Player Matchup

Fenrir
Fenrir
BerenjenaMagica
Fenrir
Level 107
God Stats
2W - 1L
1,469 SR
Queue Stats
18W - 14L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
Mariano1551
Sylvanus
Level 24
God Stats
2W - 2L
1,551 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 2
Vulcan
Vulcan
XxShakehxX
Vulcan
Level 128
God Stats
0W - 3L
1,449 SR
Queue Stats
48W - 39L
1,577 Elo+
Party 2
Team Averages
Level 86
1,490 SR
1,572 Elo+

VS

Team Averages
Level 16
1,581 SR
1,570 Elo+
Anubis
Anubis
MK156
Anubis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
UIURUS
Ymir
Level 3
God Stats
3W - 0L
1,744 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Horus
Horus
xXxDjinsxXx
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 1
9,981
713
8,417
13,578
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Mariano1551
Sylvanus
11
0 / 6 / 4
8,718
623
6,446
13,142
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
XxShakehxX
Vulcan
12
1 / 10 / 4
9,261
662
14,964
11,802
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MK156
Anubis
15
8 / 2 / 15
11,041
789
14,070
8,676
4,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
UIURUS
Ymir
14
9 / 2 / 16
11,558
826
9,178
21,301
16,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
8 / 1 / 17
11,020
787
12,382
15,291
11,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
25
25
Deaths
5
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Anubis
MK156
Anubis
8
2
15
7.75
L
Sylvanus
Mariano1551
Sylvanus
0
6
4
0.33
W
Ymir
UIURUS
Ymir
9
2
16
8.5
L
Vulcan
XxShakehxX
Vulcan
1
10
4
0.3
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,827
Damage
35,630
38,522
Taken
45,268
19,747
Mitigated
32,232
6,571
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,417
1,492
0
1,077
13,578
5,585
72
8,052
5,526
301
20,872
W
Anubis
MK156
Anubis
14,070
679
0
2,579
8,676
4,399
1,848
3,781
4,640
49,612
0
L
Sylvanus
Mariano1551
Sylvanus
6,446
1,546
1,746
3,234
13,142
11,550
69
9,517
3,625
13,283
0
W
Ymir
UIURUS
Ymir
9,178
1,834
360
8,108
21,301
16,317
333
10,872
10,005
24,263
0
L
Vulcan
XxShakehxX
Vulcan
14,964
2,865
0
514
11,802
2,612
0
5,957
5,845
37,372
0
W
12,382
5,026
2,386
6,424
15,291
11,516
1,173
6,988
7,920
0
25,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
33,619
122
Minions Killed
151
6
Camps Cleared
7
662,132
Distance Traveled
807,338
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,981
713
40
3
6
216,067
5
W
Anubis
11,041
789
77
6
5
252,555
6
L
Sylvanus
8,718
623
14
1
0
216,980
4
W
Ymir
11,558
826
35
3
1
257,586
0
L
Vulcan
9,261
662
68
5
0
229,085
4
W
Horus
11,020
787
39
3
1
297,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role