Player Matchup

Morgan Le Fay
Morgan Le Fay
Anti_killer_9
Morgan Le Fay
Level 128
God Stats
6W - 7L
1,400 SR
Queue Stats
781W - 832L
1,453 Elo+
Solo
Ganesha
Ganesha
MashermoshYT
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 1
Merlin
Merlin
XandeleonBR
Merlin
Level 112
God Stats
9W - 0L
1,824 SR
Queue Stats
149W - 167L
1,485 Elo+
Solo
Hades
Hades
froggydonna
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 1
Chaac
Chaac
rey_poker01
Chaac
Level 105
God Stats
3W - 0L
1,456 SR
Queue Stats
139W - 165L
1,431 Elo+
Solo
Team Averages
Level 104
1,536 SR
1,456 Elo+

VS

Team Averages
Level 114
1,531 SR
1,412 Elo+
Xbalanque
Xbalanque
BDSchneider
Xbalanque
Level 138
God Stats
2W - 5L
1,287 SR
Queue Stats
417W - 419L
1,467 Elo+
Solo
Ares
Ares
GuiSR388
Ares
Level 66
God Stats
2W - 2L
1,504 SR
Queue Stats
48W - 55L
1,415 Elo+
Party 2
Ratatoskr
Ratatoskr
bully301
Ratatoskr
Level 139
God Stats
4W - 9L
1,405 SR
Queue Stats
493W - 551L
1,492 Elo+
Solo
Hercules
Hercules
imnotvitor
Hercules
Level 88
God Stats
0W - 1L
1,723 SR
Queue Stats
17W - 31L
1,274 Elo+
Solo
Thoth
Thoth
peralta1234
Thoth
Level 141
God Stats
1W - 1L
1,735 SR
Queue Stats
49W - 58L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anti_killer_9
Morgan Le Fay
20
8 / 3 / 8
13,440
747
20,600
15,019
7,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
MashermoshYT
Ganesha
20
1 / 5 / 19
12,958
720
11,893
23,834
33,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
5 / 3 / 12
12,602
700
31,640
13,806
6,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 8
10,846
603
10,825
18,692
11,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 5 / 9
12,186
677
19,316
32,023
37,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BDSchneider
Xbalanque
17
2 / 8 / 10
11,329
629
24,781
18,473
8,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
17
1 / 3 / 13
10,805
600
10,356
19,777
19,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
bully301
Ratatoskr
19
7 / 3 / 13
12,729
707
18,795
39,448
29,052
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
imnotvitor
Hercules
19
5 / 4 / 11
11,511
640
11,611
21,682
29,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 11
12,717
707
24,540
14,346
6,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
80
21
Kills
22
22
Deaths
21
56
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anti_killer_9
Morgan Le Fay
8
3
8
4
L
Xbalanque
BDSchneider
Xbalanque
2
8
10
0.88
L
Ares
1
3
13
2.5
W
Ganesha
MashermoshYT
Ganesha
1
5
19
2.1
W
Merlin
5
3
12
3.67
L
Ratatoskr
bully301
Ratatoskr
7
3
13
4.5
W
1
6
8
0.83
L
Hercules
imnotvitor
Hercules
5
4
11
2.63
L
7
3
11
4.17
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,274
Damage
90,083
103,374
Taken
113,726
97,097
Mitigated
93,854
45,343
Healing
60,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anti_killer_9
Morgan Le Fay
20,600
4,526
682
4,833
15,019
7,830
637
4,361
10,658
45,272
0
L
Xbalanque
BDSchneider
Xbalanque
24,781
10,713
4,318
4,386
18,473
8,426
2,269
12,469
6,004
0
41,211
L
Ares
10,356
379
1,590
3,235
19,777
19,737
236
11,709
8,068
15,711
0
W
Ganesha
MashermoshYT
Ganesha
11,893
1,568
4,729
4,770
23,834
33,098
30
8,685
15,149
28,523
0
W
Merlin
31,640
1,751
3,159
4,523
13,806
6,664
1,664
4,274
9,532
60,911
0
L
Ratatoskr
bully301
Ratatoskr
18,795
3,993
6,367
23,798
39,448
29,052
364
27,676
11,772
675
31,256
W
10,825
301
1,245
5,776
18,692
11,739
441
8,317
10,375
18,364
0
L
Hercules
imnotvitor
Hercules
11,611
1,691
2,177
7,587
21,682
29,826
332
14,450
7,232
0
18,042
L
24,540
1,030
3,627
3,632
14,346
6,813
690
8,654
5,692
65,672
0
W
19,316
1,970
2,791
12,835
32,023
37,766
1,071
9,832
22,191
0
34,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,032
Gold Earned
59,091
186
Minions Killed
176
0
Camps Cleared
0
1,660,615
Distance Traveled
1,618,062
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,440
747
57
3
0
310,946
0
L
Xbalanque
11,329
629
34
2
0
268,589
0
L
Ares
10,805
600
15
1
0
328,246
0
W
Ganesha
12,958
720
1
0
0
357,705
2
W
Merlin
12,602
700
76
4
0
349,947
0
L
Ratatoskr
12,729
707
26
1
0
357,391
5
W
Hades
10,846
603
27
2
0
303,407
1
L
Hercules
11,511
640
16
1
0
351,818
0
L
Thoth
12,717
707
85
5
0
312,018
0
W
Chaac
12,186
677
25
1
0
338,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role