Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Miss Cxndy
Hel
Level 61
God Stats
0W - 3L
1,319 SR
Queue Stats
204W - 221L
1,445 Elo+
Solo
Cabrakan
Cabrakan
Ninjormay
Cabrakan
Level 102
God Stats
18W - 22L
1,283 SR
Queue Stats
232W - 214L
1,387 Elo+
Solo
Anhur
Anhur
XconstantRsoleX
Anhur
Level 122
God Stats
17W - 19L
1,369 SR
Queue Stats
602W - 562L
1,452 Elo+
Party 2
Team Averages
Level 103
1,394 SR
1,457 Elo+

VS

Team Averages
Level 54
1,592 SR
1,462 Elo+
Jormungandr
Jormungandr
Francesco07ITA
Jormungandr
Level 49
God Stats
6W - 1L
1,892 SR
Queue Stats
153W - 127L
1,493 Elo+
Solo
Skadi
Skadi
Goat King Jay
Skadi
Level 61
God Stats
2W - 1L
1,695 SR
Queue Stats
193W - 236L
1,410 Elo+
Solo
Fenrir
Fenrir
Hamster95s
Fenrir
Level 49
God Stats
1W - 4L
1,242 SR
Queue Stats
77W - 77L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
SPR xBLACKSHOTx
Kukulkan
Level 49
God Stats
54W - 44L
1,593 SR
Queue Stats
388W - 373L
1,484 Elo+
Solo
Cthulhu
Cthulhu
YOUSTON03
Cthulhu
Level 63
God Stats
20W - 17L
1,539 SR
Queue Stats
62W - 65L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 2 / 5
11,337
515
7,991
14,361
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
 
Thor
15
0 / 5 / 1
8,838
402
3,345
18,259
9,389
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 2
9,933
452
7,729
11,851
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Ninjormay
Cabrakan
11
1 / 7 / 4
8,107
369
3,063
16,761
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 4
10,298
468
3,585
11,586
4,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Francesco07ITA
Jormungandr
20
7 / 1 / 7
13,655
621
14,376
13,739
21,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 4 / 5
12,361
562
7,974
10,608
4,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Hamster95s
Fenrir
16
4 / 4 / 5
11,176
508
10,615
13,851
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
19
3 / 0 / 5
12,697
577
9,072
6,172
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
YOUSTON03
Cthulhu
16
5 / 2 / 7
11,767
535
6,939
13,977
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
9
Kills
24
24
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
5
3.25
L
Thor
 
Thor
0
5
1
0.1
W
Jormungandr
Francesco07ITA
Jormungandr
7
1
7
10.5
W
5
4
5
1.88
W
Fenrir
Hamster95s
Fenrir
4
4
5
1.63
L
1
7
2
0.29
L
Cabrakan
Ninjormay
Cabrakan
1
7
4
0.43
W
Kukulkan
3
0
5
5.5
L
3
3
4
1.67
W
Cthulhu
YOUSTON03
Cthulhu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
48,976
72,818
Taken
58,347
37,703
Mitigated
53,141
18,518
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,991
2,088
0
5,675
14,361
5,378
0
4,457
9,799
0
90,483
L
Thor
 
Thor
3,345
448
0
4,495
18,259
9,389
0
9,723
8,433
0
52,057
W
Jormungandr
Francesco07ITA
Jormungandr
14,376
3,106
0
6,580
13,739
21,566
1,602
3,064
10,589
90,513
0
W
7,974
3,913
0
2,595
10,608
4,121
5,969
1,621
8,987
0
106,328
W
Fenrir
Hamster95s
Fenrir
10,615
2,115
0
3,152
13,851
5,123
2,638
4,710
7,382
0
66,720
L
7,729
654
1,375
3,179
11,851
3,956
0
7,069
4,616
64,353
0
L
Cabrakan
Ninjormay
Cabrakan
3,063
576
0
1,497
16,761
14,932
51
4,975
11,747
15,381
0
W
Kukulkan
9,072
267
0
1,949
6,172
2,507
3,667
2,677
3,255
80,977
0
L
3,585
1,365
0
2,297
11,586
4,048
0
3,731
7,836
0
68,838
W
Cthulhu
YOUSTON03
Cthulhu
6,939
205
862
3,168
13,977
19,824
1,544
3,314
10,581
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
61,656
572
Minions Killed
656
0
Camps Cleared
0
1,833,836
Distance Traveled
2,213,826
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,337
515
165
8
0
430,820
4
L
Thor
8,838
402
118
5
0
356,851
6
W
Jormungandr
13,655
621
172
8
0
437,480
3
W
Skadi
12,361
562
157
7
0
387,480
1
W
Fenrir
11,176
508
96
4
0
496,586
0
L
Hel
9,933
452
154
7
0
313,213
5
L
Cabrakan
8,107
369
20
1
0
336,775
5
W
Kukulkan
12,697
577
170
8
0
451,859
5
L
Anhur
10,298
468
115
5
0
396,177
5
W
Cthulhu
11,767
535
61
3
0
440,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role