Player Matchup

Baron Samedi
Baron Samedi
Nightmaer1-2
Baron Samedi
Level 66
God Stats
4W - 7L
1,423 SR
Queue Stats
114W - 121L
1,383 Elo+
Party 1
Izanami
Izanami
QuinnOfCups
Izanami
Level 75
God Stats
9W - 6L
1,589 SR
Queue Stats
110W - 115L
1,453 Elo+
Solo
Artio
Artio
trevor0215
Artio
Level 73
God Stats
27W - 19L
1,605 SR
Queue Stats
249W - 236L
1,450 Elo+
Party 1
Team Averages
Level 71
1,539 SR
1,429 Elo+

VS

Team Averages
Level 107
1,459 SR
1,405 Elo+
Persephone
Persephone
Ananiel_
Persephone
Level 61
God Stats
39W - 46L
1,501 SR
Queue Stats
78W - 103L
1,413 Elo+
Party 2
Mulan
Mulan
FancyCylinder52
Mulan
Level 153
God Stats
7W - 7L
1,485 SR
Queue Stats
49W - 56L
1,420 Elo+
Solo
Izanami
Izanami
Klarksmen_
Izanami
Level 107
God Stats
3W - 4L
1,390 SR
Queue Stats
39W - 54L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nightmaer1-2
Baron Samedi
9
0 / 7 / 3
5,897
590
3,470
10,079
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
QuinnOfCups
Izanami
11
2 / 3 / 1
6,629
663
5,060
8,282
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
9
1 / 4 / 2
6,565
657
4,693
12,387
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ananiel_
Persephone
12
2 / 0 / 11
7,533
753
10,063
3,948
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 12
7,139
714
4,385
8,778
4,515
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Klarksmen_
Izanami
13
11 / 2 / 3
8,731
873
10,923
8,423
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ananiel_
Persephone
2
0
11
7.5
W
1
1
12
7
W
Izanami
Klarksmen_
Izanami
11
2
3
6.25
L
Baron Samedi
Nightmaer1-2
Baron Samedi
0
7
3
0.21
L
Izanami
QuinnOfCups
Izanami
2
3
1
0.83
L
Artio
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
25,371
30,748
Taken
21,149
22,783
Mitigated
8,678
8,725
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ananiel_
Persephone
10,063
202
0
469
3,948
1,299
68
1,968
1,980
25,599
0
W
4,385
712
425
2,689
8,778
4,515
110
3,116
5,662
0
17,217
W
Izanami
Klarksmen_
Izanami
10,923
8,497
0
780
8,423
2,864
985
3,453
4,970
0
28,314
L
Baron Samedi
Nightmaer1-2
Baron Samedi
3,470
144
1,160
2,236
10,079
7,472
0
4,294
5,785
12,842
0
L
Izanami
QuinnOfCups
Izanami
5,060
2,905
0
1,085
8,282
2,798
0
2,372
5,910
0
22,176
L
Artio
4,693
676
640
3,604
12,387
12,513
0
3,832
8,555
11,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
23,403
76
Minions Killed
108
3
Camps Cleared
5
496,693
Distance Traveled
560,671
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,533
753
42
4
0
201,778
2
W
Mulan
7,139
714
24
2
1
193,285
3
W
Izanami
8,731
873
42
4
4
165,608
2
L
Baron Samedi
5,897
590
17
2
1
145,932
3
L
Izanami
6,629
663
46
5
2
176,969
4
L
Artio
6,565
657
13
1
0
173,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role