Player Matchup

Anhur
Anhur
AlucardOMG
Anhur
Level 129
God Stats
6W - 11L
1,501 SR
Queue Stats
233W - 216L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
DeadMemeDealer
Gilgamesh
Level 29
God Stats
6W - 6L
1,446 SR
Queue Stats
146W - 136L
1,569 Elo+
Solo
Ra
Ra
Ronderodelacsmre
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Vatime
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,369 Elo+
Solo
Pele
Pele
iwillalwaysLoveu
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,646 Elo+
Solo
Team Averages
Level 35
1,489 SR
1,539 Elo+

VS

Team Averages
Level 29
1,706 SR
1,549 Elo+
Vulcan
Vulcan
BezeurkBezeurk
Vulcan
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
30W - 37L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
OnMUMS
Sun Wukong
Level 29
God Stats
8W - 6L
1,543 SR
Queue Stats
149W - 137L
1,533 Elo+
Party 3
Fafnir
Fafnir
Phoneix70
Fafnir
Level 28
God Stats
7W - 6L
1,748 SR
Queue Stats
107W - 100L
1,593 Elo+
Party 1
Cliodhna
Cliodhna
ZirifeYT
Cliodhna
Level 29
God Stats
7W - 5L
1,601 SR
Queue Stats
123W - 81L
1,598 Elo+
Party 3
Cupid
Cupid
ebtoxic
Cupid
Level 31
God Stats
9W - 2L
1,891 SR
Queue Stats
124W - 112L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
6 / 6 / 7
14,159
488
17,007
23,036
10,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DeadMemeDealer
Gilgamesh
20
4 / 5 / 6
14,545
502
17,887
28,641
34,713
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 6 / 13
16,511
569
34,369
29,248
16,637
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Vatime
Sylvanus
19
2 / 1 / 19
14,547
502
10,750
22,179
42,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 6 / 4
17,226
594
20,455
26,367
11,283
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 5
11,560
399
13,191
22,719
10,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
OnMUMS
Sun Wukong
20
9 / 4 / 5
14,751
509
20,459
34,370
36,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Phoneix70
Fafnir
12
2 / 4 / 1
10,225
353
4,568
17,618
18,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
ZirifeYT
Cliodhna
20
12 / 10 / 3
15,746
543
34,866
34,546
13,269
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
ebtoxic
Cupid
12
1 / 7 / 3
9,450
326
6,982
16,044
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
34
Kills
24
24
Deaths
34
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
6
7
1.58
L
0
9
5
0.28
W
Gilgamesh
DeadMemeDealer
Gilgamesh
4
5
6
1.4
L
Sun Wukong
OnMUMS
Sun Wukong
9
4
5
2.88
L
Fafnir
Phoneix70
Fafnir
2
4
1
0.63
W
7
6
13
2.25
W
Sylvanus
Vatime
Sylvanus
2
1
19
11.5
L
Cliodhna
ZirifeYT
Cliodhna
12
10
3
1.35
L
Cupid
ebtoxic
Cupid
1
7
3
0.36
W
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,468
Damage
80,066
129,471
Taken
125,297
115,040
Mitigated
82,220
56,917
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
17,007
8,778
0
6,594
23,036
10,156
3,678
2,904
20,132
0
103,090
L
13,191
3,372
0
2,719
22,719
10,188
0
9,071
13,324
75,078
0
W
Gilgamesh
DeadMemeDealer
Gilgamesh
17,887
5,770
0
4,965
28,641
34,713
2,501
6,233
22,408
0
91,633
L
Sun Wukong
OnMUMS
Sun Wukong
20,459
3,855
0
9,094
34,370
36,448
94
13,071
21,157
0
94,360
L
Fafnir
Phoneix70
Fafnir
4,568
1,953
1,927
4,849
17,618
18,153
42
5,605
11,867
25,779
0
W
34,369
3,570
3,614
13,131
29,248
16,637
2,907
5,382
23,326
156,446
0
W
Sylvanus
Vatime
Sylvanus
10,750
2,312
7,950
11,388
22,179
42,251
1,467
3,532
18,647
38,185
0
L
Cliodhna
ZirifeYT
Cliodhna
34,866
6,406
0
4,714
34,546
13,269
0
10,385
23,909
0
134,588
L
Cupid
ebtoxic
Cupid
6,982
3,921
848
2,757
16,044
4,162
0
6,083
9,921
0
34,390
W
20,455
4,930
0
9,275
26,367
11,283
1,953
1,998
24,369
0
138,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,988
Gold Earned
61,732
680
Minions Killed
544
0
Camps Cleared
0
2,679,081
Distance Traveled
2,203,841
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,159
488
142
5
0
496,514
6
L
Vulcan
11,560
399
113
4
0
486,460
1
W
Gilgamesh
14,545
502
128
4
0
518,543
8
L
Sun Wukong
14,751
509
142
5
0
570,784
2
L
Fafnir
10,225
353
32
1
0
292,507
6
W
Ra
16,511
569
204
7
0
533,987
6
W
Sylvanus
14,547
502
31
1
0
550,783
6
L
Cliodhna
15,746
543
179
6
0
555,780
6
L
Cupid
9,450
326
78
3
0
298,310
2
W
Pele
17,226
594
175
6
0
579,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role