
Gold V
ancnologia12345
Geb
Gold V
Level 83
God Stats
4W - 5L
1,503 SR
Queue Stats
52W - 60L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
10,262
604
12,555
10,561
4,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
16
4 / 2 / 7
10,210
601
13,025
11,617
14,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 2
10,068
592
10,894
9,437
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 0 / 6
9,136
537
4,800
9,147
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
nude_saibot
Thanatos
16
6 / 1 / 3
10,152
597
8,478
11,150
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioMorgan Le FayGilgameshTiamatLoki

VS

Bans
OdinAthenaCu ChulainnCerberusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 3 / 0
7,681
452
3,567
9,236
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Ng2022
Nemesis
11
1 / 6 / 3
7,518
442
5,400
15,377
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
SicKnix
Hercules
14
3 / 6 / 0
8,817
519
8,140
20,369
18,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 7 / 1
7,936
467
6,106
9,616
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 1
6,377
375
2,654
9,909
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
24
Kills
4
4
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Guan Yu
4
2
7
3.75
L
Jing Wei
0
3
0
0
L
Nemesis
Ng2022
Nemesis
1
6
3
0.42
W
6
1
2
7
L
Hercules
SicKnix
Hercules
3
6
0
0.5
L
0
7
1
0.07
L
0
2
1
0.25
W
4
0
6
7
W
Thanatos
nude_saibot
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,752
Damage
25,867
51,912
Taken
64,507
36,547
Mitigated
33,828
27,565
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,555
4,066
0
7,393
10,561
4,529
2,867
2,090
8,345
72,342
0
W
Guan Yu
13,025
2,460
1,349
4,453
11,617
14,551
0
462
11,113
0
61,072
L
Jing Wei
3,567
2,118
0
1,230
9,236
2,143
0
1,464
7,772
0
44,187
L
Nemesis
Ng2022
Nemesis
5,400
2,220
0
3,035
15,377
4,569
0
6,856
8,521
0
31,763
W
10,894
4,473
0
1,242
9,437
3,529
2,883
1,746
7,585
0
80,200
L
Hercules
SicKnix
Hercules
8,140
4,187
0
8,584
20,369
18,823
342
2,967
17,402
0
60,098
L
6,106
447
0
729
9,616
2,636
0
3,837
5,779
55,865
0
L
2,654
430
0
1,763
9,909
5,657
0
2,231
7,678
15,193
0
W
4,800
1,184
0
2,405
9,147
8,614
33
2,715
6,273
33,722
0
W
Thanatos
nude_saibot
Thanatos
8,478
2,805
0
10,723
11,150
5,324
67
1,423
9,631
0
70,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
38,329
551
Minions Killed
405
0
Camps Cleared
0
1,739,368
Distance Traveled
1,707,371
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,262
604
127
7
0
337,566
0
W
Guan Yu
10,210
601
124
7
0
362,616
5
L
Jing Wei
7,681
452
86
5
0
347,669
3
L
Nemesis
7,518
442
61
4
0
403,830
0
W
Skadi
10,068
592
137
8
0
339,947
6
L
Hercules
8,817
519
123
7
0
314,834
4
L
Janus
7,936
467
125
7
0
322,531
3
L
Geb
6,377
375
10
1
0
318,507
7
W
Ymir
9,136
537
53
3
0
311,865
5
W
Thanatos
10,152
597
110
6
0
387,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role