Player Matchup

Merlin
Merlin
Amnortilian
Merlin
Level 29
God Stats
10W - 6L
1,629 SR
Queue Stats
73W - 40L
1,537 Elo+
Party 1
Skadi
Skadi
Mikshwayze
Skadi
Level 28
God Stats
7W - 8L
1,513 SR
Queue Stats
13W - 11L
1,492 Elo+
Party 1
Bellona
Bellona
silky_joe
Bellona
Level 28
God Stats
14W - 9L
1,528 SR
Queue Stats
53W - 23L
1,512 Elo+
Party 1
Team Averages
Level 28
1,557 SR
1,514 Elo+

VS

Team Averages
Level 50
1,372 SR
1,468 Elo+
Tyr
Tyr
FOXWORXX
Tyr
Level 106
God Stats
14W - 22L
1,513 SR
Queue Stats
150W - 156L
1,426 Elo+
Solo
Ah Puch
Ah Puch
TheReaImario
Ah Puch
Level 27
God Stats
0W - 3L
1,302 SR
Queue Stats
82W - 51L
1,540 Elo+
Party 2
Medusa
Medusa
Tr3way1126
Medusa
Level 16
God Stats
1W - 3L
1,300 SR
Queue Stats
14W - 14L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 0 / 2
11,755
691
26,280
9,857
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
14
0 / 1 / 10
9,869
581
7,713
10,223
3,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
silky_joe
Bellona
14
2 / 4 / 7
10,229
602
3,882
12,048
7,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
10,091
594
5,701
23,239
15,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
TheReaImario
Ah Puch
15
1 / 4 / 4
10,424
613
18,567
11,186
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Tr3way1126
Medusa
10
2 / 5 / 3
9,503
559
2,603
9,041
2,941
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
0
2
9
L
2
1
2
3
W
Skadi
0
1
10
5
L
Ah Puch
TheReaImario
Ah Puch
1
4
4
0.75
L
Medusa
Tr3way1126
Medusa
2
5
3
0.7
W
Bellona
silky_joe
Bellona
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
26,871
32,128
Taken
43,466
14,468
Mitigated
21,441
2,893
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,280
835
102
1,712
9,857
3,620
30
6,141
3,716
83,345
0
L
5,701
154
866
10,528
23,239
15,033
239
13,739
9,500
677
27,655
W
Skadi
7,713
2,763
0
304
10,223
3,395
0
6,401
3,822
0
30,966
L
Ah Puch
TheReaImario
Ah Puch
18,567
0
0
3,419
11,186
3,467
224
7,750
3,436
64,839
0
L
Medusa
Tr3way1126
Medusa
2,603
1,456
0
0
9,041
2,941
0
5,270
3,771
0
10,794
W
Bellona
silky_joe
Bellona
3,882
396
0
775
12,048
7,453
0
6,676
5,372
0
17,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
30,018
228
Minions Killed
191
6
Camps Cleared
11
982,634
Distance Traveled
905,008
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,755
691
149
9
3
332,786
3
L
Tyr
10,091
594
53
3
3
364,953
3
W
Skadi
9,869
581
51
3
3
330,937
3
L
Ah Puch
10,424
613
110
6
5
298,523
4
L
Medusa
9,503
559
28
2
3
241,532
0
W
Bellona
10,229
602
28
2
0
318,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role