Player Matchup

Xing Tian
Xing Tian
Jimmyjoebob3
Xing Tian
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,502 Elo+
Party 2
Ravana
Ravana
OHno itsCLAYTON
Ravana
Level 107
God Stats
0W - 2L
1,277 SR
Queue Stats
279W - 288L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
R3D_N3CK_STYL3_
Zhong Kui
Level 101
God Stats
6W - 6L
1,485 SR
Queue Stats
311W - 344L
1,389 Elo+
Party 1
Neith
Neith
ThaBrat14
Neith
Level 77
God Stats
3W - 4L
1,537 SR
Queue Stats
142W - 150L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
TractorTaylor
Guan Yu
Level 78
God Stats
1W - 1L
1,717 SR
Queue Stats
14W - 10L
1,532 Elo+
Party 2
Team Averages
Level 94
1,503 SR
1,444 Elo+

VS

Team Averages
Level 130
1,506 SR
1,413 Elo+
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Erica9323
Terra
Level 118
God Stats
4W - 3L
1,681 SR
Queue Stats
218W - 232L
1,357 Elo+
Solo
Hera
Hera
N0VACANEK1NGD0M
Hera
Level 129
God Stats
5W - 10L
1,350 SR
Queue Stats
281W - 342L
1,355 Elo+
Party 3
Zeus
Zeus
UhhItsKat
Zeus
Level 109
God Stats
6W - 3L
1,498 SR
Queue Stats
99W - 128L
1,369 Elo+
Party 3
Khepri
Khepri
velgeder
Khepri
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 187L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jimmyjoebob3
Xing Tian
16
1 / 5 / 10
9,495
678
11,887
28,687
26,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 9 / 5
9,880
706
14,334
15,510
6,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
R3D_N3CK_STYL3_
Zhong Kui
14
3 / 9 / 6
8,907
636
17,063
20,513
11,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ThaBrat14
Neith
18
4 / 2 / 9
10,226
730
15,300
11,090
4,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
17
3 / 5 / 6
10,110
722
6,192
18,733
18,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 6 / 21
9,807
701
10,469
27,251
33,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
Erica9323
Terra
18
5 / 1 / 15
10,657
761
9,066
17,734
25,649
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 19
10,947
782
22,044
10,040
5,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
19
16 / 4 / 9
12,609
901
34,840
11,480
6,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
velgeder
Khepri
16
1 / 3 / 22
10,135
724
5,760
17,792
23,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
115
15
Kills
29
30
Deaths
15
36
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
6
21
1.92
W
Terra
Erica9323
Terra
5
1
15
12.5
L
Xing Tian
Jimmyjoebob3
Xing Tian
1
5
10
1.2
W
6
1
19
15.5
L
4
9
5
0.72
L
Zhong Kui
R3D_N3CK_STYL3_
Zhong Kui
3
9
6
0.67
L
Neith
ThaBrat14
Neith
4
2
9
4.25
L
Guan Yu
3
5
6
1.2
W
Zeus
16
4
9
5.13
W
Khepri
velgeder
Khepri
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,776
Damage
82,179
94,533
Taken
84,297
67,111
Mitigated
94,653
38,454
Healing
36,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,469
3,382
1,739
7,520
27,251
33,425
986
9,461
17,790
0
20,912
W
Terra
Erica9323
Terra
9,066
933
6,499
6,049
17,734
25,649
343
6,431
11,303
16,676
0
L
Xing Tian
Jimmyjoebob3
Xing Tian
11,887
1,490
784
8,219
28,687
26,154
0
19,438
8,985
21,578
0
W
22,044
5,547
2,483
1,715
10,040
5,907
1,086
4,231
5,809
39,075
0
L
14,334
4,950
1,607
2,331
15,510
6,412
0
12,011
3,374
0
25,242
L
Zhong Kui
R3D_N3CK_STYL3_
Zhong Kui
17,063
1,500
2,046
4,835
20,513
11,286
0
15,539
4,790
26,827
0
L
Neith
ThaBrat14
Neith
15,300
6,117
909
3,673
11,090
4,318
0
8,457
2,633
0
38,406
L
Guan Yu
6,192
732
7,112
6,938
18,733
18,941
0
15,620
3,041
0
12,038
W
Zeus
34,840
3,230
2,503
1,615
11,480
6,291
2,532
4,224
7,256
64,729
0
W
Khepri
velgeder
Khepri
5,760
412
2,979
3,259
17,792
23,381
459
4,603
13,189
11,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
54,155
104
Minions Killed
144
0
Camps Cleared
0
1,163,853
Distance Traveled
1,287,227
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,807
701
18
1
0
234,365
4
W
Terra
10,657
761
13
1
0
280,617
0
L
Xing Tian
9,495
678
11
1
0
233,396
0
W
Hera
10,947
782
40
3
0
297,690
1
L
Ravana
9,880
706
22
2
0
228,895
0
L
Zhong Kui
8,907
636
22
2
0
215,131
1
L
Neith
10,226
730
45
3
0
218,146
0
L
Guan Yu
10,110
722
4
0
0
268,285
0
W
Zeus
12,609
901
62
4
0
230,931
0
W
Khepri
10,135
724
11
1
0
243,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role