Player Matchup

Set
Set
EdPi13
Set
Level 107
God Stats
6W - 6L
1,682 SR
Queue Stats
249W - 234L
1,597 Elo+
Solo
Cerberus
Cerberus
crankmudkip
Cerberus
Level 133
God Stats
34W - 30L
1,611 SR
Queue Stats
531W - 489L
1,563 Elo+
Party 1
Sol
Sol
iggs17
Sol
Level 141
God Stats
13W - 15L
1,491 SR
Queue Stats
973W - 879L
1,528 Elo+
Party 1
Tiamat
Tiamat
phoenix53000
Tiamat
Level 125
God Stats
11W - 21L
1,451 SR
Queue Stats
884W - 878L
1,518 Elo+
Solo
King Arthur
King Arthur
Ð3n1s52011
King Arthur
Level 77
God Stats
0W - 1L
1,729 SR
Queue Stats
6W - 7L
1,524 Elo+
Solo
Team Averages
Level 117
1,593 SR
1,546 Elo+

VS

Team Averages
Level 114
1,583 SR
1,574 Elo+
Skadi
Skadi
Targha2490
Skadi
Level 109
God Stats
8W - 4L
1,657 SR
Queue Stats
292W - 212L
1,571 Elo+
Solo
Loki
Loki
TrxshInbound
Loki
Level 125
God Stats
5W - 5L
1,478 SR
Queue Stats
253W - 265L
1,534 Elo+
Party 3
Odin
Odin
TrxshRubz
Odin
Level 108
God Stats
9W - 2L
1,647 SR
Queue Stats
196W - 220L
1,545 Elo+
Party 3
Ah Puch
Ah Puch
kidk4rma
Ah Puch
Level 83
God Stats
11W - 7L
1,554 SR
Queue Stats
422W - 410L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zurielhz
Kumbhakarna
Level 146
God Stats
10W - 8L
1,580 SR
Queue Stats
334W - 322L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EdPi13
Set
5
0 / 2 / 0
3,102
620
1,028
3,649
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
crankmudkip
Cerberus
4
0 / 1 / 0
3,087
617
2,374
3,414
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
iggs17
Sol
4
0 / 1 / 0
2,922
584
2,040
2,167
467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
6
0 / 1 / 0
3,259
652
462
2,017
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Ð3n1s52011
King Arthur
1
0 / 0 / 0
939
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
5
1 / 0 / 1
3,470
694
2,490
2,454
483
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 1
3,663
733
2,372
2,901
755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
7
0 / 0 / 0
3,774
755
0
976
628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
kidk4rma
Ah Puch
6
0 / 0 / 1
3,488
698
1,318
485
119
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
zurielhz
Kumbhakarna
5
2 / 0 / 1
3,722
744
885
3,507
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
EdPi13
Set
0
2
0
0
W
Skadi
1
0
1
1.5
W
2
0
1
2.5
W
Odin
0
0
0
0
L
Cerberus
crankmudkip
Cerberus
0
1
0
0
L
Sol
iggs17
Sol
0
1
0
0
W
Ah Puch
kidk4rma
Ah Puch
0
0
1
0.5
L
Tiamat
0
1
0
0
W
Kumbhakarna
zurielhz
Kumbhakarna
2
0
1
2.5
L
King Arthur
Ð3n1s52011
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,904
Damage
7,065
11,247
Taken
10,323
3,218
Mitigated
3,231
4,448
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
EdPi13
Set
1,028
501
0
1,487
3,649
781
0
469
3,180
0
9,922
W
Skadi
2,490
816
0
232
2,454
483
150
1,737
717
0
15,475
W
2,372
799
0
607
2,901
755
0
971
1,930
0
14,387
W
Odin
0
0
0
0
976
628
415
0
976
1,010
11,515
L
Cerberus
crankmudkip
Cerberus
2,374
304
0
1,728
3,414
1,348
0
378
3,036
8,318
0
L
Sol
iggs17
Sol
2,040
673
0
418
2,167
467
0
416
1,751
9,824
2,082
W
Ah Puch
kidk4rma
Ah Puch
1,318
245
0
369
485
119
0
154
331
12,618
0
L
Tiamat
462
123
0
815
2,017
622
0
940
1,077
10,918
0
W
Kumbhakarna
zurielhz
Kumbhakarna
885
185
0
1,256
3,507
1,246
0
1,784
1,723
3,450
0
L
King Arthur
Ð3n1s52011
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,309
Gold Earned
18,117
103
Minions Killed
128
0
Camps Cleared
0
382,035
Distance Traveled
514,192
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,102
620
26
5
0
99,086
1
W
Skadi
3,470
694
26
5
0
104,941
0
W
Loki
3,663
733
30
6
0
109,785
0
W
Odin
3,774
755
39
8
0
98,018
0
L
Cerberus
3,087
617
15
3
0
91,080
1
L
Sol
2,922
584
26
5
0
94,924
0
W
Ah Puch
3,488
698
26
5
0
96,647
1
L
Tiamat
3,259
652
36
7
0
96,945
0
W
Kumbhakarna
3,722
744
7
1
0
104,801
1
L
King Arthur
939
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role