Player Matchup

Bellona
Bellona
DeadStroke2000
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Funecchi
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,675 Elo+
Solo
Thanatos
Thanatos
chike187
Thanatos
Level 11
God Stats
4W - 2L
1,669 SR
Queue Stats
7W - 7L
1,585 Elo+
Solo
Cthulhu
Cthulhu
masked_shay
Cthulhu
Level 41
God Stats
3W - 1L
1,874 SR
Queue Stats
105W - 126L
1,395 Elo+
Party 1
Ra
Ra
sadkurai
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Team Averages
Level 15
1,608 SR
1,563 Elo+

VS

Team Averages
Level 36
1,606 SR
1,473 Elo+
Sol
Sol
Deadx1ns1de
Sol
Level 13
God Stats
3W - 7L
1,249 SR
Queue Stats
22W - 25L
1,260 Elo+
Solo
Ganesha
Ganesha
Drkraken
Ganesha
Level 18
God Stats
3W - 0L
1,839 SR
Queue Stats
23W - 26L
1,424 Elo+
Solo
Freya
Freya
PentoSzatana
Freya
Level 13
God Stats
4W - 0L
1,894 SR
Queue Stats
18W - 10L
1,630 Elo+
Party 2
Apollo
Apollo
XMarchutan
Apollo
Level 108
God Stats
88W - 77L
1,537 SR
Queue Stats
783W - 802L
1,527 Elo+
Party 2
Artio
Artio
johnathanwolf
Artio
Level 29
God Stats
2W - 2L
1,513 SR
Queue Stats
93W - 84L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,374
425
4,812
10,144
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Funecchi
Hachiman
12
6 / 7 / 3
8,501
567
15,652
14,856
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
chike187
Thanatos
12
4 / 5 / 2
7,339
489
4,102
12,717
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
masked_shay
Cthulhu
10
2 / 6 / 5
7,203
480
5,800
13,139
9,139
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 14 / 2
6,394
426
4,822
13,194
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 3 / 1
10,710
714
15,829
10,659
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Drkraken
Ganesha
13
3 / 5 / 11
8,378
559
8,552
15,636
10,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 4
9,606
640
11,814
10,513
6,899
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
XMarchutan
Apollo
15
9 / 1 / 2
9,431
629
10,906
9,573
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 8
7,935
529
3,883
11,725
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
12
Kills
38
38
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
18
3
1
6.17
W
Ganesha
Drkraken
Ganesha
3
5
11
1.7
L
Hachiman
Funecchi
Hachiman
6
7
3
1.07
W
6
1
4
8
W
Apollo
XMarchutan
Apollo
9
1
2
10
L
Thanatos
chike187
Thanatos
4
5
2
1
W
2
2
8
3
L
Cthulhu
masked_shay
Cthulhu
2
6
5
0.75
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
50,984
64,050
Taken
58,106
30,319
Mitigated
28,688
13,120
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,812
708
0
383
10,144
7,665
30
7,945
2,197
6,975
20,657
W
15,829
2,363
0
3,451
10,659
3,375
764
2,146
8,349
69,790
0
W
Ganesha
Drkraken
Ganesha
8,552
1,448
120
2,865
15,636
10,665
570
5,824
9,652
29,919
0
L
Hachiman
Funecchi
Hachiman
15,652
9,746
0
3,981
14,856
4,304
574
7,444
7,152
0
52,720
W
11,814
3,556
0
6,570
10,513
6,899
1,578
1,414
9,031
60,101
0
W
Apollo
XMarchutan
Apollo
10,906
6,124
0
2,584
9,573
2,934
1,256
1,422
8,125
0
58,822
L
Thanatos
chike187
Thanatos
4,102
1,040
0
4,904
12,717
5,261
0
4,808
7,863
0
32,932
W
3,883
296
334
6,127
11,725
4,815
73
775
10,950
38,050
0
L
Cthulhu
masked_shay
Cthulhu
5,800
990
812
2,178
13,139
9,139
0
8,060
4,853
17,168
0
L
4,822
1,377
74
788
13,194
3,950
863
10,794
1,907
23,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
46,060
272
Minions Killed
446
0
Camps Cleared
0
1,379,897
Distance Traveled
1,518,411
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,374
425
55
4
0
298,056
1
W
Sol
10,710
714
112
7
0
302,352
0
W
Ganesha
8,378
559
27
2
0
285,585
2
L
Hachiman
8,501
567
83
6
0
244,333
2
W
Freya
9,606
640
125
8
0
292,078
1
W
Apollo
9,431
629
105
7
0
311,072
2
L
Thanatos
7,339
489
63
4
0
296,680
0
W
Artio
7,935
529
77
5
0
327,324
2
L
Cthulhu
7,203
480
20
1
0
287,839
2
L
Ra
6,394
426
51
3
0
252,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role