Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Keko911
Cliodhna
Level 128
God Stats
2W - 2L
1,576 SR
Queue Stats
101W - 127L
1,517 Elo+
Solo
Ullr
Ullr
Quickully
Ullr
Level 24
God Stats
3W - 5L
1,454 SR
Queue Stats
56W - 39L
1,579 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,532 Elo+

VS

Team Averages
Level 64
1,519 SR
1,503 Elo+
Artemis
Artemis
Darkeisha
Artemis
Level 7
God Stats
4W - 4L
1,424 SR
Queue Stats
20W - 20L
1,355 Elo+
Party 1
Ra
Ra
Vuta
Ra
Level 113
God Stats
3W - 1L
1,436 SR
Queue Stats
76W - 64L
1,642 Elo+
Party 1
Mulan
Mulan
YourGirlsLoofa
Mulan
Level 72
God Stats
7W - 5L
1,697 SR
Queue Stats
107W - 90L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 5 / 3
10,448
580
10,548
14,263
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
Keko911
Cliodhna
13
3 / 8 / 2
10,409
578
14,331
18,372
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
14
3 / 9 / 3
10,667
593
13,894
19,216
7,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkeisha
Artemis
14
4 / 5 / 9
11,165
620
8,426
10,440
3,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ra
Vuta
Ra
19
12 / 0 / 9
13,146
730
17,786
9,923
4,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 14
12,533
696
19,599
32,264
42,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
22
22
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
3
0.5
W
Artemis
Darkeisha
Artemis
4
5
9
1.7
L
Cliodhna
Keko911
Cliodhna
3
8
2
0.5
L
Ullr
3
9
3
0.5
W
Ra
Vuta
Ra
12
0
9
16.5
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
45,811
51,851
Taken
52,627
21,182
Mitigated
50,352
7,207
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,548
665
2,676
2,632
14,263
5,840
0
5,057
9,206
41,764
0
W
Artemis
Darkeisha
Artemis
8,426
2,960
0
918
10,440
3,594
810
993
9,391
0
17,019
L
Cliodhna
Keko911
Cliodhna
14,331
801
0
1,140
18,372
7,498
0
8,029
10,343
0
37,520
L
Ullr
13,894
5,189
0
759
19,216
7,844
84
8,489
10,727
0
43,032
W
Ra
Vuta
Ra
17,786
965
6,346
7,281
9,923
4,268
1,285
3,870
5,827
71,384
0
W
19,599
1,681
719
9,784
32,264
42,490
921
5,135
26,483
7,018
44,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
36,844
204
Minions Killed
206
6
Camps Cleared
9
831,280
Distance Traveled
923,224
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,448
580
89
5
0
312,130
4
W
Artemis
11,165
620
24
1
3
244,159
0
L
Cliodhna
10,409
578
44
2
3
264,792
2
L
Ullr
10,667
593
71
4
3
254,358
5
W
Ra
13,146
730
116
6
4
374,157
4
W
Mulan
12,533
696
66
4
2
304,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role