Player Matchup

Sylvanus
Sylvanus
Monkey1979
Sylvanus
Level 148
God Stats
9W - 5L
1,580 SR
Queue Stats
329W - 251L
1,625 Elo+
Party 1
Skadi
Skadi
Obi1Jacoby8
Skadi
Level 149
God Stats
84W - 58L
1,637 SR
Queue Stats
475W - 387L
1,570 Elo+
Party 1
Scylla
Scylla
rocketman923
Scylla
Level 156
God Stats
41W - 34L
1,712 SR
Queue Stats
474W - 368L
1,620 Elo+
Party 1
Team Averages
Level 151
1,643 SR
1,605 Elo+

VS

Team Averages
Level 92
1,528 SR
1,503 Elo+
Hercules
Hercules
Alithor97
Hercules
Level 85
God Stats
1W - 1L
1,587 SR
Queue Stats
79W - 72L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
Seregnin
Jing Wei
Level 49
God Stats
0W - 1L
1,410 SR
Queue Stats
4W - 3L
1,323 Elo+
Solo
Chronos
Chronos
Sumruv
Chronos
Level 141
God Stats
8W - 5L
1,586 SR
Queue Stats
270W - 263L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Monkey1979
Sylvanus
14
0 / 4 / 18
10,753
717
8,209
17,686
20,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 10
11,439
763
12,722
8,826
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
11 / 1 / 8
11,950
797
24,596
7,200
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alithor97
Hercules
13
4 / 4 / 1
10,444
696
4,106
25,711
32,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Seregnin
Jing Wei
12
1 / 11 / 5
9,173
612
4,954
16,446
5,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Sumruv
Chronos
14
2 / 4 / 4
9,924
662
10,700
11,122
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
19
Kills
7
7
Deaths
19
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alithor97
Hercules
4
4
1
1.13
W
Sylvanus
Monkey1979
Sylvanus
0
4
18
2.25
W
8
2
10
6.5
L
Jing Wei
Seregnin
Jing Wei
1
11
5
0.32
L
Chronos
Sumruv
Chronos
2
4
4
1
W
Scylla
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
19,760
33,712
Taken
53,279
26,882
Mitigated
41,021
14,048
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alithor97
Hercules
4,106
966
0
7,589
25,711
32,145
0
14,198
11,513
425
9,614
W
Sylvanus
Monkey1979
Sylvanus
8,209
1,590
3,062
8,199
17,686
20,344
675
6,345
11,341
24,640
0
W
12,722
4,799
0
811
8,826
3,781
218
3,821
5,005
0
44,208
L
Jing Wei
Seregnin
Jing Wei
4,954
1,956
0
851
16,446
5,250
50
11,634
4,812
0
18,221
L
Chronos
Sumruv
Chronos
10,700
3,638
0
1,489
11,122
3,626
94
7,084
4,038
38,659
0
W
Scylla
24,596
3,311
0
1,976
7,200
2,757
805
1,609
5,591
66,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
29,541
192
Minions Killed
119
12
Camps Cleared
1
852,903
Distance Traveled
766,197
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,444
696
10
1
0
287,646
4
W
Sylvanus
10,753
717
23
2
1
251,972
2
W
Skadi
11,439
763
71
5
5
288,283
0
L
Jing Wei
9,173
612
34
2
0
217,931
0
L
Chronos
9,924
662
75
5
1
260,620
5
W
Scylla
11,950
797
98
7
6
312,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role