Player Matchup

Yemoja
Yemoja
Candrix
Yemoja
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 3L
1,116 Elo+
Solo
Ra
Ra
MoruucYbuuca
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
elvowe-08
Nemesis
Level 26
God Stats
16W - 27L
1,462 SR
Queue Stats
36W - 45L
1,382 Elo+
Party 1
Cupid
Cupid
lmar8
Cupid
Level 28
God Stats
0W - 1L
1,516 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 1
Thor
Thor
yenot3
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,369 Elo+

VS

Team Averages
Level 12
1,374 SR
1,208 Elo+
Cerberus
Cerberus
Jose606
Cerberus
Level 13
God Stats
1W - 2L
1,280 SR
Queue Stats
10W - 17L
1,149 Elo+
Party 2
Artemis
Artemis
KosmosWorld
Artemis
Level 6
God Stats
3W - 3L
1,271 SR
Queue Stats
3W - 5L
1,157 Elo+
Party 3
Ra
Ra
Soundwave20
Ra
Level 16
God Stats
3W - 3L
1,723 SR
Queue Stats
27W - 39L
1,285 Elo+
Solo
Ymir
Ymir
annaqtip
Ymir
Level 6
God Stats
2W - 3L
1,243 SR
Queue Stats
2W - 4L
1,187 Elo+
Party 3
Cliodhna
Cliodhna
dialex1205
Cliodhna
Level 21
God Stats
13W - 14L
1,352 SR
Queue Stats
68W - 76L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Candrix
Yemoja
13
1 / 4 / 9
9,078
413
5,419
10,297
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 11 / 1
9,763
444
10,505
13,204
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
elvowe-08
Nemesis
16
4 / 6 / 4
10,071
458
13,566
18,424
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
lmar8
Cupid
15
5 / 3 / 2
10,085
458
14,090
11,310
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
yenot3
Thor
13
2 / 9 / 2
8,410
382
3,361
13,851
5,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jose606
Cerberus
15
0 / 6 / 4
9,791
445
6,822
17,061
14,084
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
KosmosWorld
Artemis
15
5 / 5 / 4
9,628
438
8,685
10,756
4,528
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 4 / 7
12,131
551
15,461
18,944
10,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
16
2 / 2 / 7
10,485
477
4,281
13,040
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
dialex1205
Cliodhna
19
15 / 2 / 3
12,593
572
13,468
14,208
6,996
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
17
Kills
32
33
Deaths
19
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Candrix
Yemoja
1
4
9
1.38
W
Cerberus
Jose606
Cerberus
0
6
4
0.33
W
Artemis
KosmosWorld
Artemis
5
5
4
1.4
L
5
11
1
0.5
W
10
4
7
3.38
W
Ymir
2
2
7
2.75
W
Cliodhna
dialex1205
Cliodhna
15
2
3
8.25
L
Nemesis
elvowe-08
Nemesis
4
6
4
1
L
Cupid
lmar8
Cupid
5
3
2
2
L
Thor
yenot3
Thor
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
48,717
67,086
Taken
74,009
30,692
Mitigated
50,262
10,805
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Candrix
Yemoja
5,419
1,040
1,140
742
10,297
8,917
29
5,187
5,110
22,252
0
W
Cerberus
Jose606
Cerberus
6,822
570
0
3,839
17,061
14,084
1,150
3,409
13,600
45,633
0
W
Artemis
KosmosWorld
Artemis
8,685
5,081
0
280
10,756
4,528
3,155
2,484
8,154
0
35,904
L
10,505
2,308
316
2,052
13,204
4,741
687
5,874
7,330
45,173
0
W
15,461
3,416
355
7,321
18,944
10,755
1,434
6,624
11,970
77,386
0
W
Ymir
4,281
1,286
0
1,933
13,040
13,899
1,510
1,240
11,775
41,762
0
W
Cliodhna
dialex1205
Cliodhna
13,468
1,815
0
3,205
14,208
6,996
0
2,433
11,687
0
87,549
L
Nemesis
elvowe-08
Nemesis
13,566
5,266
0
5,119
18,424
7,643
1,173
5,685
12,739
0
63,724
L
Cupid
lmar8
Cupid
14,090
8,146
0
334
11,310
4,013
954
5,713
5,597
0
45,554
L
Thor
yenot3
Thor
3,361
1,083
0
1,102
13,851
5,378
330
4,105
9,746
0
36,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
54,628
358
Minions Killed
494
0
Camps Cleared
0
1,684,286
Distance Traveled
2,035,945
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,078
413
30
1
0
425,775
3
W
Cerberus
9,791
445
88
4
0
386,602
0
W
Artemis
9,628
438
57
3
0
367,205
0
L
Ra
9,763
444
83
4
0
264,833
4
W
Ra
12,131
551
139
6
0
407,644
0
W
Ymir
10,485
477
62
3
0
350,559
0
W
Cliodhna
12,593
572
148
7
0
523,935
2
L
Nemesis
10,071
458
120
5
0
404,596
0
L
Cupid
10,085
458
58
3
0
289,342
2
L
Thor
8,410
382
67
3
0
299,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role