Player Matchup

Amaterasu
Amaterasu
P3Ri_cl3s
Amaterasu
Level 49
God Stats
0W - 1L
1,439 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 2
Neith
Neith
TempConcussion
Neith
Level 47
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 3
Olorun
Olorun
Tragic07Vicious
Olorun
Level 11
God Stats
4W - 5L
1,520 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
Xeraith
Ao Kuang
Level 59
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 3
Bastet
Bastet
golfpro606674
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 2
Team Averages
Level 63
1,384 SR
1,400 Elo+

VS

Team Averages
Level 43
1,480 SR
1,436 Elo+
Olorun
Olorun
Blowin_Sour
Olorun
Level 49
God Stats
12W - 9L
1,092 SR
Queue Stats
248W - 248L
1,404 Elo+
Party 1
Loki
Loki
Ryujin_X10
Loki
Level 52
God Stats
17W - 20L
1,380 SR
Queue Stats
237W - 230L
1,462 Elo+
Party 1
Bellona
Bellona
Shinobi_jose
Bellona
Level 23
God Stats
43W - 41L
1,516 SR
Queue Stats
129W - 166L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
erenluck7
Nu Wa
Level 42
God Stats
13W - 8L
1,847 SR
Queue Stats
309W - 336L
1,494 Elo+
Solo
Amaterasu
Amaterasu
lAced__l
Amaterasu
Level 49
God Stats
24W - 15L
1,563 SR
Queue Stats
263W - 263L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
P3Ri_cl3s
Amaterasu
11
2 / 11 / 0
7,134
420
4,070
17,402
8,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 5 / 1
7,155
421
5,242
9,228
2,832
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 0
8,244
485
8,444
14,562
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Xeraith
Ao Kuang
10
2 / 8 / 3
7,124
419
7,250
12,572
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 0
6,687
393
3,128
10,848
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 2 / 7
9,233
543
5,838
9,733
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
19 / 0 / 5
11,456
674
16,978
9,663
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Shinobi_jose
Bellona
13
1 / 3 / 4
7,647
450
4,311
9,820
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
erenluck7
Nu Wa
17
5 / 3 / 6
10,351
609
13,466
9,616
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
lAced__l
Amaterasu
16
4 / 2 / 3
9,949
585
7,308
13,576
11,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
10
Kills
35
36
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
2
7
4.75
L
Amaterasu
P3Ri_cl3s
Amaterasu
2
11
0
0.18
W
19
0
5
21.5
W
Bellona
Shinobi_jose
Bellona
1
3
4
1
L
2
5
1
0.5
L
2
7
0
0.29
L
Ao Kuang
Xeraith
Ao Kuang
2
8
3
0.44
W
Nu Wa
erenluck7
Nu Wa
5
3
6
2.67
L
2
5
0
0.4
W
Amaterasu
lAced__l
Amaterasu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
47,901
64,612
Taken
52,408
24,807
Mitigated
30,383
11,388
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,838
2,518
679
5,419
9,733
3,225
2,061
2,626
7,107
49,791
0
L
Amaterasu
P3Ri_cl3s
Amaterasu
4,070
2,143
0
1,856
17,402
8,900
480
5,524
11,784
0
26,842
W
16,978
6,129
0
2,755
9,663
4,409
1,031
1,897
7,766
0
75,921
W
Bellona
Shinobi_jose
Bellona
4,311
981
0
1,280
9,820
8,431
363
2,482
7,338
3,583
21,564
L
5,242
1,844
0
1,472
9,228
2,832
88
5,352
3,787
0
39,049
L
8,444
4,356
0
4,710
14,562
6,256
0
1,666
12,896
48,568
7,674
L
Ao Kuang
Xeraith
Ao Kuang
7,250
2,827
0
1,762
12,572
3,982
60
4,958
7,275
12,968
0
W
Nu Wa
erenluck7
Nu Wa
13,466
2,952
0
1,962
9,616
3,194
572
1,260
8,356
84,206
0
L
3,128
1,183
0
1,588
10,848
2,837
0
2,791
8,011
0
24,347
W
Amaterasu
lAced__l
Amaterasu
7,308
2,768
0
6,496
13,576
11,124
688
5,501
8,075
0
57,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
48,636
293
Minions Killed
490
0
Camps Cleared
0
1,514,893
Distance Traveled
1,610,326
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,233
543
96
6
0
295,717
0
L
Amaterasu
7,134
420
51
3
0
289,822
8
W
Loki
11,456
674
104
6
0
405,806
1
W
Bellona
7,647
450
40
2
0
320,587
0
L
Neith
7,155
421
94
6
0
283,932
3
L
Olorun
8,244
485
101
6
0
271,366
6
L
Ao Kuang
7,124
419
8
0
0
307,229
0
W
Nu Wa
10,351
609
143
8
0
279,902
5
L
Bastet
6,687
393
39
2
0
362,544
1
W
Amaterasu
9,949
585
107
6
0
308,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role