Player Matchup

Sobek
Sobek
BiasTuba3578
Sobek
Level 18
God Stats
1W - 5L
1,342 SR
Queue Stats
5W - 19L
1,380 Elo+
Party 3
Hera
Hera
HV ECHO
Hera
Level 145
God Stats
12W - 23L
1,495 SR
Queue Stats
570W - 569L
1,598 Elo+
Party 4
Hachiman
Hachiman
ToastMaster911
Hachiman
Level 105
God Stats
0W - 1L
1,708 SR
Queue Stats
26W - 29L
1,510 Elo+
Party 3
Scylla
Scylla
TrickShorty
Scylla
Level 18
God Stats
5W - 6L
1,650 SR
Queue Stats
36W - 33L
1,587 Elo+
Party 4
Gilgamesh
Gilgamesh
gozinta4
Gilgamesh
Level 78
God Stats
1W - 4L
1,577 SR
Queue Stats
56W - 54L
1,503 Elo+
Party 3
Team Averages
Level 73
1,555 SR
1,515 Elo+

VS

Team Averages
Level 39
1,666 SR
1,515 Elo+
Susano
Susano
AgniKyi
Susano
Level 18
God Stats
12W - 6L
1,894 SR
Queue Stats
154W - 124L
1,534 Elo+
Party 2
King Arthur
King Arthur
CaptCrunchyNuts
King Arthur
Level 119
God Stats
3W - 2L
1,587 SR
Queue Stats
9W - 12L
1,495 Elo+
Party 1
Scylla
Scylla
Lunar-_-Owl
Scylla
Level 27
God Stats
5W - 6L
1,622 SR
Queue Stats
6W - 7L
1,566 Elo+
Party 1
Ares
Ares
casualsmurfhere
Ares
Level 15
God Stats
5W - 2L
1,729 SR
Queue Stats
12W - 5L
1,503 Elo+
Party 2
Ra
Ra
yOangelxD
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
8,190
745
7,854
17,113
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
HV ECHO
Hera
14
4 / 7 / 4
9,112
828
10,859
9,732
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
13
3 / 8 / 4
8,361
760
6,957
9,920
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
4 / 6 / 6
9,238
840
9,625
10,401
3,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
gozinta4
Gilgamesh
13
5 / 8 / 6
9,006
819
11,291
16,643
10,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AgniKyi
Susano
15
13 / 3 / 8
11,800
1,073
11,797
12,363
5,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
CaptCrunchyNuts
King Arthur
17
8 / 3 / 12
10,745
977
13,934
14,870
13,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
13
4 / 5 / 15
8,965
815
10,150
7,300
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 16
10,610
965
9,890
15,263
19,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 4 / 15
9,716
883
9,846
12,934
7,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
17
Kills
34
34
Deaths
17
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Susano
AgniKyi
Susano
13
3
8
5.67
L
1
5
8
1
W
King Arthur
CaptCrunchyNuts
King Arthur
8
3
12
4.67
L
Hera
HV ECHO
Hera
4
7
4
0.86
W
Scylla
4
5
15
2.3
L
Hachiman
3
8
4
0.63
L
Scylla
4
6
6
1.17
W
6
2
16
7
L
Gilgamesh
gozinta4
Gilgamesh
5
8
6
1
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,586
Damage
55,617
63,809
Taken
62,730
32,794
Mitigated
48,006
6,917
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AgniKyi
Susano
11,797
2,807
0
225
12,363
5,563
0
7,021
5,342
0
23,816
L
7,854
863
137
3,078
17,113
13,186
1
10,673
6,010
13,085
0
W
King Arthur
CaptCrunchyNuts
King Arthur
13,934
3,312
0
5,408
14,870
13,030
225
7,980
6,890
0
33,037
L
Hera
HV ECHO
Hera
10,859
2,309
0
74
9,732
2,557
0
2,001
7,721
19,423
0
W
Scylla
10,150
1,673
0
149
7,300
3,140
513
4,247
3,053
18,579
0
L
Hachiman
6,957
4,064
0
657
9,920
3,057
0
3,944
5,894
0
18,039
L
Scylla
9,625
999
21
531
10,401
3,367
250
3,544
6,691
27,356
0
W
9,890
843
0
758
15,263
19,154
461
5,555
9,708
12,505
0
L
Gilgamesh
gozinta4
Gilgamesh
11,291
3,984
237
2,182
16,643
10,627
0
8,902
7,607
0
20,642
W
9,846
1,082
2,003
4,323
12,934
7,119
1,846
3,672
9,262
35,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
51,836
133
Minions Killed
171
4
Camps Cleared
8
936,592
Distance Traveled
1,019,831
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,800
1,073
23
2
4
214,672
0
L
Sobek
8,190
745
12
1
0
215,046
3
W
King Arthur
10,745
977
43
4
1
209,295
0
L
Hera
9,112
828
21
2
2
185,928
1
W
Scylla
8,965
815
30
3
1
190,634
0
L
Hachiman
8,361
760
26
2
1
160,084
0
L
Scylla
9,238
840
55
5
0
189,959
0
W
Ares
10,610
965
4
0
0
205,904
3
L
Gilgamesh
9,006
819
19
2
1
185,575
0
W
Ra
9,716
883
71
6
2
199,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role