Player Matchup

Gilgamesh
Gilgamesh
AKAGhost0410
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
Ballzachs
Kukulkan
Level 28
God Stats
9W - 14L
1,544 SR
Queue Stats
16W - 15L
1,426 Elo+
Solo
Bellona
Bellona
ParchmentWolf
Bellona
Level 7
God Stats
0W - 1L
1,190 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 18
1,411 SR
1,423 Elo+

VS

Team Averages
Level 52
1,632 SR
1,559 Elo+
Sol
Sol
KingJGrant
Sol
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 264L
1,588 Elo+
Party 2
Ares
Ares
ToeMilker
Ares
Level 20
God Stats
5W - 12L
1,897 SR
Queue Stats
34W - 42L
1,455 Elo+
Party 2
Ravana
Ravana
Unsieged
Ravana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 236L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKAGhost0410
Gilgamesh
12
5 / 6 / 4
9,740
649
10,488
19,604
13,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Ballzachs
Kukulkan
13
3 / 8 / 6
10,174
678
18,565
13,198
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
12
1 / 8 / 5
8,723
582
7,489
21,865
22,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
10,259
684
12,854
12,783
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
14
6 / 4 / 11
11,632
775
5,545
17,769
19,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Unsieged
Ravana
17
12 / 3 / 9
11,860
791
23,722
15,468
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
22
22
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AKAGhost0410
Gilgamesh
5
6
4
1.17
L
Kukulkan
Ballzachs
Kukulkan
3
8
6
0.75
W
4
2
7
3.75
L
Bellona
1
8
5
0.44
W
Ares
6
4
11
2.88
W
Ravana
Unsieged
Ravana
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
42,121
54,667
Taken
46,020
39,534
Mitigated
33,411
5,757
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AKAGhost0410
Gilgamesh
10,488
2,557
0
3,570
19,604
13,228
0
7,286
12,318
0
27,659
L
Kukulkan
Ballzachs
Kukulkan
18,565
1,246
0
81
13,198
3,883
949
4,809
8,389
50,731
0
W
12,854
3,348
65
3,540
12,783
5,342
2,168
5,716
6,809
34,319
2,520
L
Bellona
7,489
1,479
380
1,726
21,865
22,423
180
5,888
15,977
3,092
22,207
W
Ares
5,545
537
0
1,626
17,769
19,656
316
7,498
9,813
19,340
0
W
Ravana
Unsieged
Ravana
23,722
7,265
0
2,844
15,468
8,413
904
5,474
9,772
0
53,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
33,751
148
Minions Killed
142
2
Camps Cleared
9
773,226
Distance Traveled
843,158
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,740
649
24
2
1
286,579
3
L
Kukulkan
10,174
678
79
5
1
232,870
2
W
Sol
10,259
684
58
4
4
304,582
0
L
Bellona
8,723
582
45
3
0
253,777
2
W
Ares
11,632
775
20
1
0
253,816
0
W
Ravana
11,860
791
64
4
5
284,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role