Player Matchup

Loki
Loki
Chambeh3
Loki
Level 120
God Stats
1W - 0L
1,700 SR
Queue Stats
71W - 86L
1,293 Elo+
Party 1
Baron Samedi
Baron Samedi
Enchanted-Writer
Baron Samedi
Level 27
God Stats
33W - 34L
1,390 SR
Queue Stats
47W - 52L
1,277 Elo+
Party 1
Fenrir
Fenrir
Olympus Burn
Fenrir
Level 28
God Stats
8W - 1L
1,740 SR
Queue Stats
56W - 67L
1,281 Elo+
Party 1
Team Averages
Level 58
1,610 SR
1,284 Elo+

VS

Team Averages
Level 23
1,471 SR
1,204 Elo+
Cthulhu
Cthulhu
Ic1ngdth
Cthulhu
Level 16
God Stats
4W - 6L
1,413 SR
Queue Stats
28W - 52L
1,205 Elo+
Solo
Chang'e
Chang'e
J0k3z9980
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,099 Elo+
Solo
Anhur
Anhur
jakejake_50
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 190L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
14 / 7 / 13
14,640
771
29,635
18,816
6,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Enchanted-Writer
Baron Samedi
16
2 / 2 / 18
12,452
655
13,936
12,572
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
14 / 5 / 10
14,495
763
19,353
17,820
16,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ic1ngdth
Cthulhu
14
0 / 12 / 11
11,254
592
6,342
35,677
24,274
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
J0k3z9980
Chang'e
17
8 / 8 / 5
13,497
710
19,124
20,727
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 10 / 4
12,842
676
13,750
19,251
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
30
Kills
14
14
Deaths
30
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
14
7
13
2.93
W
Baron Samedi
Enchanted-Writer
Baron Samedi
2
2
18
5.5
L
Cthulhu
Ic1ngdth
Cthulhu
0
12
11
0.46
L
Chang'e
J0k3z9980
Chang'e
8
8
5
1.31
W
Fenrir
14
5
10
3.8
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,924
Damage
39,216
49,208
Taken
75,655
28,999
Mitigated
38,057
9,520
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
29,635
8,452
0
3,446
18,816
6,342
2,130
8,792
10,024
0
68,214
W
Baron Samedi
Enchanted-Writer
Baron Samedi
13,936
2,199
1,381
2,345
12,572
5,752
1,286
10,555
2,017
42,317
0
L
Cthulhu
Ic1ngdth
Cthulhu
6,342
1,014
0
4,811
35,677
24,274
111
8,247
27,430
24,250
0
L
Chang'e
J0k3z9980
Chang'e
19,124
2,149
3,695
8,445
20,727
7,386
72
4,130
16,597
53,045
0
W
Fenrir
19,353
6,014
461
1,887
17,820
16,905
136
6,225
11,595
240
30,395
L
13,750
7,593
359
1,779
19,251
6,397
0
2,034
17,217
0
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
37,593
161
Minions Killed
165
1
Camps Cleared
5
943,544
Distance Traveled
830,993
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,640
771
59
3
1
309,616
0
W
Baron Samedi
12,452
655
81
4
0
300,378
0
L
Cthulhu
11,254
592
26
1
0
281,976
0
L
Chang'e
13,497
710
72
4
4
283,433
5
W
Fenrir
14,495
763
21
1
0
333,550
0
L
Anhur
12,842
676
67
4
1
265,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role