Player Matchup

Hel
Hel
EmiTrani
Hel
Level 29
God Stats
29W - 32L
1,445 SR
Queue Stats
75W - 104L
1,404 Elo+
Party 1
Susano
Susano
Lord_DarkSP
Susano
Level 26
God Stats
0W - 4L
1,546 SR
Queue Stats
51W - 71L
1,431 Elo+
Solo
Cernunnos
Cernunnos
Matsguer
Cernunnos
Level 37
God Stats
8W - 10L
1,441 SR
Queue Stats
112W - 147L
1,424 Elo+
Party 1
Athena
Athena
PanaWarrior95
Athena
Level 21
God Stats
1W - 3L
1,371 SR
Queue Stats
32W - 33L
1,422 Elo+
Party 1
Sol
Sol
Zz_DESTROYER_zZs
Sol
Level 18
God Stats
18W - 20L
1,371 SR
Queue Stats
25W - 29L
1,371 Elo+
Solo
Team Averages
Level 26
1,435 SR
1,410 Elo+

VS

Team Averages
Level 19
1,322 SR
1,360 Elo+
Sylvanus
Sylvanus
Colossos245
Sylvanus
Level 13
God Stats
3W - 3L
1,163 SR
Queue Stats
23W - 26L
1,370 Elo+
Solo
Mercury
Mercury
DFelfman
Mercury
Level 6
God Stats
19W - 17L
1,330 SR
Queue Stats
31W - 29L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
Gabiruza1
Kukulkan
Level 29
God Stats
3W - 7L
1,126 SR
Queue Stats
107W - 130L
1,272 Elo+
Party 2
Nike
Nike
Original77
Nike
Level 20
God Stats
50W - 51L
1,500 SR
Queue Stats
171W - 177L
1,513 Elo+
Solo
Rama
Rama
bllxxx
Rama
Level 25
God Stats
15W - 10L
1,490 SR
Queue Stats
74W - 88L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,697
458
7,543
10,277
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
0 / 4 / 0
7,022
370
3,014
15,275
5,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Matsguer
Cernunnos
14
2 / 4 / 5
8,810
464
10,080
13,495
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 5 / 1
8,731
460
6,192
18,290
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 0
8,664
456
4,753
10,959
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Colossos245
Sylvanus
15
3 / 0 / 9
9,136
481
9,882
12,770
11,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
DFelfman
Mercury
18
12 / 1 / 6
11,293
594
11,193
12,429
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Gabiruza1
Kukulkan
18
6 / 0 / 6
11,132
586
10,884
8,115
3,164
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 2
10,070
530
7,459
9,484
5,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
bllxxx
Rama
14
0 / 6 / 9
8,743
460
8,423
12,260
3,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
23
23
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Colossos245
Sylvanus
3
0
9
7.5
W
Mercury
DFelfman
Mercury
12
1
6
15
L
0
5
2
0.2
W
Kukulkan
Gabiruza1
Kukulkan
6
0
6
9
L
Susano
0
4
0
0
L
Cernunnos
Matsguer
Cernunnos
2
4
5
1.13
W
2
1
2
3
L
5
5
1
1.1
L
1
5
0
0.2
W
Rama
bllxxx
Rama
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
47,841
68,296
Taken
55,058
37,242
Mitigated
28,181
15,837
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Colossos245
Sylvanus
9,882
2,419
2,525
6,177
12,770
11,756
1,159
4,507
8,117
34,927
8,143
W
Mercury
DFelfman
Mercury
11,193
5,579
0
3,174
12,429
4,509
224
2,258
10,055
0
90,026
L
7,543
313
548
4,129
10,277
5,908
610
4,285
5,992
54,565
0
W
Kukulkan
Gabiruza1
Kukulkan
10,884
1,192
318
2,100
8,115
3,164
1,781
3,038
4,857
80,155
0
L
Susano
3,014
804
0
3,841
15,275
5,219
0
1,608
13,667
0
41,919
L
Cernunnos
Matsguer
Cernunnos
10,080
6,096
231
3,066
13,495
5,258
0
4,842
8,653
0
52,596
W
7,459
605
0
1,567
9,484
5,386
0
4,779
4,289
4,902
55,798
L
6,192
2,461
0
2,610
18,290
16,923
0
9,531
8,759
17,981
0
L
4,753
1,074
0
1,412
10,959
3,934
158
313
10,646
51,685
0
W
Rama
bllxxx
Rama
8,423
5,698
0
1,427
12,260
3,366
478
2,962
9,252
0
51,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
50,374
414
Minions Killed
546
0
Camps Cleared
0
1,701,173
Distance Traveled
1,904,003
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,136
481
75
4
0
331,001
3
W
Mercury
11,293
594
121
6
0
453,000
1
L
Hel
8,697
458
117
6
0
370,778
3
W
Kukulkan
11,132
586
146
8
0
395,113
4
L
Susano
7,022
370
67
4
0
369,618
1
L
Cernunnos
8,810
464
92
5
0
307,824
2
W
Nike
10,070
530
112
6
0
397,629
3
L
Athena
8,731
460
14
1
0
326,087
3
L
Sol
8,664
456
124
7
0
326,866
0
W
Rama
8,743
460
92
5
0
327,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role