Player Matchup

Anubis
Anubis
Lucifer135
Anubis
Level 148
God Stats
3W - 1L
1,733 SR
Queue Stats
555W - 519L
1,531 Elo+
Party 2
Artemis
Artemis
ZoarialCrown84
Artemis
Level 149
God Stats
8W - 9L
1,546 SR
Queue Stats
332W - 256L
1,595 Elo+
Party 2
Chaac
Chaac
lightingblock
Chaac
Level 107
God Stats
12W - 7L
1,655 SR
Queue Stats
134W - 119L
1,508 Elo+
Party 2
Team Averages
Level 135
1,645 SR
1,545 Elo+

VS

Team Averages
Level 97
1,579 SR
1,360 Elo+
Morgan Le Fay
Morgan Le Fay
AutoNorse1
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,752 SR
Queue Stats
5W - 14L
1,445 Elo+
Party 1
Achilles
Achilles
C_ZERO
Achilles
Level 65
God Stats
9W - 15L
1,468 SR
Queue Stats
95W - 104L
1,375 Elo+
Solo
Neith
Neith
gainfulbunion7
Neith
Level 99
God Stats
0W - 2L
1,518 SR
Queue Stats
6W - 13L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lucifer135
Anubis
19
9 / 2 / 2
14,171
675
14,623
16,502
7,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 12
12,907
615
20,929
18,201
5,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 4 / 10
13,750
655
19,500
26,724
20,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AutoNorse1
Morgan Le Fay
17
5 / 4 / 5
13,245
631
20,529
18,692
7,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
C_ZERO
Achilles
15
1 / 5 / 7
12,792
609
10,198
31,603
40,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 7 / 5
13,639
649
15,913
13,882
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
13
13
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AutoNorse1
Morgan Le Fay
5
4
5
1.88
L
Achilles
C_ZERO
Achilles
1
5
7
0.9
W
Anubis
Lucifer135
Anubis
9
2
2
5
W
2
7
12
1.14
L
7
7
5
1.36
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,052
Damage
46,640
61,427
Taken
64,177
33,916
Mitigated
53,997
29,741
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AutoNorse1
Morgan Le Fay
20,529
1,632
164
3,975
18,692
7,829
348
5,198
13,494
67,533
0
L
Achilles
C_ZERO
Achilles
10,198
1,720
770
6,938
31,603
40,089
361
5,767
25,836
0
24,445
W
Anubis
Lucifer135
Anubis
14,623
654
836
8,950
16,502
7,114
1,360
7,400
9,102
58,541
0
W
20,929
12,828
800
5,920
18,201
5,971
1,198
6,433
11,768
0
73,869
L
15,913
4,719
0
1,323
13,882
6,079
1,141
4,013
9,869
0
48,498
W
19,500
4,434
596
12,639
26,724
20,831
547
7,500
19,224
0
56,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
39,676
250
Minions Killed
203
12
Camps Cleared
5
1,073,171
Distance Traveled
946,639
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,245
631
111
5
3
345,085
6
L
Achilles
12,792
609
19
1
0
313,972
1
W
Anubis
14,171
675
102
5
5
350,057
3
W
Artemis
12,907
615
70
3
7
304,661
4
L
Neith
13,639
649
73
3
2
287,582
3
W
Chaac
13,750
655
78
4
0
418,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role