Player Matchup

Ganesha
Ganesha
Foleyfoe
Ganesha
Level 7
God Stats
3W - 3L
1,160 SR
Queue Stats
17W - 16L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
Odysseus810
Erlang Shen
Level 33
God Stats
103W - 81L
1,506 SR
Queue Stats
131W - 114L
1,444 Elo+
Party 2
Neith
Neith
SeaSnail7664726
Neith
Level 12
God Stats
11W - 9L
1,556 SR
Queue Stats
11W - 9L
1,437 Elo+
Solo
Anubis
Anubis
WolfgangFlognaw
Anubis
Level 29
God Stats
104W - 103L
1,476 SR
Queue Stats
171W - 170L
1,450 Elo+
Party 2
Artemis
Artemis
YOUfight2DIE
Artemis
Level 26
God Stats
47W - 32L
1,580 SR
Queue Stats
82W - 73L
1,501 Elo+
Party 2
Team Averages
Level 21
1,455 SR
1,451 Elo+

VS

Team Averages
Level 13
1,568 SR
1,580 Elo+
Gilgamesh
Gilgamesh
DomKillinEm
Gilgamesh
Level 9
God Stats
1W - 2L
1,343 SR
Queue Stats
5W - 7L
1,610 Elo+
Party 1
Da Ji
Da Ji
Kenren916
Da Ji
Level 16
God Stats
1W - 1L
1,830 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Odin
Odin
RelicKillinEm
Odin
Level 25
God Stats
1W - 1L
1,652 SR
Queue Stats
27W - 29L
1,689 Elo+
Party 1
Cerberus
Cerberus
UGuardinWho-_-
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Party 1
Bellona
Bellona
UnicornPug47573
Bellona
Level 14
God Stats
42W - 54L
1,513 SR
Queue Stats
55W - 87L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Foleyfoe
Ganesha
18
0 / 1 / 39
10,756
1,195
8,639
10,078
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
Odysseus810
Erlang Shen
18
12 / 1 / 24
11,653
1,295
17,417
10,904
7,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 4 / 28
10,448
1,161
16,667
12,069
4,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
26 / 4 / 22
13,470
1,497
30,841
8,833
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
YOUfight2DIE
Artemis
18
9 / 0 / 32
11,634
1,293
21,757
7,159
2,897
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DomKillinEm
Gilgamesh
14
3 / 17 / 5
9,566
1,063
14,822
26,796
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Kenren916
Da Ji
15
4 / 9 / 4
9,700
1,078
9,982
19,609
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 8 / 6
8,826
981
9,251
18,632
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
15
0 / 14 / 5
8,200
911
5,249
24,114
22,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 6 / 2
8,357
929
5,628
14,988
8,570

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
32
52
Kills
10
10
Deaths
54
145
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DomKillinEm
Gilgamesh
3
17
5
0.32
W
Ganesha
Foleyfoe
Ganesha
0
1
39
19.5
L
Da Ji
Kenren916
Da Ji
4
9
4
0.67
W
Erlang Shen
Odysseus810
Erlang Shen
12
1
24
24
L
1
8
6
0.5
W
5
4
28
4.75
L
Cerberus
0
14
5
0.18
L
2
6
2
0.5
W
26
4
22
9.25
W
Artemis
YOUfight2DIE
Artemis
9
0
32
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,321
Damage
44,932
49,043
Taken
104,139
31,677
Mitigated
65,959
12,068
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DomKillinEm
Gilgamesh
14,822
3,134
0
1,050
26,796
13,649
0
12,804
13,604
4,205
17,775
W
Ganesha
Foleyfoe
Ganesha
8,639
1,468
0
1,125
10,078
13,281
0
1,347
8,231
12,628
0
L
Da Ji
Kenren916
Da Ji
9,982
1,357
0
1,763
19,609
7,648
0
7,165
12,225
0
21,914
W
Erlang Shen
Odysseus810
Erlang Shen
17,417
11,162
0
3,869
10,904
7,222
0
1,720
8,694
0
36,824
L
9,251
1,614
0
1,103
18,632
13,203
0
9,371
8,986
3,191
14,516
W
16,667
9,199
0
2,072
12,069
4,290
0
1,877
9,630
0
30,313
L
Cerberus
5,249
506
0
1,740
24,114
22,889
0
6,934
16,944
14,788
0
L
5,628
1,433
709
623
14,988
8,570
0
2,014
12,900
0
19,139
W
30,841
1,986
693
974
8,833
3,987
0
1,822
6,611
43,483
0
W
Artemis
YOUfight2DIE
Artemis
21,757
14,570
811
2,524
7,159
2,897
0
1,724
5,299
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,961
Gold Earned
44,649
154
Minions Killed
110
11
Camps Cleared
1
829,109
Distance Traveled
774,971
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,566
1,063
14
2
0
152,051
0
W
Ganesha
10,756
1,195
0
0
0
127,742
0
L
Da Ji
9,700
1,078
24
3
1
162,911
0
W
Erlang Shen
11,653
1,295
43
5
3
217,990
1
L
Odin
8,826
981
29
3
0
161,539
0
W
Neith
10,448
1,161
32
4
6
143,212
0
L
Cerberus
8,200
911
18
2
0
140,443
0
L
Bellona
8,357
929
25
3
0
158,027
0
W
Anubis
13,470
1,497
47
5
0
152,664
0
W
Artemis
11,634
1,293
32
4
2
187,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role