Player Matchup

Athena
Athena
LLpunk2
Athena
Level 120
God Stats
23W - 30L
1,429 SR
Queue Stats
178W - 228L
1,434 Elo+
Party 2
Medusa
Medusa
MitchtheSnitch
Medusa
Level 68
God Stats
16W - 24L
1,459 SR
Queue Stats
144W - 210L
1,348 Elo+
Party 2
Thor
Thor
Shadowspire45
Thor
Level 130
God Stats
2W - 5L
1,276 SR
Queue Stats
307W - 344L
1,551 Elo+
Party 2
Nike
Nike
contransfunc
Nike
Level 29
God Stats
6W - 13L
1,398 SR
Queue Stats
30W - 73L
1,296 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
prophet4747
Morgan Le Fay
Level 117
God Stats
10W - 5L
1,545 SR
Queue Stats
190W - 210L
1,537 Elo+
Party 2
Team Averages
Level 93
1,421 SR
1,433 Elo+

VS

Team Averages
Level 72
1,504 SR
1,511 Elo+
Cerberus
Cerberus
BoyYaLater
Cerberus
Level 104
God Stats
7W - 9L
1,695 SR
Queue Stats
100W - 95L
1,568 Elo+
Party 1
Mercury
Mercury
BryannCast
Mercury
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 186L
1,386 Elo+
Party 3
Cupid
Cupid
ILuvBoyz
Cupid
Level 21
God Stats
1W - 3L
1,828 SR
Queue Stats
3W - 4L
1,711 Elo+
Party 1
Chang'e
Chang'e
SiegeFactory
Chang'e
Level 129
God Stats
1W - 1L
1,230 SR
Queue Stats
160W - 154L
1,533 Elo+
Party 1
Bellona
Bellona
erikemilio12
Bellona
Level 44
God Stats
16W - 29L
1,269 SR
Queue Stats
96W - 152L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LLpunk2
Athena
12
0 / 1 / 5
7,617
476
2,498
11,367
6,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 2
8,571
536
5,264
7,525
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 2 / 2
9,267
579
7,380
9,161
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
8,159
510
5,688
9,602
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
prophet4747
Morgan Le Fay
16
5 / 3 / 6
9,791
612
10,579
8,713
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoyYaLater
Cerberus
12
3 / 3 / 1
7,611
476
4,559
11,477
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
BryannCast
Mercury
13
0 / 5 / 4
7,760
485
2,878
12,999
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
ILuvBoyz
Cupid
15
2 / 1 / 0
8,556
535
5,800
7,582
2,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SiegeFactory
Chang'e
13
2 / 4 / 1
8,169
511
5,180
9,545
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
erikemilio12
Bellona
13
1 / 2 / 0
7,362
460
4,777
8,712
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
8
8
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BoyYaLater
Cerberus
3
3
1
1.17
L
Mercury
BryannCast
Mercury
0
5
4
0.4
L
Cupid
ILuvBoyz
Cupid
2
1
0
2
W
Athena
LLpunk2
Athena
0
1
5
2.5
W
1
1
2
2
W
8
2
2
4.5
L
Chang'e
SiegeFactory
Chang'e
2
4
1
0.63
W
1
1
1
1.5
L
Bellona
erikemilio12
Bellona
1
2
0
0.5
W
Morgan Le Fay
prophet4747
Morgan Le Fay
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
23,194
46,368
Taken
50,315
24,108
Mitigated
23,944
14,486
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BoyYaLater
Cerberus
4,559
351
0
2,381
11,477
7,894
531
3,725
7,571
20,091
0
L
Mercury
BryannCast
Mercury
2,878
507
0
640
12,999
3,657
0
4,413
8,586
0
52,700
L
Cupid
ILuvBoyz
Cupid
5,800
2,908
131
4,535
7,582
2,401
0
1,117
6,465
0
69,356
W
Athena
LLpunk2
Athena
2,498
879
1,542
2,930
11,367
6,972
0
2,546
8,621
23,187
0
W
5,264
1,754
0
3,408
7,525
2,605
43
498
7,027
0
70,796
W
7,380
1,598
0
82
9,161
3,401
0
1,649
7,333
0
55,253
L
Chang'e
SiegeFactory
Chang'e
5,180
593
611
4,865
9,545
2,460
0
4,067
5,478
46,035
0
W
5,688
163
0
3,159
9,602
7,677
347
1,106
7,805
11,201
32,950
L
Bellona
erikemilio12
Bellona
4,777
731
0
1,726
8,712
7,532
505
1,862
5,908
0
37,294
W
Morgan Le Fay
prophet4747
Morgan Le Fay
10,579
863
0
3,365
8,713
3,453
184
3,488
5,017
70,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
39,458
477
Minions Killed
445
0
Camps Cleared
0
1,460,484
Distance Traveled
1,494,908
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,611
476
36
2
0
292,729
1
L
Mercury
7,760
485
90
6
0
349,911
0
L
Cupid
8,556
535
143
9
0
285,423
7
W
Athena
7,617
476
50
3
0
299,192
5
W
Medusa
8,571
536
119
7
0
301,572
6
W
Thor
9,267
579
93
6
0
324,814
3
L
Chang'e
8,169
511
108
7
0
288,153
2
W
Nike
8,159
510
89
6
0
238,964
0
L
Bellona
7,362
460
68
4
0
278,692
0
W
Morgan Le Fay
9,791
612
126
8
0
295,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role