Player Matchup

Vulcan
Vulcan
Silver II
Eh_Squid
Vulcan
Silver II
Level 112
God Stats
32W - 36L
1,546 SR
Queue Stats
261W - 282L
764 MMR
Solo
Chaac
Chaac
Silver II
ravant-14
Chaac
Silver II
Level 101
God Stats
60W - 58L
1,495 SR
Queue Stats
115W - 144L
1,013 MMR
Party 2
Izanami
Izanami
Silver IV
xKomodoDragon
Izanami
Silver IV
Level 105
God Stats
2W - 8L
1,119 SR
Queue Stats
53W - 83L
596 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,387 SR
791 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,416 SR
739 MMR
Medusa
Medusa
Silver V
Reaping Heavens
Medusa
Silver V
Level 137
God Stats
10W - 17L
1,413 SR
Queue Stats
51W - 86L
882 MMR
Party 1
Hera
Hera
Silver V
WBFanatic
Hera
Silver V
Level 146
God Stats
18W - 35L
1,377 SR
Queue Stats
68W - 113L
729 MMR
Party 1
Athena
Athena
Silver IV
metalcriss1506
Athena
Silver IV
Level 122
God Stats
36W - 39L
1,459 SR
Queue Stats
608W - 698L
607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eh_Squid
Vulcan
14
8 / 0 / 8
9,237
840
13,324
4,501
1,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ravant-14
Chaac
12
5 / 1 / 13
8,489
772
10,682
12,722
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
12
5 / 1 / 12
8,528
775
5,745
7,486
2,816
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AnhurZeusGilgameshHerculesAh Muzen Cab

VS

Bans
CthulhuBacchusNeithCerberusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,935
630
5,009
11,407
3,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
10
1 / 6 / 1
7,315
665
4,486
9,050
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
7,267
661
4,236
12,910
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Eh_Squid
Vulcan
8
0
8
12
L
1
8
0
0.13
L
Hera
1
6
1
0.25
L
0
4
2
0.25
W
Chaac
ravant-14
Chaac
5
1
13
11.5
W
Izanami
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
13,731
24,709
Taken
33,367
17,729
Mitigated
14,956
10,503
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Eh_Squid
Vulcan
13,324
6,584
0
1,607
4,501
1,924
42
1,514
2,987
40,530
0
L
5,009
1,273
415
2,817
11,407
3,393
50
3,673
7,089
0
19,158
L
Hera
4,486
708
0
464
9,050
2,835
0
4,958
3,981
26,444
0
L
4,236
744
0
1,682
12,910
8,728
0
5,205
7,326
10,109
0
W
Chaac
ravant-14
Chaac
10,682
2,241
1,005
7,019
12,722
12,989
88
4,109
8,613
0
23,875
W
Izanami
5,745
3,175
0
872
7,486
2,816
940
3,717
3,769
0
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
21,517
138
Minions Killed
100
7
Camps Cleared
3
653,560
Distance Traveled
577,140
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,237
840
66
6
2
232,805
1
L
Medusa
6,935
630
47
4
2
184,819
2
L
Hera
7,315
665
42
4
1
174,700
1
L
Athena
7,267
661
11
1
0
217,621
1
W
Chaac
8,489
772
31
3
4
228,431
0
W
Izanami
8,528
775
41
4
1
192,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role