Player Matchup

Bastet
Bastet
C90OwO
Bastet
Level 18
God Stats
6W - 3L
1,759 SR
Queue Stats
34W - 27L
1,637 Elo+
Solo
Fenrir
Fenrir
EAKBOY_thai
Fenrir
Level 29
God Stats
35W - 21L
1,691 SR
Queue Stats
95W - 99L
1,428 Elo+
Solo
Discordia
Discordia
a1iens3xist
Discordia
Level 29
God Stats
6W - 6L
1,507 SR
Queue Stats
12W - 14L
1,364 Elo+
Solo
Neith
Neith
adrione99
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Geb
Geb
paryhunk
Geb
Level 109
God Stats
7W - 11L
1,454 SR
Queue Stats
132W - 194L
1,431 Elo+
Party 2
Team Averages
Level 39
1,582 SR
1,472 Elo+

VS

Team Averages
Level 26
1,444 SR
1,347 Elo+
Fenrir
Fenrir
Deøs
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Jing Wei
Jing Wei
IUsedToWetTheBed
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
KolaIsKute
Chang'e
Level 16
God Stats
4W - 3L
1,477 SR
Queue Stats
18W - 29L
1,330 Elo+
Solo
Bacchus
Bacchus
NinjaFireFrog
Bacchus
Level 17
God Stats
0W - 2L
1,241 SR
Queue Stats
23W - 71L
1,177 Elo+
Solo
Cliodhna
Cliodhna
ThoroughArrow8
Cliodhna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
C90OwO
Bastet
20
24 / 2 / 13
20,219
1,348
53,863
25,377
11,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
8 / 6 / 17
15,645
1,043
15,850
29,668
22,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
a1iens3xist
Discordia
20
4 / 6 / 22
15,730
1,049
22,624
17,153
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
adrione99
Neith
20
0 / 9 / 10
12,229
815
4,097
14,546
7,384
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 22
16,428
1,095
20,263
22,910
28,015
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deøs
Fenrir
20
9 / 7 / 10
16,378
1,092
25,765
30,137
26,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 11 / 9
17,172
1,145
44,410
28,370
10,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
KolaIsKute
Chang'e
20
2 / 8 / 8
13,982
932
12,161
22,905
7,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
19
0 / 6 / 3
11,781
785
2,654
12,516
6,336
Cliodhna
20
2 / 11 / 12
14,706
980
16,861
29,329
10,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
69
43
Kills
27
27
Deaths
43
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
C90OwO
Bastet
24
2
13
15.25
L
Fenrir
Deøs
Fenrir
9
7
10
2
W
Fenrir
8
6
17
2.75
L
14
11
9
1.68
L
Chang'e
KolaIsKute
Chang'e
2
8
8
0.75
L
Bacchus
0
6
3
0.25
L
Cliodhna
2
11
12
0.73
W
Discordia
a1iens3xist
Discordia
4
6
22
2.5
W
Neith
adrione99
Neith
0
9
10
0.56
W
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,697
Damage
101,851
109,654
Taken
123,257
76,871
Mitigated
61,124
8,976
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
C90OwO
Bastet
53,863
13,747
0
890
25,377
11,888
0
4,985
20,210
0
79,836
L
Fenrir
Deøs
Fenrir
25,765
7,481
0
3,282
30,137
26,094
0
11,105
19,032
0
40,044
W
Fenrir
15,850
3,524
591
2,105
29,668
22,281
0
3,222
25,760
0
31,574
L
44,410
35,013
0
2,326
28,370
10,731
0
10,041
18,329
0
78,581
L
Chang'e
KolaIsKute
Chang'e
12,161
1,440
5,915
4,541
22,905
7,252
0
6,475
16,430
48,535
0
L
Bacchus
2,654
271
0
0
12,516
6,336
0
5,176
7,340
6,863
0
L
Cliodhna
16,861
2,329
0
62
29,329
10,711
0
10,090
19,239
0
55,666
W
Discordia
a1iens3xist
Discordia
22,624
1,770
125
2,469
17,153
7,303
0
670
16,294
51,178
0
W
Neith
adrione99
Neith
4,097
2,663
0
263
14,546
7,384
0
144
14,347
0
10,453
W
20,263
1,265
372
2,161
22,910
28,015
0
5,794
16,670
54,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,251
Gold Earned
74,019
229
Minions Killed
291
8
Camps Cleared
11
1,272,098
Distance Traveled
1,368,439
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
20,219
1,348
52
3
2
296,021
0
L
Fenrir
16,378
1,092
32
2
5
289,326
0
W
Fenrir
15,645
1,043
23
2
4
314,288
3
L
Jing Wei
17,172
1,145
56
4
4
325,317
0
L
Chang'e
13,982
932
99
7
1
288,223
0
L
Bacchus
11,781
785
7
0
0
171,967
0
L
Cliodhna
14,706
980
97
6
1
293,606
0
W
Discordia
15,730
1,049
66
4
1
266,418
0
W
Neith
12,229
815
12
1
0
151,509
0
W
Geb
16,428
1,095
76
5
1
243,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role