Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cloverish
Zeus
Level 157
God Stats
2W - 1L
1,705 SR
Queue Stats
304W - 279L
1,559 Elo+
Solo
Anhur
Anhur
Nodaet
Anhur
Level 143
God Stats
3W - 11L
1,608 SR
Queue Stats
210W - 241L
1,525 Elo+
Solo
Bacchus
Bacchus
Vernaculo
Bacchus
Level 98
God Stats
1W - 5L
1,500 SR
Queue Stats
289W - 286L
1,541 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,525 Elo+

VS

Team Averages
Level 143
1,578 SR
1,527 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Donather
Anhur
Level 123
God Stats
21W - 20L
1,508 SR
Queue Stats
155W - 162L
1,501 Elo+
Solo
Kali
Kali
LivingYEETGod
Kali
Level 122
God Stats
15W - 7L
1,655 SR
Queue Stats
661W - 522L
1,578 Elo+
Party 1
Artio
Artio
TitianCartoon93
Artio
Level 157
God Stats
11W - 8L
1,563 SR
Queue Stats
289W - 279L
1,552 Elo+
Party 1
Horus
Horus
xBraga4402
Horus
Level 154
God Stats
9W - 3L
1,662 SR
Queue Stats
918W - 827L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 2 / 1
8,112
507
6,379
7,420
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Awilix
 
Awilix
13
3 / 7 / 2
7,843
490
7,561
12,930
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
12
0 / 10 / 2
7,549
472
11,282
12,400
4,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Nodaet
Anhur
15
4 / 2 / 0
8,925
558
6,905
9,744
2,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Vernaculo
Bacchus
12
1 / 2 / 3
7,832
490
6,117
11,989
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 2 / 2
8,435
527
8,798
12,804
8,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Donather
Anhur
16
1 / 3 / 2
8,759
547
4,158
8,107
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 2 / 5
9,844
615
11,935
14,896
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 0 / 11
8,649
541
9,329
13,476
10,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Horus
11
1 / 1 / 11
7,430
464
5,886
12,294
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
23
23
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
1
0.25
L
Awilix
 
Awilix
3
7
2
0.57
W
Zhong Kui
 
Zhong Kui
4
2
2
2.5
L
Zeus
0
10
2
0.1
W
Anhur
Donather
Anhur
1
3
2
0.67
W
10
2
5
6.25
L
Anhur
Nodaet
Anhur
4
2
0
2
W
7
0
11
12.5
L
Bacchus
Vernaculo
Bacchus
1
2
3
1.25
W
Horus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
40,106
54,483
Taken
61,577
23,401
Mitigated
39,491
13,219
Healing
30,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,379
660
0
1,943
7,420
2,164
0
3,608
3,812
62,979
0
L
Awilix
 
Awilix
7,561
2,844
0
2,760
12,930
3,517
0
3,196
9,734
0
43,410
W
Zhong Kui
 
Zhong Kui
8,798
1,415
0
6,783
12,804
8,876
1,551
5,397
7,153
61,184
0
L
Zeus
11,282
1,789
0
1,937
12,400
4,952
762
6,190
6,210
46,109
0
W
Anhur
Donather
Anhur
4,158
2,363
0
3,343
8,107
1,883
1,818
994
7,113
0
73,958
W
11,935
5,007
0
7,791
14,896
7,444
16
4,088
10,728
0
64,629
L
Anhur
Nodaet
Anhur
6,905
4,848
0
3,691
9,744
2,400
0
2,354
7,390
0
66,471
W
9,329
544
1,006
7,211
13,476
10,778
284
7,421
6,017
34,495
0
L
Bacchus
Vernaculo
Bacchus
6,117
582
0
2,888
11,989
10,368
0
2,847
9,142
26,717
0
W
Horus
5,886
1,718
1,225
3,325
12,294
10,510
0
5,371
6,788
0
12,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
43,117
459
Minions Killed
437
0
Camps Cleared
0
1,502,302
Distance Traveled
1,565,143
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,112
507
140
9
0
323,957
3
L
Awilix
7,843
490
71
4
0
345,238
4
W
Zhong Kui
8,435
527
125
8
0
264,785
6
L
Zeus
7,549
472
82
5
0
223,717
4
W
Anhur
8,759
547
152
10
0
273,998
2
W
Kali
9,844
615
96
6
0
352,745
8
L
Anhur
8,925
558
128
8
0
287,366
5
W
Artio
8,649
541
54
3
0
344,833
1
L
Bacchus
7,832
490
38
2
0
322,024
6
W
Horus
7,430
464
10
1
0
328,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role