Player Matchup

Discordia
Discordia
AnaBR
Discordia
Level 30
God Stats
156W - 168L
1,487 SR
Queue Stats
200W - 229L
1,450 Elo+
Party 3
Fafnir
Fafnir
Lipsu
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Zeus
Zeus
Outyz
Zeus
Level 29
God Stats
4W - 4L
1,548 SR
Queue Stats
143W - 160L
1,470 Elo+
Party 3
Yemoja
Yemoja
Queen_do_Egito
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 2
Bellona
Bellona
Ática
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 2
Team Averages
Level 15
1,507 SR
1,530 Elo+

VS

Team Averages
Level 26
1,501 SR
1,472 Elo+
Odin
Odin
 
Odin
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Petriiss
Set
Level 25
God Stats
8W - 5L
1,459 SR
Queue Stats
79W - 95L
1,333 Elo+
Solo
Agni
Agni
VeniQueTeCojo
Agni
Level 67
God Stats
4W - 1L
1,576 SR
Queue Stats
5W - 3L
1,581 Elo+
Party 1
Ares
Ares
memecillo82
Ares
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
witch_of_laroye
Kukulkan
Level 21
God Stats
73W - 75L
1,468 SR
Queue Stats
115W - 118L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnaBR
Discordia
15
1 / 2 / 1
9,438
858
14,076
7,199
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Lipsu
Fafnir
15
0 / 11 / 1
9,481
862
5,891
28,467
38,902
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Outyz
Zeus
15
0 / 3 / 1
8,889
808
2,248
5,630
1,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 3 / 1
9,215
838
2,013
18,133
16,068
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Ática
Bellona
15
1 / 12 / 1
10,035
912
7,095
33,552
26,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 2 / 21
11,060
1,005
15,129
12,312
10,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 0 / 22
11,080
1,007
13,124
10,995
7,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 0 / 20
12,287
1,117
28,928
7,953
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 0 / 27
10,910
992
12,963
13,953
19,707
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
18
9 / 0 / 20
11,961
1,087
17,679
3,041
2,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
141
2
Kills
31
31
Deaths
2
5
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
21
7.75
L
Discordia
AnaBR
Discordia
1
2
1
0.75
L
Fafnir
Lipsu
Fafnir
0
11
1
0.05
L
Zeus
Outyz
Zeus
0
3
1
0.17
W
5
0
22
16
L
0
3
1
0.17
W
9
0
20
19
W
3
0
27
16.5
W
Kukulkan
9
0
20
19
L
Bellona
Ática
Bellona
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
87,823
92,981
Taken
48,254
85,081
Mitigated
44,456
6,122
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,129
4,894
0
799
12,312
10,640
0
3,111
5,405
4,376
22,295
L
Discordia
AnaBR
Discordia
14,076
282
0
0
7,199
2,140
0
4,724
2,475
26,258
0
L
Fafnir
Lipsu
Fafnir
5,891
1,969
0
1,362
28,467
38,902
0
15,453
13,014
16,472
0
L
Zeus
Outyz
Zeus
2,248
435
0
168
5,630
1,833
0
3,059
2,571
6,030
0
W
13,124
7,777
0
2,175
10,995
7,039
0
5,608
5,038
0
24,071
L
2,013
463
1,956
941
18,133
16,068
0
13,664
4,469
11,306
0
W
28,928
2,420
746
4,001
7,953
5,012
0
5,364
2,161
70,960
0
W
12,963
845
0
713
13,953
19,707
0
7,705
6,069
18,665
0
W
Kukulkan
17,679
1,235
0
598
3,041
2,058
0
2,446
595
28,988
0
L
Bellona
Ática
Bellona
7,095
2,188
861
834
33,552
26,138
0
24,721
8,831
6
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
57,298
105
Minions Killed
207
3
Camps Cleared
7
742,485
Distance Traveled
1,088,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,060
1,005
23
2
3
196,531
0
L
Discordia
9,438
858
21
2
0
213,196
2
L
Fafnir
9,481
862
28
3
1
157,032
0
L
Zeus
8,889
808
7
1
2
59,687
1
W
Set
11,080
1,007
29
3
0
214,732
0
L
Yemoja
9,215
838
16
1
0
143,970
0
W
Agni
12,287
1,117
104
9
2
226,173
2
W
Ares
10,910
992
16
1
2
243,642
0
W
Kukulkan
11,961
1,087
35
3
0
207,291
0
L
Bellona
10,035
912
33
3
0
168,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role