Player Matchup

Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Chip N Nick
Freya
Level 76
God Stats
7W - 5L
1,507 SR
Queue Stats
70W - 84L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
Nodena
Kuzenbo
Level 86
God Stats
0W - 3L
1,597 SR
Queue Stats
184W - 171L
1,433 Elo+
Party 3
Thanatos
Thanatos
luckykingl
Thanatos
Level 31
God Stats
0W - 4L
1,260 SR
Queue Stats
72W - 68L
1,397 Elo+
Party 3
Artemis
Artemis
slythecat99
Artemis
Level 49
God Stats
9W - 10L
1,580 SR
Queue Stats
28W - 33L
1,368 Elo+
Party 1
Team Averages
Level 68
1,489 SR
1,426 Elo+

VS

Team Averages
Level 52
1,448 SR
1,430 Elo+
Ares
Ares
AlphaSky32
Ares
Level 15
God Stats
7W - 10L
1,453 SR
Queue Stats
15W - 16L
1,397 Elo+
Party 2
Tyr
Tyr
FlamingoBoyyo
Tyr
Level 46
God Stats
11W - 23L
1,391 SR
Queue Stats
126W - 109L
1,502 Elo+
Party 2
Nox
Nox
brunoanibal5
Nox
Level 84
God Stats
12W - 11L
1,350 SR
Queue Stats
188W - 194L
1,392 Elo+
Solo
Fenrir
Fenrir
cra5her0100
Fenrir
Level 62
God Stats
7W - 6L
1,536 SR
Queue Stats
194W - 200L
1,455 Elo+
Party 2
Bellona
Bellona
cra5her022
Bellona
Level 53
God Stats
26W - 26L
1,508 SR
Queue Stats
59W - 79L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 1
9,346
467
7,381
10,988
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 3
10,151
508
6,241
15,185
6,461
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Nodena
Kuzenbo
10
0 / 5 / 1
7,012
351
7,590
16,778
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
luckykingl
Thanatos
14
3 / 7 / 0
8,722
436
3,867
15,013
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
slythecat99
Artemis
12
0 / 6 / 1
7,757
388
7,485
11,630
3,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,711
386
3,837
13,433
12,001
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 7
10,430
522
12,862
17,938
10,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 0 / 8
11,658
583
11,417
8,224
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
9 / 3 / 9
10,964
548
15,467
16,485
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
cra5her022
Bellona
14
2 / 2 / 7
8,835
442
7,313
11,890
8,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
29
29
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
1
0
5
3.5
L
1
6
3
0.42
W
7
1
7
10.5
L
Kuzenbo
Nodena
Kuzenbo
0
5
1
0.1
W
10
0
8
14
W
Fenrir
9
3
9
4.5
W
Bellona
cra5her022
Bellona
2
2
7
2.75
L
Thanatos
luckykingl
Thanatos
3
7
0
0.43
L
Artemis
slythecat99
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
50,896
69,594
Taken
67,970
38,767
Mitigated
42,530
22,739
Healing
23,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,381
2,327
0
1,955
10,988
4,182
944
4,732
6,256
55,800
5,855
W
3,837
292
0
2,947
13,433
12,001
280
2,285
11,148
20,732
0
L
6,241
2,042
0
4,848
15,185
6,461
0
1,402
13,783
64,298
0
W
12,862
3,600
112
7,022
17,938
10,391
637
5,691
12,247
0
38,542
L
Kuzenbo
Nodena
Kuzenbo
7,590
3,200
99
3,073
16,778
19,588
0
6,011
10,767
18,785
0
W
11,417
1,265
0
2,243
8,224
3,459
683
4,837
3,387
84,455
0
W
Fenrir
15,467
5,189
0
7,723
16,485
8,617
546
3,911
12,574
0
87,128
W
Bellona
cra5her022
Bellona
7,313
3,288
0
3,216
11,890
8,062
0
4,061
7,829
0
49,411
L
Thanatos
luckykingl
Thanatos
3,867
734
0
10,034
15,013
5,149
0
2,335
12,678
0
47,337
L
Artemis
slythecat99
Artemis
7,485
2,433
0
2,730
11,630
3,387
648
774
10,856
0
44,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
49,598
448
Minions Killed
424
0
Camps Cleared
0
1,628,156
Distance Traveled
1,907,100
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,346
467
124
6
0
309,885
2
W
Ares
7,711
386
22
1
0
357,380
0
L
Freya
10,151
508
116
6
0
314,883
6
W
Tyr
10,430
522
62
3
0
382,801
0
L
Kuzenbo
7,012
351
18
1
0
307,450
1
W
Nox
11,658
583
169
8
0
396,068
5
W
Fenrir
10,964
548
99
5
0
402,308
2
W
Bellona
8,835
442
72
4
0
368,543
2
L
Thanatos
8,722
436
95
5
0
391,366
0
L
Artemis
7,757
388
95
5
0
304,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role