Player Matchup

Athena
Athena
Adrift Soul
Athena
Level 154
God Stats
4W - 3L
1,592 SR
Queue Stats
173W - 140L
1,527 Elo+
Party 2
Chiron
Chiron
BranFlakes2
Chiron
Level 123
God Stats
4W - 2L
1,616 SR
Queue Stats
86W - 89L
1,497 Elo+
Party 3
Sol
Sol
EarlessBuffalo7
Sol
Level 137
God Stats
2W - 3L
1,254 SR
Queue Stats
165W - 145L
1,583 Elo+
Party 2
Zhong Kui
Zhong Kui
Farmer1219
Zhong Kui
Level 126
God Stats
3W - 1L
1,551 SR
Queue Stats
84W - 88L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
PrBOUNTYHUNTERx
Gilgamesh
Level 147
God Stats
9W - 3L
1,532 SR
Queue Stats
169W - 139L
1,563 Elo+
Party 2
Team Averages
Level 137
1,509 SR
1,533 Elo+

VS

Team Averages
Level 124
1,531 SR
1,660 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigSaladd
Cthulhu
Level 148
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Chaac
Chaac
PraiseTheFun
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Merlin
Merlin
Prepaidnewt
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Xbalanque
Xbalanque
Schlongz
Xbalanque
Level 89
God Stats
0W - 1L
1,829 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 2 / 16
9,699
808
9,140
18,071
20,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
17
5 / 1 / 9
9,956
830
12,743
9,773
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 13
9,711
809
16,107
10,681
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Farmer1219
Zhong Kui
13
4 / 5 / 6
8,714
726
12,895
12,030
8,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
PrBOUNTYHUNTERx
Gilgamesh
17
4 / 3 / 10
9,464
789
9,462
21,962
21,293
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
7 / 2 / 6
10,187
849
9,951
10,497
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BigSaladd
Cthulhu
16
4 / 2 / 9
10,011
834
12,463
20,345
21,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 9
8,605
717
4,728
16,701
18,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
14
0 / 6 / 8
8,408
701
14,677
11,517
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Schlongz
Xbalanque
13
1 / 6 / 7
8,096
675
17,533
14,503
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
19
Kills
13
13
Deaths
19
54
Assists
39
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
2
6
5
W
Athena
2
2
16
5
L
Cthulhu
BigSaladd
Cthulhu
4
2
9
4.25
W
Chiron
5
1
9
9.5
W
4
2
13
5.25
W
Zhong Kui
Farmer1219
Zhong Kui
4
5
6
1.4
W
Gilgamesh
PrBOUNTYHUNTERx
Gilgamesh
4
3
10
3
L
1
3
9
1.83
L
Merlin
0
6
8
0.67
L
Xbalanque
Schlongz
Xbalanque
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,347
Damage
59,352
72,517
Taken
73,563
60,015
Mitigated
57,088
36,830
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,951
1,112
3,401
2,854
10,497
5,038
1,207
6,249
4,147
24,830
3,742
W
Athena
9,140
3,139
6,054
6,107
18,071
20,926
164
6,731
11,154
19,660
0
L
Cthulhu
BigSaladd
Cthulhu
12,463
1,005
2,905
3,225
20,345
21,970
522
10,953
9,392
21,815
0
W
Chiron
12,743
3,531
3,392
4,345
9,773
4,722
2,321
4,684
5,011
0
34,710
W
16,107
4,428
1,249
3,875
10,681
4,624
2,587
5,105
5,518
34,059
0
W
Zhong Kui
Farmer1219
Zhong Kui
12,895
667
835
2,507
12,030
8,450
465
6,183
5,627
25,551
0
W
Gilgamesh
PrBOUNTYHUNTERx
Gilgamesh
9,462
1,182
1,702
6,764
21,962
21,293
120
10,263
11,458
0
27,514
L
4,728
527
1,379
5,500
16,701
18,466
198
7,477
9,224
0
10,452
L
Merlin
14,677
930
1,670
1,318
11,517
4,999
400
6,221
5,296
25,403
0
L
Xbalanque
Schlongz
Xbalanque
17,533
4,607
2,145
2,765
14,503
6,615
1,041
7,242
7,261
0
22,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
45,307
139
Minions Killed
113
0
Camps Cleared
0
1,142,510
Distance Traveled
1,028,476
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,187
849
46
4
0
203,140
2
W
Athena
9,699
808
20
2
0
246,825
2
L
Cthulhu
10,011
834
23
2
0
246,549
0
W
Chiron
9,956
830
47
4
0
236,303
0
W
Sol
9,711
809
32
3
0
225,507
0
W
Zhong Kui
8,714
726
17
1
0
208,023
1
W
Gilgamesh
9,464
789
23
2
0
225,852
0
L
Chaac
8,605
717
6
1
0
164,861
0
L
Merlin
8,408
701
23
2
0
204,852
0
L
Xbalanque
8,096
675
15
1
0
209,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role